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November 01, 2011

Shantae: Risky’s Revenge review

WayForward’s genie has just appeared on iOS – but is she still magic?

WayForward’s cultish charmer makes the hop from DSiWare to iOS by breaking a couple of rules. Firstly, it runs inside a tacky blue border, most likely due to fuzzy SD art assets that were initially designed with Nintendo’s lower-resolution screen in mind. Secondly, it bundles the paid version together with the free demo, requiring a mildly intrusive in-app purchase once the adventure is really starting to get moving. Stick with it, though.

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New Humble Bundle launches

A new Humble Bundle, the Humble Voxatron Debut, has launched, the third pay-what-you-want indie promotion to launch in 2011. This time just one game is included: Voxatron, a voxel-based platformer-shooter with support for user-generated content, released in a Minecraft-like alpha state, with those buying the game guaranteed access to all of developer Lexaloffle's future content updates.
http://www.humblebundle.com/
Humble Bundle

A new Humble Bundle, the Humble Voxatron Debut, has launched, the third Wolfire Games pay-what-you-want indie promotion to launch in 2011.

This time just one game is included: Voxatron, a voxel-based platformer-shooter with support for user-generated content, released in a Minecraft-like alpha state, with those buying the game guaranteed access to all of developer Lexaloffle's future content updates.

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Doom 3 source code ready for release

Id Software co-founder John Carmack has revealed that the release of the Doom 3 source code is fast approaching. In a Tweet, Carmack said: "Doom 3 source is packaged and tested, we are waiting on final lawyer clearance for release."
https://twitter.com/#!/ID_AA_Carmack/statuses/131043043469041665
Twitter

Id Software co-founder John Carmack has revealed that the release of the Doom 3 source code is fast approaching.

In a Tweet, Carmack said: "Doom 3 source is packaged and tested, we are waiting on final lawyer clearance for release."

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Hennig defends Uncharted's linearity

Amy Hennig, creative director at Uncharted developer Naughty Dog, has justified the linearity of the series. Speaking to Gametrailers ahead of the North American release of Uncharted 3: Drake's Deception today - it debuts in Europe tomorrow - Hennig said that branching level paths or dialogue trees could not be added to Uncharted without compromising the strength of its narrative.
http://www.gametrailers.com/episode/bonusround/509
Gametrailers

Amy Hennig, creative director at Uncharted developer Naughty Dog, has justified the linearity of the series.

Speaking to Gametrailers ahead of the North American release of Uncharted 3: Drake's Deception today - it debuts in Europe tomorrow - Hennig said that branching level paths or dialogue trees could not be added to Uncharted without compromising the strength of its narrative.

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Battlefield 3 sets EA record with five million week one sales

Battlefield 3 has sold five million copies to consumers in its first week of availability, according to internal estimates from Electronic Arts, making it the fastest-selling game in the publisher’s history.

Battlefield 3 has sold five million copies to consumers in its first week of availability, according to internal estimates from Electronic Arts, making it the fastest-selling game in the publisher’s history.

EA revealed on the eve of the game’s US launch last Tuesday that almost three million pre-orders had been placed for the DICE-developed shooter, while ten million units were shipped to retail globally in time for its European release three days later.

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Silicon Knights lays off 75 per cent of staff – report

Too Human developer Silicon Knights has cut its workforce from 97 to 25 employees, according to sources reportedly close to the Ontario-based studio.
http://www.1up.com/news/silicon-knights-layoffs
1UP

Too Human developer Silicon Knights has cut its workforce from 97 to 25 employees, according to sources reportedly close to the Ontario-based studio.

"Silicon Knights has had massive layoffs,” 1UP was informed. “They are now down to a core staff of 25 people." Another source added: "It may interest you to note that SK laid off all but 25 employees today."

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October 31, 2011

Why YoYo Games bet on HTML5

The former Xbox Europe VP and the co-creator of Lemmings and GTA on why HTML5 is the future of web and mobile games.

