Adam Saltsman has taken on Jonathan Blow's recent talk at IndieCade, during which he spoke out against all the 'contrivance' developers put between players and the core game. You know, the obstacles to the stuff that's really interesting.
Double Fine has unveiled its latest game, a Kinect mini-game collection called Happy Action Theatre.
The game will be released this winter through XBLA and collects 18 activities "designed to activate gross motor skills, inspire imagination and entertain players of all ages".
The mini-games range from bursting balloons and harassing pigeons, to laying waste - Rampage-style - to knee-high cities and even a bit of Breakout.
EVE Online developer CCP has issued a press release this afternoon saying that it intends to make a 20 per cent reduction to the company's headcount. CCP's Atlanta, Georgia studio will bear the brunt of the cuts, but some positions at the Reykjavik headquarters will also be affected.
We all have games that we've bought but never finished. Looking at my own habits, I'd say I only ever get to the end of the story mode of one out of ten big release games.
During a week in which active user metrics have come to the fore, Electronic Arts COO Peter Moore has revealed that five million people are now using the publisher's Origin digital distribution service daily.
Speaking to the Sydney Morning Herald, Moore made the comments in response to a question about a heckler that disrupted his Origin presentation at the EB Games Expo last weekend.
Darwinia studio Introversion has shelved its hi-tech heist sim Subversion indefinitely.
The news was broken on Introversion's forum when the creative head Chris Delay revealed that the developer was submitting a previously unrevealed game to the 2011 Independent Games Festival instead of Subversion.
When Okabu's tribal world is corrupted by industrial pollution, it's down to "cloud whales" Kumulo and Nimbe to purify the place and bring back equilibrium. It's a simple plot for a simple game, one about going from A to B and either moving things, spraying things with water or... moving more things. On each of the two whales rides one of four little tribespeople, each of whom possesses a special power. One can charm incidental characters and get them to press switches and activate machinery, while another can harpoon items.
Epic Games Korea has signed a licensing deal with publisher and developer Neowiz Games, that will see the use of the Unreal Engine in the studio's first MMORPG.
The game in question, Bless, is a medieval-inspired fantasy RPG featuring ten territories, each containing its own race, across two realms called Hierapolis and Cosmopolis. As you might imagine, the aforementioned realms are at war.
Neowiz's team of 150 have been working on the game since 2009, the results of which you can see in the video below.
Taking place at Chelsea Football Club in London on November 14-15, the summit will feature leading European figures in social gaming.
The first confirmed speakers for the 2012 D.I.C.E. Summit include Dead Or Alive and Ninja Gaiden creator Tomonobu Itagaki and EA's chief creative director Richard Hilleman.
Also set to speak at the event, which takes place from February 8 to 10 at the Red Rock Resort in Las Vegas, are Grammy Award winning and Oscar-nominated songwriter and producer Glen Ballard - who will give a talk on collaboration - and Issac C. Gilmore, an ex Navy SEAL and managing partner of military contractor 3SJ Tactical Solutions.
Andrew Stalbow, Rovio general manager of north America, has given a rare insight into the company's player traffic, revealing that Angry Birds has 30 million daily average users.
The vast figure would eclipse even the most popular game on Facebook, Zynga's CityVille, which according to AppData currently enjoys a DAU of 'just' 12.1 million. However, it's worth bearing in mind that Rovio's figure accounts for all versions released across multiple platforms.
Andrew Stalbow, Rovio general manager of north America, has given a rare insight into the company's player traffic, revealing that Angry Birds has 30 million daily average users.
The vast figure would eclipse even the most popular game on Facebook, Zynga's CityVille, which according to AppData currently enjoys a DAU of 'just' 12.1 million. However, it's worth bearing in mind that Rovio's figure accounts for all versions released across multiple platforms.
Sony has announced that its upcoming PlayStation Vita handheld will launch in the UK, US, Europe and Australia on February 22 next year.
Speaking at the Web 2.0 Summit in San Francisco, SCEA president and CEO Jack Tretton confirmed the release date along with pricing for each territory.
EA has revealed that Battlefield 3 pre-orders have reached two million units ahead of the game’s launch next Tuesday.
"We're doing very, very well," product manager Kevin O'Leary told Fox Business, citing pre-orders of "a couple of million" copies.
EA chief financial officer Eric Brown said in early September that pre-orders for the shooter had reached 1.25 million units, placing it "well ahead of its predecessor title, Battlefield: Bad Company 2… in the same number of weeks until launch".
Apple has posted “very strong” fourth quarter financial results to round off what the company termed “an outstanding fiscal 2011”.
The firm reported its highest ever September quarter revenue and earnings. Revenue for the three months ended September 24, 2011 totalled $28.27 billion and net profit came in at $6.62 billion, compared to revenue of $20.34 billion and net profit of $4.31 billion in the same quarter a year ago.
A leaked version of DICE's upcoming war shooter Battlefield 3 has found its way on to illegal torrent sites, according to MCV.
The 9.96GB download contains the entire single player mode from the PC version of the game.
To celebrate the opening of Newsstand on iPhone and iPad, we're giving away our full October issue for a limited time.
To take advantage of this offer, simply download the free Edge app from the App Store and you'll find the issue listed on the Buy screen.
Apple share value hit a record high yesterday following the hugely successful launch of the iPhone 4S over the weekend.
Following sales of the smartphone reaching four million, Apple's share price rose to peak at $426.38 before closing at $419.99.
One of the less likely Easter eggs in gaming history is the appearance of instrumental guitar rock band Mogwai as a team in 1999’s Actua Ice Hockey 2. We talk to bassist Dominic Aitchison about his abiding passion for gaming and whether Mogwai might ever do a game soundtrack. Because they really should, you know.
UK trade body UKIE has announced that it will head up the formation of a cross-industry coalition with a view to implementing recommendations made in the Livingstone Hope Next Gen review.
DICE has revealed 8,125,310 players played the Battlefield 3 open beta.
The figure was released as part of a series of stats published on the game's blog. According to the data, those eight million people fired 47 billion bullets while killing 1.5 billion other players.
The morbidly curious can delve further to find out how many players were killed by knives and what the longest sniper kill distance was by following the source link below.
The game is due to be released on October 28 and has already surpassed two million pre-orders.
Remember when games consisted of simply facing wave after wave of slightly tougher, faster baddies? Well, times have changed. Modern games consist of simply facing wave after wave of slightly tougher, faster baddies, but with better graphics and, somewhere, a plot.
Nicholas Francis, CCO of game development tools company Unity Technologies, has told Gamesindustry.biz that he believes rapidly improving mobile hardware specs will soon yield "diminishing returns" for game developers.
A Space Invaders variant in which you could switch your roving turret between the bottom and the top of the screen, Radiangame’s Crossfire was elegant and polished when it landed on Xbox Live Indie Games last year, but it also lacked a crucial sense of drama.
Facebook has changed the way it calculates the total monthly and daily active users (MAU and DAU) for apps on the social network, sending figures plummeting.
The adjustment means that users who choose not to authenticate after a permission dialog box is clicked, and those who visit an app but do not log in, will no longer be contribute towards active user counts.
As a result of the changes, some games have seen more than half of their previously reported user figures drop away (though these changes have made no difference to the actual traffic each game sees).