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July 27, 2011

Ultimate Marvel Vs Capcom 3 planned as DLC

Andriasang brings word from Famitsu that the first revision of Capcom's fighting game, which was announced at Comic-Con last week, was originally planned to be released as DLC. Instead it will, like Super Street Fighter IV, be a budget, boxed release. According to the development team, the decision was motivated by the Tohoku earthquake and tsunami that struck Japan in March, and "staff health issues". Ultimate Marvel Vs Capcom 3 is set for release on Xbox 360 and PlayStation 3 in November.
http://www.andriasang.com/e/blog/2011/07/27/mvc3_dlc/
Andriasang


Third Humble Indie Bundle launches

Crayon Physics Deluxe, Cogs, VVVVVV, And Yet It Moves and Hammerfight on offer in latest pay-what-you-want promotion.

The Humble Indie Bundle - which lets players pay what they want for a selection of five indie games - has returned for a third time.

Included in the promotion are 2008 IGF winner Crayon Physics Deluxe, Indie Game Challenge winner and IGF finalist Cogs, Terry Cavanagh's excellent VVVVVV, Russian melée combat title Hammerfight, and Indiecade finalist and WiiWare game And Yet It Moves. Purchasing the games separately would cost some $50.

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Dragon Age II pulled from Steam

The ongoing dispute between EA and Valve over the latter's terms and conditions on Steam continues, with Destructoid reporting that Dragon Age II has been removed from Valve's download store. As was the case with Crysis 2 - which was pulled due to Crytek having an exclusivity deal with Direct2Drive - it appears to be downloadable content which has prompted the game's removal: Dragon Age II's Legacy DLC was released yesterday.
http://www.destructoid.com/steam-yanks-dragon-age-ii-may-not-be-origin-related-207166.phtml
Destructoid


Namco adopts controversial 3DS save system

Evidently unmoved by the furore over Resident Evil: The Mercenaries 3D's undeletable save files - which eventually prompted Capcom's Christian Svensson to say the move would likely never be repeated again - Wired notes that Namco Bandai has done exactly the same with its upcoming Pac-Man & Galaga Dimensions. While Capcom's defence - that the move was in keeping with Mercenaries' emphasis on high scores - applies here as well, it still seems designed to kill off second-hand sales. That worked for Capcom to an extent, with several UK retailers declining to accept trade-ins and Lovefilm refusing to offer the game for rental, but it's disappointing that companies are going to such lengths to prevent players selling their games on - and missing the point that when games are traded in, it's more often than not to fund the purchase of new ones.
http://www.wired.com/gamelife/2011/07/pac-man-galaga-generations/
Wired


EA earnings double in first quarter

Revenue up 23 per cent as firm says it was the number one publisher in western markets in the three months ended June 30.

Electronic Arts has reported growth in profit and revenue for its first fiscal quarter ended June 30.

Net profit for the three months totalled $221 million, up from $96 million during the same period a year earlier, while revenue rose 23 per cent to $999 million.

Xbox 360 and PS3 software were the biggest revenue drivers for the publisher, bringing in a combined total of $653 million, while PC titles generated $205 million and mobile games $57 million.

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July 26, 2011

From Dust review

A sandbox so good, you might just forget your next objective.

Another World creator Eric Chahi’s latest is 
a surprisingly gentle game, given that its vocabulary is built of eruptions and tsunamis, and its founding principle is the chance to see nature working at triple speed. Oceans boil, mountains crumble and, somewhere in the distance, you might just hear the wails of some disciples that you’ve accidentally set on fire, but you’re pleasantly removed from it all – far too high up to feel the true sting of failure, far too powerful to see disaster as anything other than a fascinating setback.

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QuBit review

Smashing crystals has never sounded so smashing in this score attack racer.

QuBit is a great racing and crashing score attack game, with plenty of obvious inspirations without being quite like any of them. You control the titular cube as it travels into the screen, accompanied by an increasing number of floating cubes. Crashing into crystals that match the colour of the floating cubes dims them. Dim all the cubes around QuBit and that's a combo, and one step closer to the end of that wave. But crash into the wrong colour crystal or run out of energy and the game's over.

