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July 06, 2011

Microsoft: Xbox 360 cloud storage not live yet

Microsoft has dismissed reports that it quietly launched cloud storage for Xbox 360 this week. While a number of sites claimed yesterday that the feature had already been rolled out for a handful of Xbox Live Arcade titles, a Microsoft spokesperson told Joystiq this isn't the case. "Just confirmed that the [cloud storage] service has not gone live yet," the company said. "We'll keep you posted on launch details." When it does launch, cloud storage on 360 will enable users to recover gamertags and access save data, Microsoft Points, friend lists and achievements on different consoles.
http://www.joystiq.com/2011/07/06/psa-xbox-360-cloud-storage-not-live/
Joystiq


Sony confirms PSN Pass

Single-use code included in new copies of select firstparty titles will grant users full access to online features.

Sony has confirmed plans to introduce an online pass system, which will see new copies of select firstparty games ship with a single-use code required to access their full online feature set.

After rumours of a PSN Pass surfaced earlier this week, the company said in a statement released today: “We are always evaluating new programs for our online offering, and starting with Resistance 3 this September, we will be instituting a network pass program for PS3 games with online capabilities.

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Microsoft Japan forms Interactive Entertainment Business

Former Home & Entertainment boss, who admits Kinect hasn’t met sales expectations, will now focus exclusively on the company’s console business.

Microsoft Japan today outlined its business strategy for the fiscal year ending June 30, 2012, which includes changes to the way it will run its Xbox business.

Its console operations will now be handled by the newly formed Interactive Entertainment Business (IEB). Previously, the Xbox business was part of the company’s Home & Entertainment division, headed up by Takashi Sensui, who will remain in charge of games as general manager of the IEB.

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The Videogame History Museum in crowdfunding push

The organisers of a prospective new videogame museum for Sunnyvale in California have started a crowdfunding drive on Kickstarter to find $30,000 by September 1. The project has the ambitious goal: "The museum we envision will be all-inclusive, comprehensive and interactive," its Kickstarter blurb states. "Unlike some of the other efforts we’ve seen put forth which have a limited focus, our intention is to cover it all! Every game made for every system, every piece of promotional material made for each game, every revision of every console with specific notes as to the differences." But the project, which displays elements of its already large collection at the annual Classic Gaming Expo and E3, has already been going for 20 years.
http://www.kickstarter.com/projects/1760848975/the-videogame-history-museum
Kickstarter


HTC snaps up S3 Graphics

The smartphone manufacturer has purchased $300 million worth of shares in S3 Graphics, a California firm whose tech is used in PCs, consoles and mobile devices, from Taiwan's Via Technologies. In 2001, a cash-poor S3 sought funding from WTI Investment International, which will take $153 million from the proceeds, leaving Via the remaining $147 million. While the move gives HTC valuable IP and technology, the big winner is Cher Wang: the richest person in Taiwan is a significant shareholder in WTI, chairman of Via, and co-founder of HTC.
http://techcrunch.com/2011/07/06/smartphone-maker-htc-buys-s3-graphics-from-via-wti-for-300-million/
TechCrunch


PopCap releases final items in its charity auction

Available via eBay, the auction for charities SpecialEffect and Starlight Children's Foundation includes a skeleton of Bjorn the unicorn from Peggle in a box, made by Dublin artist Mick Minogue, an original concept sketch of a clown zombie from Plants Vs Zombies, drawn by lead artist Rich Werner, a Bejeweled 3 background painting and a Plants Vs Zombies light feature, made by Seattle artist Jeremy Bert. 100 per cent of all proceeds go to the two nominated charities - auction ends July 12. Pictures of the range below.
http://www.ebay.com/popcap
eBay

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Rising Star warns gamers off GoD Deadly Premonition

Access Games' quirky Xbox 360 title hit the Games On Demand service yesterday, but publisher Rising Star Games has urged those interested not to purchase it until a pricing error is corrected: it should cost £14.99, but at the moment is priced at £19.99. A spokesperson told Eurogamer: "There has been some discrepancy with the cost of Deadly Premonition on Xbox Live and the problem is currently being rectified. We would advise not to purchase the title at this time."
http://www.eurogamer.net/articles/2011-07-06-rsg-dont-buy-deadly-premonition-on-xbl
Eurogamer


DaWindci review

Gorgeous landscapes and satisfying controls offer more than just hot air.

When we saw that name, we certainly did a winci. Fortunately daWindci is far superior to its punning: this is a balloon-em-up from the highest level of the atmosphere, casting you as a wind-controlling god guiding a hot air balloon through gorgeous landscapes.

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Kami Retro review

A hybrid of simple puzzling and quickfire hops that provides a stiff challenge.