Launched in 1999, YoYo Games’ development environment GameMaker shares much of Unity’s spirit in its remit to democratise game creation. But GameMaker simplifies things further by providing a drag-and-drop interface option that removes the coding portion of development entirely.

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EA: Battlefield 3 online problems all but fixed

EA says the issues affecting Battlefield 3's online component since its launch last week are all but fixed. As we reported last week, the Xbox 360 version was the hardest hit, with server connectivity problems when the game launched in North America last Tuesday and again following the game's midnight launch in Europe on Friday.
http://kotaku.com/5854772/online-problems-for-record+setting-battlefield-3-almost-fixed-ea-says
Kotaku

EA says the issues affecting Battlefield 3's online component since its launch last week are all but fixed.

As we reported last week, the Xbox 360 version was the hardest hit, with server connectivity problems when the game launched in North America last Tuesday and again following the game's midnight launch in Europe on Friday.

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Tapjoy to launch iOS app marketplace

Mobile monetisation and analytics firm Tapjoy is to launch an iOS software marketplace of its own, though it insists it is not doing so to escape Apple's new advertising policies. Tapjoy fell foul of a change to Apple's policy which prohibited apps the practice of "pay-per-install". Tapjoy's core business model involves advertising one app within another; when the new app is downloaded and played the user is rewarded with virtual currency in the game they were playing before.
http://venturebeat.com/2011/04/19/tapjoy-says-apple-has-banned-lucrative-pay-per-install-apps/
VentureBeat

Mobile monetisation and analytics firm Tapjoy is to launch an iOS software marketplace of its own, though it insists it is not doing so to escape Apple's new advertising policies.

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UDK update adds Facebook, iOS features

Epic Games has released the October build of its Unreal Development Kit (UDK), with new features, including Facebook integration, now available to iOS developers. Developers can now enable their games to make Facebook wall posts, download friends lists, and request additional permissions from users.
http://www.unrealengine.com/news/epic_games_releases_october_2011_unreal_development_kit_beta/
Epic Games

Epic Games has released the October build of its Unreal Development Kit (UDK), with new features, including Facebook integration, now available to iOS developers.

Developers can now enable their games to make Facebook wall posts, download friends lists, and request additional permissions from users. The Kismet scripting tool has been updated to support touch, tilt and other inputs.

Foliage and landscape tools have also been improved, as have particle emitters, and several updates have been made to the Unreal Editor. For the full list of changes, follow the source link below.


Rovio: Angry Birds China's most copied brand

Angry Birds is now the most copied brand in China, but it seems developer Rovio doesn't mind at all. Speaking at the Disrupt conference in Beijing, CEO Peter Vesterbacka said the widespread availability of unlicensed Angry Birds merchandise proved that there was a sufficiently large audience in the country to justify Rovio's Chinese expansion.
http://www.gamesindustry.biz/articles/2011-10-31-rovio-happy-with-chinese-piracy-of-angry-birds
Gamesindustry.biz

Angry Birds is now the most copied brand in China, but it seems developer Rovio doesn't mind at all.

Speaking at the Disrupt conference in Beijing, CEO Peter Vesterbacka said the widespread availability of unlicensed Angry Birds merchandise proved that there was a sufficiently large audience in the country to justify Rovio's Chinese expansion.

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Kinect to expand to business world

Microsoft plans to launch a commercial version of its Kinect SDK early next year, giving businesses the opportunity to create their own software to make us of the device's unique capabilities. Microsoft product manager David Dennis told Gamasutra that over 200 brands across 25 countries have signed up for the program. While most are remaining anonymous for the time being to avoid tipping off competitors, Toyota and marketing agency Razorfish are among those confirmed to be involved.
http://www.gamasutra.com/view/news/38206/Microsoft_Takes_Kinect_To_The_Business_World.php
Gamasutra

Microsoft plans to launch a commercial version of its Kinect SDK early next year, giving businesses the opportunity to create their own software to make us of the device's unique capabilities.

