When is a clone not a clone? When it has a distinguishing characteristic, of course, and Flick Soccer certainly has one. Its foundations are straight up copied from Pik Pok's Flick Kick Football, which is a miniature masterpiece and one of the few permanent-fixture iOS games.
Microsoft reserves the right to refuse an Xbox 360 release for games that are released first on other platforms, according to reports.
Eurogamer reveals that Microsoft's developer terms also stipulate that the company may also refuse to allow an Xbox 360 release for games that offer more features or content on other platforms.
Let’s kick off with a return to the gamification debate, as lawyer and game blogger L.B. Jeffries wades in to apply some good old fashioned law to proceedings. The question at the heart of gamification, he says, is “how far can you structure an organized system before it stops being play?” And if you exchange the word ‘play’ for ‘morality’ or ‘justice’, it’s a very similar to a question lawyers and judges have been arguing about for years.
Sony is to give its PS3 virtual world, PlayStation Home, a thorough redesign, with a greater emphasis on social elements.
The move is designed to ensure Home stays relevant despite the decline in popularity of virtual worlds. The new-look Home, set to launch this autumn, will feature not only social games but quests, community events and user-generated content.
Everywhere has a beginning. In GTA III, radio host Lazlow tells an irate caller that, at the time the telephone was invented, Liberty City was no more than “a church, a cow pasture and three houses.” The city’s real-world foundations can be traced back to March 1995, and a document prepared by DMA Design for a game tentatively titled Race ’N’ Chase. Even at this early stage, much of what we know as Liberty City was present.