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App Store expands to 33 more countries

Apple's continuing expansion means the App Store is now available in a total of 123 countries, the latest additions including Azerbaijan, Cyprus, Nigeria and Yemen. Mobile Entertainment reports that this is part of a general expansion of Apple's services that also includes the launch of the Mac App Store and the forthcoming iCloud service.
http://www.mobile-ent.biz/news/read/apple-expands-app-store-to-33-new-countries/014995
Mobile Entertainment


Riot Games: 1.4 million play League Of Legends every day

The free-to-play MMOG is going from strength to strength, and developer Riot Games has released some figures to put that growth in perspective. The most striking is the daily average of 1.4 million players, but also of note are more than 15 million registered users, the official website's 6 million hits a day, and almost 1.7 million people who tuned in to watch the League Of Legends Season One Championship, which was streamed on the internet. Riot Games CEO Brandon Beck said: "We’re most proud of the numbers that show just how many players are truly engrossed in the League of Legends experience. We’re very grateful to the fans that have made us one of the most popular PC games today.”
http://www.pcgamer.com/2011/07/26/league-of-legends-is-thriving-here-are-the-numbers-to-prove-it/
PC Gamer


Z review

The distinctive Bitmap Brothers' Amiga RTS takes to the iOS touchscreen.

Talk about a classic: Z was released in 1996, and turned out to be the last great game from The Bitmap Brothers, the Wapping-based developer responsible for Speedball 2 and The Chaos Engine. A realtime strategy game with semi-automated combat and economy, Z casts the player as a disembodied general constantly sending new troops to new battles, and watching what happens.

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Garry's Mod sells a million

The Source Engine sandbox mod has now sold more than a million copies since its launch on Steam in 2007. In a post on his website, creator Garry Newman writes: "I did plan to release a big secret update I've been working on when we hit a million. But it's not ready - you guys beat me to it. Thanks to everyone that's contributed to Garry's Mod, whether that be directly by dedicating your time to creating new content for other players, or indirectly by playing and enjoying all that Garry's Mod has to offer."
http://www.garrysmod.com/2011/07/26/over-1000000-sold/
Garry's Mod


Reckless Getaway review

You’d think that nothing can stop a Dodge Challenger. Turns out grinding will.

Perhaps we're cynics, but Reckless Getaway looks like a game made in anticipation of a license that never happened. It has a lot that's familiar, but what gives things away is the car – a 1970 Dodge Challenger, exactly as seen in Driver: San Francisco.

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Reckless Getaway review

You’d think that nothing can stop a Dodge Challenger. Turns out grinding will.

Perhaps we're cynics, but Reckless Getaway looks like a game made in anticipation of a license that never happened. It has a lot that's familiar, but what gives things away is the car – a 1970 Dodge Challenger, exactly as seen in Driver: San Francisco.

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Partnertrans on appealing to overseas markets

A localisation expert warns against the temptation to use Google Translate.

As part of our recently published feature on the complexities of localisation, we asked Iris Ludolf of translation/localisation specialist Partnertrans what advice she would offer a developer setting out to localise its games for overseas regions in today’s market.

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Runescape expansion released today

Jagex's browser-based game holds the Guinness World Record for most popular free MMOG, and that popularity seems set to further increase with today's release of an expansion which adds clan citadels to the game's sky. Any clan with five or more members can take ownership of a citadel, and the expansion also introduces the Battleground Editor, which lets clans devise their own multiplayer games, ranging from deathmatches to ball games. Jagex says interest in the update has prompted a rush of new players, with Runescape VP Daniel Clough saying: "Our ambitious plan has always been to make Runescape's clan support the envy of the MMOG world, and we are confident that clan citadels can do just that."
http://www.runescape.com/game.ws?j=1
Runescape


Runescape expansion released today

Jagex's browser-based game holds the Guinness World Record for most popular free MMOG, and that popularity seems set to further increase with today's release of an expansion which adds clan citadels to the game's sky. Any clan with five or more members can take ownership of a citadel, and the expansion also introduces the Battleground Editor, which lets clans devise their own multiplayer games, ranging from deathmatches to ball games. Jagex says interest in the update has prompted a rush of new players, with Runescape VP Daniel Clough saying: "Our ambitious plan has always been to make Runescape's clan support the envy of the MMOG world, and we are confident that clan citadels can do just that."
http://www.runescape.com/game.ws?j=1
Runescape


Localised culture

Why selling a game in another territory isn’t only a matter of translating text.

"Why is Joe Danger such a typical fat, ugly American?” Of all the anticipated cultural and language problems that taking a western game to Japan could have thrown up, Sean Murray, managing director of Hello Games, 
was still surprised at the question posed by the journalists at Famitsu on his visit to Tokyo last year.

