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February 23, 2012

Facebook setting up EU social team

Facebook is setting up a dedicated office in Europe to work with the region's social game developers. The company already has a similar operation in the US, but told the Guardian it was setting up in Europe because it is "the most interesting region in terms of innovation" in the social space.
http://www.guardian.co.uk/technology/appsblog/2012/feb/22/facebook-games-europe
The Guardian

Facebook is setting up a dedicated office in Europe to work with the region's social game developers.

The company already has a similar operation in the US, but told the Guardian it was setting up in Europe because it is "the most interesting region in terms of innovation" in the social space.

read more


Dear Esther dev working on new Amnesia

Dear Esther studio Thechineseroom is working on a new game in the Amnesia series, subtitled A Machine For Pigs. Joystiq reports that the game, which is being developed by Dan Pinchbeck's studio and produced by Frictional Games, developer of the original Amnesia: The Dark Descent, will be released for PC later this year.
http://www.joystiq.com/2012/02/22/amnesia-a-machine-for-pigs/
Joystiq

Dear Esther developer Thechineseroom is working on a new game in the Amnesia series, subtitled A Machine For Pigs.

Joystiq reports that the game, which is being developed by Dan Pinchbeck's studio and produced by Frictional Games, developer of the original Amnesia: The Dark Descent, will be released for PC later this year.

read more


Dear Esther dev working on new Amnesia

Dear Esther studio Thechineseroom is working on a new game in the Amnesia series, subtitled A Machine For Pigs. Joystiq reports that the game, which is being developed by Dan Pinchbeck's studio and produced by Frictional Games, developer of the original Amnesia: The Dark Descent, will be released for PC later this year.
http://www.joystiq.com/2012/02/22/amnesia-a-machine-for-pigs/
Joystiq

Dear Esther developer Thechineseroom is working on a new game in the Amnesia series, subtitled A Machine For Pigs.

Joystiq reports that the game, which is being developed by Dan Pinchbeck's studio and produced by Frictional Games, developer of the original Amnesia: The Dark Descent, will be released for PC later this year.

read more


EA pulls App Store Battlefield 3

Electronic Arts has pulled Battlefield 3: Aftershock from the iOS App Store following complaints from players. IGN reports that the game, a free download thanks to sponsorship from military film Act Of Valor, had an average user rating of two and a half stars when EA took it down. Players complained of a variety of issues, including problems with the controls and multiplayer matchmaking.
http://uk.wireless.ign.com/articles/121/1219168p1.html
IGN

Electronic Arts has pulled Battlefield 3: Aftershock from the iOS App Store following complaints from players.

IGN reports that the game, a free download thanks to sponsorship from military film Act Of Valor, had an average user rating of two and a half stars when EA took it down. Players complained of a variety of issues, including problems with the controls and multiplayer matchmaking.

read more


EA pulls App Store Battlefield 3

Electronic Arts has pulled Battlefield 3: Aftershock from the iOS App Store following complaints from players. IGN reports that the game, a free download thanks to sponsorship from military film Act Of Valor, had an average user rating of two and a half stars when EA took it down. Players complained of a variety of issues, including problems with the controls and multiplayer matchmaking.
http://uk.wireless.ign.com/articles/121/1219168p1.html
IGN

Electronic Arts has pulled Battlefield 3: Aftershock from the iOS App Store following complaints from players.

IGN reports that the game, a free download thanks to sponsorship from military film Act Of Valor, had an average user rating of two and a half stars when EA took it down. Players complained of a variety of issues, including problems with the controls and multiplayer matchmaking.

read more


February 22, 2012

Borderlands 2 dated

Borderlands 2 will be released on September 18 in North America, and three days later in Europe, publisher 2K Games has confirmed.

Borderlands 2 will be released on September 18 in North America, and three days later in Europe, publisher 2K Games has confirmed.

2K president Christoph Hartmann said: "The addictive gameplay and shooting and looting mayhem of the first Borderlands is back and better than ever, taking the franchise to an entirely new level.

