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June 30, 2011

FEAR 3 review

Despite a progressive mix of online and offline play, Day 1's horror shooter is in the wrong place at the wrong time.

The most horrific thing about FEAR 3 is what a series purist might say about it. The closest it has to a bogeyman is the all-corrupting Call Of Duty, with its power to inflict dual weapon slots and recharging health on all in its wake. The only real terror it knows is its own – the hell of the console preowned shelf, upon which dwell the story-based shooters with wide fields of view, modest gun models and action that feels like its own reward.

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Capcom defends Mercenaries 3D save system

Capcom's upcoming Resident Evil: The Mercenaries 3D has been the subject of some controversy after it was revealed that the game's save file cannot be reset or deleted. In a post on Capcom Unity, community specialist Shaun Baxter writes: "There was no intention of lessening the experience of the game. Essentially, it was treated like an arcade fighting game. You unlock characters, levels, etc and they just stay unlocked as they would in an arcade machine. There was no hidden motive to prevent buying used copies. It's not some secret form of DRM. It's simply the way we designed the save system to work with the arcade type of gameplay." The save data for Capcom's other "arcade fighting game" for 3DS - Super Street Fighter IV 3D Edition - can be reset in the options screen.
http://www.capcom-unity.com/resident_evil/go/thread/view/7391/27944601/About_the_Save_Data_%28Official
Capcom


PS Home Welcome Back content revealed

SCEE's compensation for the PSN downtime to Home users has been some time coming: the free games offered as part of the Welcome Back programme were available almost four weeks ago. The virtual goods on offer to users of PS3's social virtual world are worth a combined £65, and include an anime-themed personal space and furniture set, as well as clothing, games and a party bundle containing smoke machines and balloons. All content is brand new, SCEE says, and is available to download from PlayStation Home until July 28.
http://blog.eu.playstation.com/2011/06/29/playstation-home-your-welcome-back-content/
SCEE


Resident Evil: Revival Selection trailer

While the series is making headlines this week for all the wrong reasons - with 3DS title The Mercenaries 3D's save system the subject of no little criticism - Capcom has released a trailer showing the improvements made to Resident Evils 4 and Code Veronica ahead of their HD re-release later this year. In Japan, the two will be released one one disc under the name Revival Selection; in the west, the games are set for individual releases on XBLA and PSN this autumn.
http://www.andriasang.com/e/blog/2011/06/30/re_revival_selection_trailer/
Andriasang


Stringer takes pay cut

The BBC reports that, during a shareholder meeting in Tokyo on Tuesday, Sony Corporation chairman Howard Stringer revealed that he took a pay cut of 16 per cent last year. His salary and bonuses fell from ¥408 million to ¥345 million - £2.7 million at current exchange rates. Despite Stringer's insistence that "our brand perception...is clearly improving again," one shareholder called on him to resign.
http://www.bbc.co.uk/news/technology-13957761
BBC


Study: US Game spending to fall in 2011

Spending on mobile, social and digital distribution to make up more than half of consumer spending for the first time.

Consumers in the United States will spend $21.6 billion on videogames in 2011, down from $24.6 billion last year, according to market research firm Newzoo.

The study predicts that 2011 will, for the first time, see mobile, online and downloadable games account for more than half of the total amount of US consumer spending on videogames. Sales of console games are to fall 20 per cent, with those of boxed PC and Mac games falling seven per cent.

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June 29, 2011

Microsoft still cautious about 3D gaming

Sony is throwing significant weight behind 3D, but rival hardware maker Microsoft remains unsure of the technology’s gaming potential and consumer appeal, even if it acknowledges it’s “an interesting space”. Xbox senior product manager David Dennis told Eurogamer: "There was a big rush by some other folks in the industry to convince people they want to play in 3D. You can question the motivations of why they want to make everyone go buy a new TV perhaps, but I think 3D has to fit in a natural way where it fits with the gameplay. Something we're watching and wanting to understand from consumers is whether this is something they actually want… You watch the market penetration of 3D TVs, you look if it's something people are buying and you adapt and innovate, just like we've done by deploying different system updates and features. If there's other things we want to do with 3D because consumers are asking for we would explore it."
http://www.eurogamer.net/articles/2011-06-27-microsoft-still-hesitant-on-3d
Eurogamer


Bodycount dated

Codemasters has given Bodycount a September 2 European launch date, ensuring the promising looking firstperson shooter won’t directly face off against the likes of Battlefield 3 and Modern Warfare 3 in the following months. The game will hit the US on August 30. Earlier this year, we spoke to Codemasters art director, Max Cant, and game director, Andy Wilson, about standing out from the FPS crowd and going beyond accurate simulation with Bodycount. Check out the interview through the link below.
http://www.next-gen.biz/features/bodycount-interview
Bodycount interview


Sony looking ahead to virtual reality gaming

Stereoscopic 3D boss says platform holder now has the power to realise the VR dreams of the 1980s.