Microsoft product manager David Dennis told Gamasutra that over 200 brands across 25 countries have signed up for the programme. While most remain anonymous for the time being to avoid tipping off competitors, Toyota and marketing agency Razorfish are among those confirmed to be involved.

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Metrics versus intuitive design - FIGHT!

What's best? Old-fashioned craft or game dev's dirtiest word? Neither, argues PopCap's Giordano Contestabile, because it's a false dichotomy.

For a long time, the game industry functioned on a predictable model that changed little over the years. A game was developed over a long period of time, then went gold and was handed off to a publishing team tasked with launching and marketing it as effectively as possible. Efforts then shifted to the next game, and the process started anew, becoming more refined with every product cycle.

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YoYo Games: Browser 3D is unnecessary

GameMaker developer claims most web game dev tools are like “trying to open a bottle with a sledgehammer.”

Developer and tools company YoYo Games has warned against the current push towards browser-based 3D gaming, questioning its value when compared to less asset-heavy 2D games.

“I’m personally bamboozled by why anyone would be excited about playing a big 3D experience in a browser, because why not just do it as a standalone game?” YoYo Games CEO Sandy Duncan tells us during an interview.

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Battlefield 3 the new UK number one

Battlefield 3 tops n the UK all-formats chart in its first week on sale. DICE's EA-published shooter enjoyed the tenth-best launch sales of all time, beating the combined sales of all previous entries in the series.

Battlefield 3 tops the UK all-formats chart in its first week on sale.

DICE's EA-published shooter enjoyed the tenth-best launch sales of all time, beating the combined sales of all previous entries in the series.

The news means last week's number one, Batman: Arkham City, falls to second place, its sales dropping 52 per cent week on week, with FIFA 12 also slipping a place to third.

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Minecraft wins GameCity Prize 2011

Minecraft has won the GameCity Prize 2011, becoming the first-ever recipient of the award at the annual Nottingham festival. Swedish developer Mojang's beloved indie sandbox was given the award - which recognises artistic, rather than financial success - at a ceremony on Saturday. It was selected by a panel including South Bank Centre artistic director Jude Kelly OBE, musician Nitin Sawhney and Labour MP Tom Watson.

Minecraft has won the GameCity Prize 2011, becoming the first-ever recipient of the award at the annual Nottingham festival.

Swedish developer Mojang's beloved indie sandbox was given the award - which recognises artistic, rather than financial success - at a ceremony on Saturday. It was selected by a panel including South Bank Centre artistic director Jude Kelly OBE, musician Nitin Sawhney and Labour MP Tom Watson. Other finalists included Ilomilo, Superbrothers: Sword And Sworcery EP, Child Of Eden, Pokémon Black, Limbo and Portal 2.

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Wii's Resident Evil Chronicles games headed to PS3

Capcom will release on-rails Wii shooters Resident Evil: The Umbrella Chronicles and The Darkside Chronicles for PlayStation 3. The company made the announcement at an event to celebrate the series' 15th anniversary according to Andriasang. The games, released for Wii in 2007 and 2009 respectively, will be released together, in HD with Move support.
http://andriasang.com/comytj/
Andriasang

Capcom will release on-rails Wii shooters Resident Evil: The Umbrella Chronicles and The Darkside Chronicles for PlayStation 3.

The company made the announcement at an event to celebrate the series' 15th anniversary according to Andriasang. The games, released for Wii in 2007 and 2009 respectively, will be released totgether in HD with Move support.


Grasshopper Manufacture partners with DeNa

Suda 51's Grasshopper Manufacture studio is to form a dedicated social games company with DeNa, owner of hugely popular Japanese mobile social network Mobage. The company, provisionally named Grasshopper Social Network Service, will develop mobile games exclusively for Gree, with Grasshopper to transfer its existing mobile operations to the new company and DeNa to provide funding.