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Splash Damage: we don't take crunch for granted

Brink studio's CEO says overtime is sometimes inevitable but "you have to have respect for staff."

Paul Wedgwood, CEO and game director of Brink developer Splash Damage, has weighed in on the crunch debate, telling us that his studio goes to great lengths to ensure that excessive overtime is the exception rather than the rule.

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Inazuma Eleven gets UK release date

In a press release Nintendo has revealed that Inazuma Eleven, the Level 5-developed football RPG, will be released for DS in the UK and Ireland on August 26. While enormously successful in Japan, it's taken three years for it to make its way to British shores - though it was released on the continent earlier this year. It's a good time for a localisation: a tie-in anime premiered on the UK's Disney XD channel yesterday.
http://www.nintendo.co.uk/
Nintendo


From Dust PC delayed

Eric Chahi's striking god sim, which will be released on Xbox Live Arcade tomorrow, will not make its PC debut until next month. An Ubisoft rep confirmed to Joystiq that the PC version will now be released on August 17. This is hardly a first for Ubisoft: the likes of Assassin's Creed, Splinter Cell: Conviction, Call Of Juarez: The Cartel, Prince Of Persia and Tom Clancy's Endwar have all suffered a similar fate.
http://www.joystiq.com/2011/07/25/from-dust-pc-launch-delayed-one-month-available-aug-17/
Joystiq


Suda51 to make "the social game with the most blood"

As we reported yesterday, Suda51 is making a social version of No More Heroes as part of DeNa's Super Creators programme, that will also see the likes of Keiji Inafune and Yuji Naka release games on Japanese mobile social network Mobage. At a press conference in Japan today, Suda said he wants to see how far he can take violence in social gaming, saying: "We're aiming to make it the social game with the most blood."
http://www.andriasang.com/e/blog/2011/07/26/no_more_heroes_violent/
Andriasang


PS3-exclusive Tekken Hybrid announced

A post on the PlayStation Blog reveals Tekken Hybrid, a PlayStation 3 exclusive to be released before the end of the year. Included is a remastered HD version of PlayStation 2 launch title Tekken Tag Tournament, a four-character preview of its sequel, Tekken Tag Tournament 2 Prologue, and Tekken Blood Vengeance, a feature-length, CGI movie set after the events of Tekken 5.
http://blog.eu.playstation.com/2011/07/25/tekken-hybrid-coming-exclusively-to-playstation-3
PlayStation Blog


Zynga steps up Chinese expansion

There can be no bigger potential market for Zynga's enormously popular social games than China. While the firm has had a Chinese presence since the acquisition last year of XPD Media, creation of an office in Beijing and launch of a localised version of Zynga Texas Poker, it is to expand its operations significantly through a partnership with Chinese internet firm Tencent. Zynga is to launch a localised version of CityVille, dubbed Zynga City, with culturally tailored items, events and gameplay mechanics. The deal gives Zynga access to Tencent's 400 million active users, and reduces its reliance on Facebook: Zynga City will be released through Tencent's Pengyou social network, and will launch on other Tencent platforms in the coming months.
http://techcrunch.com/2011/07/25/zynga-partners-with-tencent-to-launch-localized-chinese-version-of-cityville
TechCrunch


Nintendo open to Majora's Mask 3D

In an interview with US magazine Nintendo Power, picked up by fansite Zelda Informer, Nintendo's Eiji Aonuma said: "One of the big things that made [Ocarina Of Time 3D] possible was that there was an outpour of emotions from people who said they would like to see this game done. I think certainly if there was a similar output of emotion and clamour from fans for a remake of Majora's Mask, it wouldn't be an utter impossibility."
http://www.zeldainformer.com/2011/07/more-skyward-sword-aonuma-interview-details.html
Zelda Informer


Amazon resumes 3DS sales

The online retailer's US store yesterday suspended sales of the Cosmo Black 3DS, saying: "Customers have told us there may be something wrong with our inventory of the item, the way we are shipping it, or the way it's described here." The system is now back on sale, and while declining to go into specifics an Amazon rep explained to Giant Bomb: "The product itself was not under review...The Amazon.com offer of black Nintendo 3DS was removed until we had a chance to investigate the issue, and it was resolved."
http://www.giantbomb.com/news/what-happened-between-nintendo-and-amazon-today-updated/3519/
Giant Bomb


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