Mick Hocking, head of Sony's worldwide studios stereoscopic 3D team, says current technology will enable the company to bring to market immersive virtual reality gaming experiences “in the not too distant future”.

"Another thing that's coming back, which I'm very excited about, is the notion of virtual reality," the executive told btween3d in a video interview.

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Japan: New entries take the top three chart spots

3DS slips to second place on the hardware rankings following a brief Zelda: Ocarina Of Time assisted boost.

New entries took the top three places on the Japanese software chart during the week ended June 26.

PS3 role playing title Atelier Meruru: Alchemist Of Arland 3 debuted at number one, ahead of new PSP releases Steins; Gate and Gundam Memories: Memories of the Battle, Andriasang reports.

Last week's top two, Little Battle Experience and The Legend Of Zelda: Ocarina Of Time 3D, placed fourth and fifth respectively.

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World Of Warcraft goes free-to-play

Blizzard Entertainment becomes the latest developer to adopt the increasingly popular freemium model, with World Of Warcraft now available for free until players reach level 20. Limits are also in place on gold and trade skills, while the auction house, mailbox, trading, chat and guilds are unavailable. Should players wish to subscribe when they reach the level cap, the game and its Burning Crusade expansion are available at a discounted price.
http://www.mcvuk.com/news/45122/World-of-Warcraft-now-F2P
MCV


World Of Warcraft goes free-to-play

Blizzard Entertainment becomes the latest developer to adopt the increasingly popular freemium model, with World Of Warcraft now available for free until players reach level 20. Limits are also in place on gold and trade skills, while the auction house, mailbox, trading, chat and guilds are unavailable. Should players wish to subscribe when they reach the level cap, the game and its Burning Crusade expansion are available at a discounted price.
http://www.mcvuk.com/news/45122/World-of-Warcraft-now-F2P
MCV


Report: Limbo headed to PSN

Game Set Watch has spotted a Korean Ratings Board listing for Danish studio Playdead’s game, which was released on Xbox Live Arcade last July. The board’s website claims Sony Computer Entertainment Korea submitted the game for classification, so it appears a PSN release may be on the cards. We’ve contacted Playdead for comment.
http://www.gamesetwatch.com/2011/06/limbo_heads_to_the_playstation.php
Game Set Watch


Retailers split on Mercenaries trade-ins

Fallout from Capcom’s decision to not allow deletion of save files continues as some retailers refuse to accept pre-owned copies.

Videogame retailers in the UK and elsewhere are taking markedly different stances on whether to accept trade-ins of Resident Evil: The Mercenaries 3D, after it was revealed that save data cannot be reset on Capcom’s upcoming 3DS title.

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Vita keynote confirmed for Develop Conference

Next month’s Develop In Brighton will play host to a talk from Kish Hirani, Sony’s head of developer services, and SCEE senior engineer Neil Brown. The keynote address, De Re PlayStation Vita, will look in detail at the upcoming handheld’s feature set, and a range of available software tools that streamline the development process. Hirano expressed his delight at being invited to give the keynote, and said: “Brighton continues to be one of my favourite places for sharing information with the games developer community…this year the Develop Conference becomes the first public technical level disclosure of our exciting new portable games console.”
http://www.developconference.com/
Develop In Brighton


Invizimals developer signs Sony exclusivity deal

Barcelona-based Novarama Technology, developer of Invizimals, has signed an exclusivity deal that will see its upcoming AR fighting game Reality Fighter released only for PlayStation Vita, published by SCEE. CEO Dani Sanchez-Crespo said: “These are exciting times to be part of the Sony family. With PSVita on the horizon, the possibilities for creativity are endless.”
http://novarama.com/
Novarama