"With more guns, enemies, missions, an engaging story and all-new characters, Borderlands 2 promises to bring a new era to gaming this fall."

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Borderlands 2 dated

Borderlands 2 will be released on September 18 in North America, and three days later in Europe, publisher 2K Games has confirmed.

Borderlands 2 will be released on September 18 in North America, and three days later in Europe, publisher 2K Games has confirmed.

2K president Christoph Hartmann said: "The addictive gameplay and shooting and looting mayhem of the first Borderlands is back and better than ever, taking the franchise to an entirely new level.

"With more guns, enemies, missions, an engaging story and all-new characters, Borderlands 2 promises to bring a new era to gaming this fall."

read more


Killzone art collection launches

Dutch art dealership Cook & Becker has launched a curated collection of artwork from the Killzone franchise. Now available on the firm's website, The Killzone Collection contains concept art and drawings from Guerrilla's PlayStation shooter series, including Stahl Arms, a finalist at Into The Pixel 2011.
http://www.candb.com/en/
Cook & Becker

Dutch art dealership Cook & Becker has launched a curated collection of artwork from the Killzone franchise.

Now available on the firm's website, The Killzone Collection contains concept art and drawings from Guerrilla's PlayStation shooter series, including Stahl Arms, a finalist at Into The Pixel 2011.

All the works are museum-grade, certified art giclées - fine art printed using inkjet printers - and are guaranteed to stay in mint condition for over 100 years.

read more


Killzone art collection launches

Dutch art dealership Cook & Becker has launched a curated collection of artwork from the Killzone franchise. Now available on the firm's website, The Killzone Collection contains concept art and drawings from Guerrilla's PlayStation shooter series, including Stahl Arms, a finalist at Into The Pixel 2011.
http://www.candb.com/en/
Cook & Becker

Dutch art dealership Cook & Becker has launched a curated collection of artwork from the Killzone franchise.

Now available on the firm's website, The Killzone Collection contains concept art and drawings from Guerrilla's PlayStation shooter series, including Stahl Arms, a finalist at Into The Pixel 2011.

All the works are museum-grade, certified art giclées - fine art printed using inkjet printers - and are guaranteed to stay in mint condition for over 100 years.

read more


NeverDead review

Rebellion's innovative shooter is brimming with oddball ideas.

You can read this review in full in our print edition.

Our March issue, which is on sale now, features reviews of all the most important releases, together with in-depth Post Script articles, including Final Fantasy XIII-2, WipeOut 2048 and Star Wars: The Old Republic.

read more


NeverDead review

Rebellion's innovative shooter is brimming with oddball ideas.

You can read this review in full in our print edition.

Our March issue, which is on sale now, features reviews of all the most important releases, together with in-depth Post Script articles, including Final Fantasy XIII-2, WipeOut 2048 and Star Wars: The Old Republic.

read more


Edge to host F2P Summit session

Alex Wiltshire, Edge's online editor, is hosting a roundtable discussion at next month's F2P Summit in London. The topic for the panel is My Worst Mistake, with our affable overlord joined by Relentless co-founder Andrew Eades, Papaya Mobile founder Oscar Clark, and Matthew Wiggins, GM of Zynga Mobile UK.
http://www.f2p-summit.com/
F2P Summit

Alex Wiltshire, Edge's online editor, is hosting a roundtable discussion at next month's F2P Summit in London.

The topic for the panel is My Worst Mistake, with Wiltshire joined by Relentless co-founder Andrew Eades, Papaya Mobile founder Oscar Clark, and Matthew Wiggins, GM of Zynga Mobile UK.

They will each relay the design and business mistakes that inadvertently led to success, and explain the lessons learned from their time in free-to-play.

read more


Edge to host F2P Summit session

Alex Wiltshire, Edge's online editor, is hosting a roundtable discussion at next month's F2P Summit in London. The topic for the panel is My Worst Mistake, with our affable overlord joined by Relentless co-founder Andrew Eades, Papaya Mobile founder Oscar Clark, and Matthew Wiggins, GM of Zynga Mobile UK.
http://www.f2p-summit.com/
F2P Summit

Alex Wiltshire, Edge's online editor, is hosting a roundtable discussion at next month's F2P Summit in London.