Suda 51's Grasshopper Manufacture studio is to form a dedicated social games company with DeNa, owner of hugely popular Japanese mobile social network Mobage.

The company, provisionally named Grasshopper Social Network Service, will develop mobile games exclusively for Gree, with Grasshopper to transfer its existing mobile operations to the new company and DeNa to provide funding.

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Sales and profits down at Sega Sammy

Sega Sammy's latest financial results show declines across the board, with revenue down by almost a third and profits falling 83.7 per cent. Sales revenue for the six months to September 30 was ¥152.6 billion (£1.25 billion), with net income falling from ¥24.3 billion this time last year to ¥3.9 billion (£32.6 billion).

Sega Sammy's latest financial results show declines across the board, with revenue down by almost a third and profits falling 83.7 per cent.

Sales revenue for the six months to September 30 was ¥152.6 billion (£1.25 billion), with net income falling from ¥24.3 billion this time last year to ¥3.9 billion (£32.6 billion).

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October 29, 2011

News round-up October 24 - 28

Nintendo's first annual losses in 30 years, Grand Theft Auto V and warring pandas - a week in videogame news.

Monday

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News round-up October 24 - 28

Nintendo's first annual losses in 30 years, Grand Theft Auto V and warring pandas - a week in videogame news.

Monday

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October 28, 2011

Iwata "greatly accountable" for Nintendo losses

Nintendo president Satoru Iwata has told investors he feels "greatly accountable" for the company's dismal performance this year which has left it facing its first-ever annual loss in the videogame business, and outlined a programme of change in a bid to reverse the company's decline from the incredible profitability of the Wii and DS era. Speaking to investors following the announcement of Nintendo's financial results earlier this week, Iwata outlined several major changes on which rest the prospects of a reversal in fortunes - and, perhaps, of him hanging onto his job.
http://www.nintendo.co.jp/ir/en/library/events/111028/index.html
Nintendo

Nintendo president Satoru Iwata has told investors he feels "greatly accountable" for the company's dismal performance this year which has left it facing its first-ever annual loss in the videogame business, and outlined a programme of change in a bid to reverse the company's decline from the incredible profitability of the Wii and DS era.

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Battlefield 3 review

Though stunning to behold, DICE's gambit for military shooter ascendancy is limited by imitation.

You can read this review in full in our print edition.

In our Christmas 2011 issue, which is on sale November 22, our review will include a Post Script article on the role of storytelling in military shooters like Battlefield 3.

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Payday: The Heist due next week

Sony has at last confirmed a release date for downloadable multiplayer shooter Payday: The Heist. The game, developed by Overkill Software and to be published by Sony Online Entertainment, will be released on PlayStation Store next Wednesday, November 2 - the same day as the biggest PS3 game of the year, Uncharted 3, hits shelves.
http://blog.eu.playstation.com/2011/10/28/payday-the-heist-coming-november-2nd
PlayStation Blog

Sony has at last confirmed a release date for downloadable multiplayer shooter Payday: The Heist.

The game, developed by Overkill Software and to be published by Sony Online Entertainment, will be released on PlayStation Store next Wednesday, November 2 - the same day as the biggest PS3 game of the year, Uncharted 3, hits shelves.

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Sims expansion beats Batman in Nordic chart

The Sims 3: Pets is the new number one in the Nordic chart, which combines sales data from Finland, Norway, Sweden and Denmark, in its first week on shelves. Astoundingly the EA-published expansion has outsold Batman: Arkham City, which sold two million copies worldwide in its first week and, in the UK, topped the chart and enjoyed the fourth-best launch of the year so far.

The Sims 3: Pets is the new number one in the Nordic chart, which combines sales data from Finland, Norway, Sweden and Denmark, in its first week on shelves.

Astoundingly the EA-published expansion has outsold Batman: Arkham City, which sold two million copies worldwide in its first week and, in the UK, topped the chart and enjoyed the fourth-best launch of the year so far.

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