

Quarrel DX is gorgeous, fiendish, and by some way Denki's finest game yet. So good, in fact, that if it weren't for the criminal lack of multiplayer – and more on that later – you'd be tempted to delete Words With Friends. Yes, Quarrel DX is serious business.
Business, by the way, is a much better word than Serious – though neither would ever face off in Quarrel. The B's magnetic – five points! Yes, Quarrel gets into your head.
LA Noire developer Team Bondi has been put into administration, documents filed at the Australian Securities and Investments Commission have confirmed.
The Commission's website reveals that the company was put into administration, a last-ditch bid to avoid insolvency, on August 30.
The news brings down the curtain on a troubled spell for the Sydney studio since the release in May of detective adventure LA Noire. While the game received a positive critical and commercial reception, Team Bondi has since been making headlines for all the wrong reasons.
The first stage of the 3DS Ambassador Programme, Nintendo's compensation to early adopters stung by the system's global price drop, is now live worldwide.
Sony has announced the Sony Entertainment Network (SEN), a newly branded platform encompassing the firm’s digital delivery services.
Revealing the new banner at the IFA consumer electronics expo in Berlin, Kaz Hirai, president of Sony's consumer products and services group, billed SEN as a more streamlined way to enjoy online entertainment experiences across Sony platforms.
Sony has announced launch windows and pricing details for its first two Sony Tablet devices.
“Optimised for rich media entertainment” on a 9.4 inch touchscreen display, the single-screen Sony Tablet S will start at £399 when it launches in Europe at the end of September. The release of a Wi-Fi version, which weighs approximately 598g and comes with 16GB or 32GB of storage space, will be followed by the launch of a Wi-Fi/3G model in November 2011.
Monster Hunter Portable 3rd HD, the debut title in the PSP Remaster series, entered the Japanese software chart at number one after selling just shy of 290,000 copies in its first week of availability.
Announced in May, the PSP Remaster promotion brings PSP titles to PS3 in HD with exclusive content and 3D support, and allows for game saves to be shared between the two systems.
Firemint is archetypal indie dev made good. Its twelve-year history contains mostly licenses and mobile ports before 2009, when it released two iOS smash hits – Flight Control and Real Racing. Success like that got bigger fish interested, and Firemint's upwards trajectory culminated in EA taking over the studio in May this year. And so we come to Spy Mouse, Firemint's first new IP since 2009. It's more than worthy of the games that made the studio's name.
It takes something special, these days, to make a Game Boy game worth playing – what was once a marvel now looks like black and white television. Or to be more blunt, many of the machine's classics don't play so well these days, or at least that's what you can infer from Nintendo's drip feed on Virtual Console.
The curators of a proposed Videogame History Museum in Sunnyvale, California, have successfully raised sufficient funds to get the project off the ground through crowdfunding website Kickstarter.
Zynga has announced Adventure World, its latest social game for Facebook, as the company returns to what it does best with its IPO plans apparently put on hold.
Little has been revealed about the game, which draws heavily on the look of the Indiana Jones films and invites players to "explore exotic lands, solve ancient puzzles, and bring your friends along for a ride."
Levelling up - that's what games are about, right? Not necessarily, says designer Keith Burgun. It should introduce strategic depth. And he should know - He designed superlative iOS RPG 100 Rogues. His point - levelling up often conflicts with players' rising skill, creating a less challenging experience over time. His solution for some RPGs: what if levelling up lends both positive and negative effects, encouraging players to employ new strategies?
Working with investment banking consultant GP Bullhound, the Copenhagen-based developer has bought itself back from its shareholders.
"We are really happy about how it turned out even though the cost was higher than we had hoped," CEO Dino Patti told us. "The process was very educational and this is a big step on our way to become fully independent."