The topic for the panel is My Worst Mistake, with Wiltshire joined by Relentless co-founder Andrew Eades, Papaya Mobile founder Oscar Clark, and Matthew Wiggins, GM of Zynga Mobile UK.

They will each relay the design and business mistakes that inadvertently led to success, and explain the lessons learned from their time in free-to-play.

read more


Price, demand kept Vita's UMD scheme from the west

A lack of demand caused by the low price for digital downloads of PSP games meant Sony saw little point in bringing Japan's UMD Passport programme to the west, Sony has admitted. Speaking to Wired, Worldwide Studios president Shuhei Yoshida said that there would have been little merit in launching the scheme, which allowed Japanese Vita owners to buy digital download licences for their UMD PSP games for a nominal fee, in other territories.
http://www.wired.com/gamelife/2012/02/shuhei-yoshida-dice-interview/
Wired

A lack of demand caused by the low price for digital downloads of PSP games meant Sony saw little point in bringing Japan's UMD Passport programme to the west, Sony has admitted.

Speaking to Wired, Worldwide Studios president Shuhei Yoshida said that there would have been little merit in launching the scheme, which allows Japanese Vita owners to buy digital download licences for their UMD PSP games for a nominal fee, in other territories.

read more


Price, demand kept Vita's UMD scheme from the west

A lack of demand caused by the low price for digital downloads of PSP games meant Sony saw little point in bringing Japan's UMD Passport programme to the west, Sony has admitted. Speaking to Wired, Worldwide Studios president Shuhei Yoshida said that there would have been little merit in launching the scheme, which allowed Japanese Vita owners to buy digital download licences for their UMD PSP games for a nominal fee, in other territories.
http://www.wired.com/gamelife/2012/02/shuhei-yoshida-dice-interview/
Wired

A lack of demand caused by the low price for digital downloads of PSP games meant Sony saw little point in bringing Japan's UMD Passport programme to the west, Sony has admitted.

Speaking to Wired, Worldwide Studios president Shuhei Yoshida said that there would have been little merit in launching the scheme, which allows Japanese Vita owners to buy digital download licences for their UMD PSP games for a nominal fee, in other territories.

read more


Nintendo details Japan 3DS lineup

Nintendo has revealed Japan's 3DS game lineup for the coming months. The news was revealed by company president Satoru Iwata during a Nintendo Direct presentation streamed on the firm's official website, which was re-broadcast with English subtitles an hour later.

Nintendo has revealed Japan's 3DS game lineup for the coming months.

The 3D handheld's release slate was revealed by company president Satoru Iwata during a Nintendo Direct presentation streamed on the firm's official website, which was re-broadcast with English subtitles an hour later.

read more


Nintendo details Japan 3DS lineup

Nintendo has revealed Japan's 3DS game lineup for the coming months. The news was revealed by company president Satoru Iwata during a Nintendo Direct presentation streamed on the firm's official website, which was re-broadcast with English subtitles an hour later.

Nintendo has revealed Japan's 3DS game lineup for the coming months.

The 3D handheld's release slate was revealed by company president Satoru Iwata during a Nintendo Direct presentation streamed on the firm's official website, which was re-broadcast with English subtitles an hour later.

read more


Code Hero: Programming players

The FPS that teaches players how to create their own games.

Code Hero is an FPS unlike any you’ve played before. Maybe we should call it an FPC - eschewing bullets for code, the game arms players with a gun that fires lines of Javascript and Unityscript.

Made by San Francisco-based indie Primer Labs, Code Hero is purpose-built to teach people how to code, exchanging power ups for its players' growing knowledge of Javascript, and ultimately make their own games.

read more


Code Hero: Programming players

The FPS that teaches players how to create their own games.

Code Hero is an FPS unlike any you’ve played before. Maybe we should call it an FPC - eschewing bullets for code, the game arms players with a gun that fires lines of Javascript and Unityscript.

