Irish game designer Owen Harris pumped his fists in the air as he bounded up to the stage to collect his prize – a brand-new Kindle Fire. If you didn’t know his name had been drawn at random as part of a giveaway concluding the first-annual Games Ireland Gathering, hosted at Dublin’s Gibson Hotel last Wednesday, you’d assume he’d just won an audience choice award. The cheering and applause from the crowd was that raucous.
The coder of iOS strategy game Hard Lines is locked in dispute with publisher Spilt Milk Studios over the rights to the game.
Nicoll Hunt accuses Spilt Milk MD Andrew Smith of withholding his share of sales revenue unless he agrees to give up his rights to the game. Speaking to IndieGames, both parties give their perspective on the dispute.
The coder of iOS strategy game Hard Lines is locked in dispute with publisher Spilt Milk Studios over the rights to the game.
Nicoll Hunt accuses Spilt Milk MD Andrew Smith of withholding his share of sales revenue unless he agrees to give up his rights to the game. Speaking to IndieGames, both parties give their perspective on the dispute.
Glitch Tank sells itself as a ‘digital board game’ but it feels more like a new strain of sport. Its shuffling, awkward movements make playing it a strangely physical experience, and its delight in one-on-one battling means it can be a little too tartly competitive to be filed alongside Scrabble, Monopoly, or Talisman.
Glitch Tank sells itself as a ‘digital board game’ but it feels more like a new strain of sport. Its shuffling, awkward movements make playing it a strangely physical experience, and its delight in one-on-one battling means it can be a little too tartly competitive to be filed alongside Scrabble, Monopoly, or Talisman.
Glitch Tank sells itself as a ‘digital board game’ but it feels more like a new strain of sport. Its shuffling, awkward movements make playing it a strangely physical experience, and its delight in one-on-one battling means it can be a little too tartly competitive to be filed alongside Scrabble, Monopoly, or Talisman.
Uncharted studio Naughty Dog has insisted it currently has "no plans" to develop games for PS Vita, despite claims to the contrary from a Sony executive.
Guy Longsworth, SVP of PlayStation brand marketing, was asked by Gametrailers if the likes of Media Molecule, Sony Santa Monica, Guerrilla and Naughty Dog would be developing for Sony's new handheld.
Uncharted studio Naughty Dog has insisted it currently has "no plans" to develop games for PS Vita, despite claims to the contrary from a Sony executive.
Guy Longsworth, SVP of PlayStation brand marketing, was asked by Gametrailers if the likes of Media Molecule, Sony Santa Monica, Guerrilla and Naughty Dog would be developing for Sony's new handheld.
I can’t stop playing Zynga’s Empires & Allies on Facebook, despite the industry’s derision. Everyone made fun of PopCap for hooking soccer moms with widely copied match-three puzzlers, and we snickered at Nintendo’s absurdly titled Wii, wondering who in the world was going to buy such a thing. And when it comes to social games, the disdain is similarly virulent – even though, just like PopCap and Wii, it’s having the last laugh in the numbers game.
I can’t stop playing Zynga’s Empires & Allies on Facebook, despite the industry’s derision. Everyone made fun of PopCap for hooking soccer moms with widely copied match-three puzzlers, and we snickered at Nintendo’s absurdly titled Wii, wondering who in the world was going to buy such a thing. And when it comes to social games, the disdain is similarly virulent – even though, just like PopCap and Wii, it’s having the last laugh in the numbers game.
Almost a third of PlayStation 3 owners are "seriously considering" buying a PlayStation Vita.
The finding comes from Playr2, which asked 1321 PS3 owners about Sony's new handheld, which will be on shelves tomorrow.
Thirty-two per cent of respondents said they were "seriously considering" buying a Vita in the near future, according to Eurogamer. Twenty-two per cent of those intend to buy the system within a week of tomorrow's launch.
Almost a third of PlayStation 3 owners are "seriously considering" buying a PlayStation Vita.
The finding comes from Playr2, which asked 1321 PS3 owners about Sony's new handheld, which will be on shelves tomorrow.
Thirty-two per cent of respondents said they were "seriously considering" buying a Vita in the near future, according to Eurogamer. Twenty-two per cent of those intend to buy the system within a week of tomorrow's launch.
Yoot Saito's Dreamcast pet sim Seaman is headed to 3DS, according to reports.
Andriasang brings word from Japan's Nikkei, which in a feature claims Nintendo is looking to revive games from thirdparty publishers' back catalogue for 3DS, giving Seaman as an example.
Yoot Saito's Dreamcast pet sim Seaman is headed to 3DS, according to reports.
Andriasang brings word from Japan's Nikkei, which in a feature claims Nintendo is looking to revive games from thirdparty publishers' back catalogue for 3DS, giving Seaman as an example.
Mark Gerhard, founder of Runescape developer Jagex, believes that the closure of troubled UK retailer Game Group is inevitable.
Speaking during a BAFTA-sponsored Q&A yesterday, reported by gamesindustry.biz, Gerhard said high street game retail takes too much money out of developers' pockets and would soon be looked on as a relic of the past.
Mark Gerhard, founder of Runescape developer Jagex, believes that the closure of troubled UK retailer Game Group is inevitable.
Speaking during a BAFTA-sponsored Q&A yesterday, reported by gamesindustry.biz, Gerhard said high street game retail takes too much money out of developers' pockets and would soon be looked on as a relic of the past.
Mark Gerhard, founder of Runescape developer Jagex, believes that the closure of troubled UK retailer Game Group is inevitable.
Speaking during a BAFTA-sponsored Q&A yesterday, reported by gamesindustry.biz, Gerhard said high street game retail takes too much money out of developers' pockets and would soon be looked on as a relic of the past.
The PC release of Alan Wake recouped its entire development and marketing budget in its first 48 hours on sale, developer Remedy has revealed.
The game was released for PC last Thursday, with the Xbox 360 version's DLC included, and it quickly shot to the top of the Steam charts.
The PC release of Alan Wake recouped its entire development and marketing budget in its first 48 hours on sale, developer Remedy has revealed.
The game was released for PC last Thursday, with the Xbox 360 version's DLC included, and it quickly shot to the top of the Steam charts.
Retro City Rampage will be released for PlayStation 3 and PS Vita, developer Brian Provinciano has confirmed.
The top-down, open-world game is a parody of classic games and their mechanics. Its release for Sony platforms is a surprise given that it was initially a WiiWare exclusive, and was later announced for Xbox Live Arcade.
Retro City Rampage will be released for PlayStation 3 and PS Vita, developer Brian Provinciano has confirmed.
The top-down, open-world game is a parody of classic games and their mechanics. Its release for Sony platforms is a surprise given that it was initially a WiiWare exclusive, and was later announced for Xbox Live Arcade.
Recalling the moment in 1992 when John Romero, John Carmack, Tom Hall and Adrian Carmack arrived in Texas for the first time, David Kushner writes in Masters Of Doom: “Everything in Dallas was big. The trucks were big. The car dealerships were big. Even the people were big, from the towering cowboys to the statuesque blondes.”
Valve co-founder Gabe Newell has admitted that the company has a habit of keeping fans waiting for its games, but does so because it wants to avoid making promises it can't keep.
Valve co-founder Gabe Newell has admitted that the company has a habit of keeping fans waiting for its games, but does so because it wants to avoid making promises it can't keep.
Nintendo's 3DS has set a new record for hardware sales in Japan, becoming the quickest system to reach five million sales.
The glasses-free 3D handheld reached the five million mark within 52 weeks of its Japanese release on February 26 last year, according to Media Create data passed on by Andriasang.