Dead Island trailer wins gold at Cannes

Axis Animation's astonishing Dead Island announcement trailer has won gold in the Internet Film category at 2011's Cannes Lions International Festival of Creativity. The trailer was one of 41 films shortlisted from a list of hundreds. "We are overwhelmed to see the Dead Island trailer pick up an award at an event as prestigious as the Cannes Lions" said Axis executive producer, Richard Scott. "It goes to prove that the dedication shown by director Stuart Aitken and all of the Axis team has really paid off. I also want to give great credit to all the Deep Silver team because without their daring strategy and belief in what we could do, this project could have been so different."
http://www.canneslions.com/
Cannes Lions


Yasumi Matsuno joins Level 5

The creator of Tactics Ogre and Vagrant Story, and director of Final Fantasy XII has left Square Enix and taken up a role at Level 5, developer of the Professor Layton and Inazuma Eleven series. Matsuno has been given free reign by Level 5 CEO Akihiro Hino, and he told Famitsu magazine that his first project is based on a concept he devised ten years ago.
http://www.andriasang.com/e/blog/2011/06/29/yasumi_matsuno_interview/
Andriasang


Harmonix engineer releases dubstep Kinect hack

Ryan Challinor, who worked on Dance Central, has released Project Synapse, a novel, open-source Kinect hack which lets users control dubstep-style sound effects, known as dubstep theremin, as well as visuals, using Ableton Live and Quartz Composer. It’s completely open source, developed for Nevada’s Burning Man festival, and is available from http://projectsynapse.tumblr.com.
http://news.killscreendaily.com/post/6984425589/for-those-interested-in-dubstep-theremin-peek-at-harmoni
KillScreen


Browsing 3D games

Can 3D graphics in your browser ever compete with dedicated gaming hardware?

The traditional pecking order of 3D graphical fidelity in videogame hardware has been muddled in recent years. In past years, high-end PCs and arcade machines offered the highest fidelity visual experiences, with consoles, handhelds and web games each offering graphics quality an order of magnitude lower than the last. But today, there are few set rules.

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Hirai and House promoted in Sony reshuffle

Hirai to be appointed SCEI chairman as Akira Sato retires; House to take up Hirai's former role of president and CEO.

Sony Computer Entertainment International (SCEI) has announced the promotions of senior executives including Kaz Hirai and Andrew House.

Hirai assumed the role of chairman on September 1, following the retirement of Akira Sato on August 31. Andrew House, current president and CEO of SCEE, will take up Hirai's position - president and group CEO - on September 1. House's role will be filled by Jim Ryan, currently executive VP of SCEE.

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Report: $20 billion Zynga to go public within days

IPO could be filed as early as today, sources claim; Zynga valued at more than EA and Activision combined.

Social gaming giant Zynga is to take to the stock market in the coming days, valued at $20 billion, according to reports.

Bloomberg reports that Zynga could file for an initial public offering (IPO) as early as today, as it seeks to capitalise on the recent surge in interest in web businesses which has seen the likes of LinkedIn and Groupon file IPOs of their own in recent months.

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June 28, 2011

THQ's Votypka defects to Ubisoft

Former Kaos general manager David Votypka has joined rival company Ubisoft, becoming creative director at Ubisoft Red Storm. THQ closed Homefront developer Kaos Studios two weeks ago (along with UK studio Digital Warrington). Red Storm is currently working on Ghost Recon: Future Soldier, scheduled for a March 2012 release.
http://www.develop-online.net/news/38126/THQ-advocate-Votypka-joins-rival-Ubisoft
Develop


Match Panic review

It might at first seem easy but just wait until this iOS gem feeds your arrogance back to you, piece by delicious piece.

Match Panic is one of the simplest games released this year, and it squeezes every bit of juice from its solitary mechanic. A column of icons descends down the middle of the screen; you must tap left or right to match the bottom icon to the ones that sit on either side of the screen to clear the column within a time limit.

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OnLive eyeing up consoles

Cloud gaming firm company Onlive has held talks with both Sony and Microsoft regarding the possibility of providing its service on consoles in the future. "Our controller is a hybrid between a PS3 controller and an Xbox controller. It's all compatible, it would just work," OnLive's VP of engineering Joe Bentley told CVG. "There are OnLive guys chatting [Sony and MS], but we'll see where it goes. But it would absolutely work, we're ready to work with everybody."
http://www.computerandvideogames.com/309130/news/onlive-invites-sony-and-ms-to-adopt-tech-on-ps3-360/
CVG


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