Kami Retro's a smart and stylish platformer that belies its retro bells and whistles. The aesthetic is the familiar brightly coloured blocks n' bloops so popular on the App Store, with all the obligatory cap-doffing to the Mushroom Kingdom, but Kami Retro's style of bouncing 3D pixels is all its own.

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Square Enix sues over Deus Ex leak

The publisher has commenced legal proceedings against 15 unknown Italian citizens who it claims were responsible for acquiring without authorisation and leaking a preview build of Deus Ex: Human Revolution. Under the Computer Fraud and Abuse Act, Square Enix is seeking a minimum of €5000 in damages, costs and an injunction forbidding the group from doing the same in future.
http://www.patentarcade.com/2011/07/new-case-deus-ex-preview-leaked.html
Planet Arcade


Sonic And Sega All-Stars Racing review

The most fun karting game on iOS, despite some multiplayer teething troubles.

It would be a gross exaggeration to call Sumo Digital the new Sega. Yet its devoted curatorship of Sega's icons and history has captured some of the stardust: these days, Sonic And Sega All-Stars Racing is the closest thing we'll get to old Sega.

And that's no faint praise: anyone who looks sniffily at this because of its obvious inspiration is missing a gem. Players of the console versions will find little new in terms of content (indeed, there are notable omissions like Ulala), but, squeezed-down, the racing doesn't miss a beat.

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No mod tools for Battlefield 3

Patrick Soderlund, senior vice-president at Battlefield 3 publisher EA, explains to German website Gamestar why DICE will not be releasing mod tools for the game, which is released in October. "If you look at the Frostbite Engine and how complex it is, it's going to be very difficult to mod the game," he explains. "Because of the nature of the setup of levels, the destruction and all those things, it's quite tricky. We think it's going to be too big of a challenge for people to make a mod."
http://www.youtube.com/watch?v=yTdTs7dNgbk
Gamestar.de


New games crowdfunding platform launched

GamesPlant justifies its 15 per cent cut of fan funding: "We offer a lot more than other platforms."

A new gaming crowdfunding website has launched, which the firm behind it says helps developers and fans "challenge the traditional games industry".

GamesPlant, launched last month by German firm Galahad Capital Management, lets supporters donate between €1 and €1500 using PayPal to a project that catches their eye, with rewards ranging from "creative bonuses" to a cut of the final game's revenues.

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Building worlds with a single click

We look at two indie procedural world projects to ask, can their innovations benefit mainstream gaming?

Among the predictions to emerge and bashfully dissipate during the last two decades was that games would be dominated by procedural generation. That their entire worlds, characters, creatures, nemeses, plots and quests could be conjured into existence through a unique weave of ones and zeros spun by carefully crafted algorithms.

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Report: Resistance 3 to use online pass

A poster on German forum Konsolentreff spotted a warning label on the upcoming Resistance 3 PS3 bundle which reads: "PSN Pass - network features only available in countries that have PlayStation Store." While Sony is yet to comment - we've sought clarification - it appears Sony is the latest to introduce a single-use code for online play to combat pre-owned game sales.
http://kotaku.com/5818286/rumor-sony-to-introduce-psn-pass-for-playstation-network-may-hit-with-resistance-3
Kotaku


Japan's PS Store returns

The PlayStation Store is now back online in Japan, with its Welcome Back programme now live, albeit under the distinctly less catchy moniker of the Thanks And Apologies Package. PS3 owners with a Japanese PSN account can choose two from The Last Guy, LocoRoco Cocoreccho, Echochrome, WipeOut HD and Hustle Kings; PSP owners can take two of Hot Shots Shorties, Patapon 2, LittleBigPlanet, What Did I Do to Deserve This, My Lord 2 and LocoRoco Midnight Carnival. Andriasang has a screengrab of the store showing where non-native speakers need to head to claim their games.
http://www.andriasang.com/e/blog/2011/07/06/ps_store_live/
Andriasang


Level 5 announces 3DS RPG

This week's Famitsu magazine - translated by 1UP - brings news of a new 3DS RPG from the Professor Layton and Inazuma Eleven developer. Dubbed Girls' RPG: Cinderellife, the game casts players as a young girl from the countryside who heads to the big city and becomes a hostess, and is an enhanced version of Kyabajoppi, a social game on Level-5's mobile game service Roid. CEO Akihiro Hino said: "It's the most popular game on Roid right now, so I wanted to make it into a full RPG experience. If all the individual components work together, I think there's a chance it could become a big hit."
http://www.1up.com/news/level-5-announces-3ds-rpg-ladies
1UP


