Mikael Nermark, CEO of Swedish developer Starbreeze, insists he is "proud" of the studio's work on the Syndicate reboot despite the game's lukewarm critical commercial reception.
Speaking to us at the studio's offices earlier today, Nermark said he expected a backlash due to EA's decision to turn a beloved strategy series into an FPS, but insists that he was happy with the game's performance.
Heroes Of Ruin is the sort of bland moniker you expect to be preceded by a colon. Final Fantasy: Heroes Of Ruin. Dungeons & Dragons: Heroes Of Ruin. Given a blank sheet of paper, a pen, a quiet room and half a day to brainstorm, you’d be hard pressed to land a more generic RPG title. Then again, 3DS hasn’t offered fans of loot-peppered dungeon crawlers many options to date, so by simply screaming, ‘Hey, I’m a 3DS fantasy-RPG!’ the name fulfils its mandate.
Earlier today we reported on a frustrated Atsushi Inaba, executive director of Bayonetta developer Platinum Games, hitting out at Sega over the western delay to Anarchy Reigns. Last week, the studio released a mini-documentary, the Platinum Games Concept Movie, which show that Inaba's frustrations extend far beyond his publisher's dawdling.
Just in case Minecraft hasn’t offered enough evidence that a contemporary game with basic, blocky visuals can make a compelling artistic statement, Proteus drives the point home with battering ram efficiency. Some of the most cutting-edge trends in modern game development are happening in titles that look as if they should be playable on a marginally upgraded Atari 2600.
Just in case Minecraft hasn’t offered enough evidence that a contemporary game with basic, blocky visuals can make a compelling artistic statement, Proteus drives the point home with battering ram efficiency. Some of the most cutting-edge trends in modern game development are happening in titles that look as if they should be playable on a marginally upgraded Atari 2600.
Atsushi Inaba, executive director of Bayonetta developer Platinum Games, has hit out at Sega over the western delay to Anarchy Reigns, saying his studio had no idea its multiplayer brawler had been slated for release in Q1 2013.
Microsoft has announced Surface, a 10.6" tablet computer with a built-in kickstand, cover and multitouch keyboard, running Windows 8 or Windows RT.
Unity Technologies today announced the latest iteration of its development platform, Unity 4. While prior versions have ushered in all manner of changes to the popular tool, version 4 marks an important shift in its positioning away from the exclusive preserve of independent developers and into the realms of big-budget, professional-level engines.
Microsoft's five-year plan for the evolution of Xbox is hugely ambitious, signalling the company's intent to take over the living room, and the entire household, with a box that does it all. The Xbox 720, as the 2010 document calls it, will play games, apps, and video, not just on the big screen but any screen in the house.
Microsoft's five-year plan for the evolution of Xbox is hugely ambitious, signalling the company's intent to take over the living room, and the entire household, with a box that does it all. The Xbox 720, as the 2010 document calls it, will play games, apps, and video, not just on the big screen but any screen in the house.
As my steps slowed in the deep, crusted snow and the icy wind, I could see what was coming. The prophecy on the pixel-tapestry cyclorama had been true. Each step took longer and was more agonising, as though my entire body was freezing solid. Eventually, I collapsed. The screen faded to white, and I thought, ‘This is the best ending of any videogame ever.’ The game told you exactly what was coming, and fulfils that promise with a brutal purity.
Microsoft's Xbox 360 successor will be released for $299 in 2013, will feature an upgraded Kinect, be backwards compatible, and support cloud streaming of games by 2015, according to a leaked internal document from 2010.
Comedy might be an established genre in cinema, but you rarely see the label applied to games, where systems, not tone, dictate classification. Lollipop Chainsaw, the latest creation from eccentric Japanese creator Goichi Suda, is a pure action game built upon martial arts foundations – particle-spewing combo strikes and set-piece spectacle aside – but it’s a comedy, too.
Crystal Dynamics has recently come under fire for the inclusion of implied sexual violence in its Tomb Raider reboot during a scene in which Lara Croft is forced to fight for survival against a group of scavengers who have taken her prisoner.
As far as videogames are concerned, physics were right there at the beginning. Spacewar! had physics, remember? So did Pong, I guess, in its own, rather simplified way. Decades on, and we’re not getting bored just yet; if anything, designers are still exploring the basics. Take Kuta, a Unity arcade title you can play over on Kongregate. Kuta’s all about sending stacks of bricks toppling to the ground. Should that still feel like this much fun?
Phil Harrison, new corporate vice-president of Microsoft's IEB division, admits he was "surprised" by the levels of violence in games at this year's E3.
E3 2012 was Harrison's first visit to the conference in three years, and "the first E3 I can ever remember where I haven't been doing something public like standing on a stage introducing something new or presenting something. So I think I'm able to look at it through quite a relaxed and potentially dispassionate view."
Though it has a handsome icon, Ichi doesn’t exactly inspire on first loading, saddled as it is with the overly familiar graph-paper visual treatment favoured by innumerable Doodle-something apps. It may not look imaginative, but the resulting visual clarity ensures nothing gets in the way of the clever realtime puzzles on which Stolen Couch Games’ app is built.