“The curvy lady is watched by the men, and rapid hands work their will!” If Prose With Bros says anything about iOS, it's that, despite Steve Jobs' best efforts, filth cannot be suppressed and the average person can turn the most innocuous collection of words into a pornographic haiku with surprising ease.
Last month, I argued in this column that we are currently experiencing a “golden age of gaming”. It's been brought upon us by the advent of platforms and technologies that enable casual, social and connected gaming experiences across different devices, attracting a much wider audience of casual gamers to our favorite pastime – in particular, non-gamers who might not be able to tell a Tauren from a Troll but quite enjoy swapping gems or flinging birds.
99Bullets looks like a scrolling shooter. It plays like a shooter. But, as new players will find out to their cost, applying the rules ingrained in your mind from all the countless shooters you've played before is the surest route to failure.
Following yesterday's interview with Frontier Developments head David Braben on his Raspberry Pi $25 PC project, we also talked to him about his studio's forthcoming game, Kinect Disneyland Adventures. The game marks the continuation of Frontier's relationship with theme parks, having created Rollercoaster Tycoon 3, and the meeting of imagineer and game design imaginations.
Mike Morhaime, president of World Of Warcraft developer Blizzard, has said that a second quarterly decline in subscriber numbers should not be a cause of concern. Instead he claims it was to be expected following the release of the game's third expansion, Cataclysm, last December.
Me Monstar is a top-down gobble-'em-up that's far greater than the sum of its parts, but it doesn't start well. It eases the player so gently into its arenas you'd be forgiven for thinking there's nothing more here than a slightly clunky game about running around as a slightly clunky Monstar.
Sony's PSP successor, PlayStation Vita, will only be released in Japan in 2011, with US and European customers forced to wait until early 2012.
Activision Blizzard beat its internal estimates to report significant growth in sales and earnings for the second quarter of 2011.
The publisher posted $335 million in profits, up 53 per cent from the $219 million reported during the same period last year, while sales grew from $967 million in the second quarter of 2010 to $1.1 billion, driven by a strong performance in the digital sector. Online sales were up 27 percent year-over-year to a record $423 million, representing 37 per cent of the company's net revenues.
3DS sales almost halved in Japan during the week ended July 31, which included four days following Nintendo’s announcement that it will cut the portable’s price by 40 per cent from August 11.
The drop in sales, from 31,826 units to 16,415, meant 3DS fell from the top of the hardware rankings to fourth behind Wii, PS3 and runaway leader PSP, which saw weekly sales rise over a third to 36,659 units, Andriasang reports.
The ninth Edinburgh Interactive is one to watch for more than just its speakers - it's being run by a new chairman, Nintendo UK managing director David Yarnton, who's taken over from ex-SCEE head Chris Deering. The two-day event has always engaged with the business end of videogames, attracting some of the UK's leading names and benefiting from being held on August 11 and 12, which is when the Edinburgh Festival and its Fringe is in full effect.