Fat Princess developer closed

Seattle-based Titan Studios, the Epic Games China subsidiary that developed PSN title Fat Princess, has closed, with around half of its former staff now working at start-up Carbon Games. The new studio's co-founder James Green told Joystiq: "We had actually been winding down Titan gracefully for a while. The longterm plan was always for Epic Games China to exist on [its] own. We were just in a support/advisory role which is why we never followed up Fat Princess." Carbon will develop smaller, accessible, core games, with an initial focus on PC which Green says will enable the studio to "iterate and get player feedback faster and actually control the patching process."
http://www.joystiq.com/2011/07/05/carbon-games-formed-by-fat-princess-devs/
Joystiq


July 05, 2011

Former Ubisoft devs found French mobile studio

Ex-Ubisoft developers Audrey Leprince and Emeric Thoa have established a new mobile game studio, The Game Bakers. Based in Paris and Montpellier, France, The Game Bakers is “dedicated to crafting AAA quality games for mobile platforms”. Having previously worked on titles including Tom Clancy’s EndWar and Splinter Cell Double Agent, the pair will now “focus on smaller scale, more agile creative projects that will take advantage of the opportunities afforded by touch devices and the exploding mobile market”. The Game Bakers is currently developing Squids, an adventure game set for release on mobile platforms, PC and Mac this autumn.
http://thegamebakers.com/
The Game Bakers


Sony still Asia's most valued brand - survey

Despite suffering losses of more than $3.2 billion during the last financial year and the PlayStation Network security breach, Sony remains Asia's most valued brand. That’s according to a survey by market research firm TNS, which polled over 3,300 people between the ages of 15 and 64 across ten regional markets in Asia. Electronics companies Samsung, Panasonic, LG and Canon followed Sony, all retaining their top five spots from last year. "I think we often find it's the everyday brands that come out on top in this survey," said Atifa Hargrave-Silk, editorial director of brand media Asia for Haymarket media, who sponsored the survey. "It's not a reflection of Asia's love affair with luxury brands.” TNS commercial director Thomas Isaac added: "Luxury brands, by definition are not mass market products. In most Asian countries, the man on the street has not heard of Louis Vuitton, but he has heard of Sony."
http://blogs.wsj.com/scene/2011/07/04/noodles-and-electronics-asias-most-valued/
Wall Street Journal


Wii U online system will be “flexible” for publishers

Nintendo plans to allow thirdparties to use their own preferred network solution for online gaming.

Nintendo is adopting “a much more flexible” online system for Wii U that will allow “the best approaches by independent publishers to come to bear”.

That's according to Nintendo of America president Reggie Fils-Aime, who told Forbes the upcoming console will offer “an extremely robust online experience”.

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$74 billion to be spent on games in 2011

Analyst firm Gartner expects global hardware and software sales to rise ten per cent this year.

Consumers will spend around $74 billion on gaming in 2011, up ten per cent from the $67 billion spent last year, according to technology analyst firm Gartner.

Software sales are expected to account for $44.7 billion of 2011’s total, while hardware will account for $17.8 billion and online gaming for $11.9 billion.

By 2015, the total spend on gaming worldwide is forecast to have swollen to $112 billion, with software accounting for $56.5 billion of the total, hardware for $27.4 billion, and the fastest growing sector, online gaming, for $28.3 billion.

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Report: Sony revamps PS Store

Reghardware claims that Sony is currently market-testing a new version of the PlayStation Store, with the current text-heavy design discarded in favour of what sources describe as "an aesthetic layout with logically marked sections and Rolodex lists." The movies section is reportedly being designed with IMDB in mind, with users able to click through and view all films by a given actor and director, and the same approach is to be used for games, searchable by genre, publisher and developer. Other planned features include live search and a "deals of the week" section. Sony told us: "We don't comment on rumours or speculation."
http://www.reghardware.com/2011/07/05/sony_set_to_redesign_playstation_network/
Reghardware


Uncharted 3 beta goes public

SCEE has announced that the multiplayer beta of Naughty Dog's Uncharted 3: Drake's Deception, which launched last week, will be available to all PSN users from the PlayStation Store later today. The beta, which runs until July 13, includes nine gametypes, three of which are cooperative.
http://blog.eu.playstation.com/2011/07/05/uncharted-3-drakes-deception-multiplayer-beta-opens-to-all-today/
PlayStation Blog


Capcom signs up for Gaikai

Gaikai has confirmed that it has entered into an agreement with Capcom that will see the publisher's games available on its cloud gaming service in the United States. Gaikai's senior VP of interactive entertainment, Robert Stevenson, said: "Capcom produces some of the industry's most unique franchises, consistently leading their genres with the highest quality. As a forward-thinking publisher who has great success in the digital space, we're excited to be working with them on such properties." As well as being available through Gaikai's network, games will also be playable through Capcom's own websites.
http://www.gaikai.com/
Gaikai


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