Made by San Francisco-based indie Primer Labs, Code Hero is purpose-built to teach people how to code, exchanging power ups for its players' growing knowledge of Javascript, and ultimately make their own games.

read more


Nintendo announces Brain Training for 3DS

Nintendo has announced a new game of brain training exercises featuring Dr Kawashima, to be released in Japan this summer. The game was announced by company president Satoru Iwata in a Nintendo Direct briefing earlier today. Speaking from the sound studio in the bowels of Nintendo's Kyoto HQ, Iwata recalled that he first met Dr Kawashima on the day DS launched in Japan, showing him a prototype that would eventually become Brain Training.

Nintendo has announced a new game of brain training exercises starring Dr Kawashima, to be released in Japan this summer.

The game was announced by company president Satoru Iwata in a Nintendo Direct briefing earlier today. Speaking from a sound studio in the bowels of Nintendo's Kyoto HQ, Iwata recalled that he first met Dr Kawashima on the day DS launched in Japan, showing him a prototype that would eventually become Brain Training.

read more


Nintendo announces Brain Training for 3DS

Nintendo has announced a new game of brain training exercises featuring Dr Kawashima, to be released in Japan this summer. The game was announced by company president Satoru Iwata in a Nintendo Direct briefing earlier today. Speaking from the sound studio in the bowels of Nintendo's Kyoto HQ, Iwata recalled that he first met Dr Kawashima on the day DS launched in Japan, showing him a prototype that would eventually become Brain Training.

Nintendo has announced a new game of brain training exercises starring Dr Kawashima, to be released in Japan this summer.

The game was announced by company president Satoru Iwata in a Nintendo Direct briefing earlier today. Speaking from a sound studio in the bowels of Nintendo's Kyoto HQ, Iwata recalled that he first met Dr Kawashima on the day DS launched in Japan, showing him a prototype that would eventually become Brain Training.

read more


Nintendo announces Brain Training for 3DS

Nintendo has announced a new game of brain training exercises featuring Dr Kawashima, to be released in Japan this summer. The game was announced by company president Satoru Iwata in a Nintendo Direct briefing earlier today. Speaking from the sound studio in the bowels of Nintendo's Kyoto HQ, Iwata recalled that he first met Dr Kawashima on the day DS launched in Japan, showing him a prototype that would eventually become Brain Training.

Nintendo has announced a new game of brain training exercises starring Dr Kawashima, to be released in Japan this summer.

The game was announced by company president Satoru Iwata in a Nintendo Direct briefing earlier today. Speaking from a sound studio in the bowels of Nintendo's Kyoto HQ, Iwata recalled that he first met Dr Kawashima on the day DS launched in Japan, showing him a prototype that would eventually become Brain Training.

read more


Alan Wake's American Nightmare review

The series' combat still shines, but Wake stumbles in his transition to XBLA.

You can read this review in full in our print edition.

Our April issue, which is on sale March 14, features a Post Script interview with head of franchise development Oskari Häkkinen on the challenge of squeezing big-budget production values into XBLA file sizes and why guns are holding games back.

read more


Alan Wake's American Nightmare review

The series' combat still shines, but Wake stumbles in his transition to XBLA.

You can read this review in full in our print edition.

Our April issue, which is on sale March 14, features a Post Script interview with head of franchise development Oskari Häkkinen on the challenge of squeezing big-budget production values into XBLA file sizes and why guns are holding games back.

read more


PopCap unveils Lucky Gem Casino

PopCap Games has launched Lucky Gem Casino, a collection of slot machine games based on the company's existing properties, on Facebook. The game, which you can play now at the source link below, features seven slot machines based on Bejeweled, Zuma, Chuzzle, Bookworm and more.
http://www.facebook.com/LuckyGemCasino
Facebook

PopCap Games has launched Lucky Gem Casino, a collection of slot machine games based on the company's existing properties, on Facebook.

The game, which you can play now at the source link below, features seven slot machines based on the likes of Bejeweled, Zuma, Chuzzle, and Bookworm.

read more


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