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June 22, 2011

Trenched delayed in Europe

Double Fine's mecha tower defence game was due to be released on XBLA today, but is yet to appear on the European Xbox Live Marketplace. A Microsoft spokesperson told Eurogamer: "Distribution of Trenched in select European regions will be slightly delayed. We're working to resolve the matter as soon as possible."
http://www.eurogamer.net/articles/2011-06-22-trenched-delayed-in-europe
Eurogamer


Microsoft confirms Kinect advertising

Nuads platform shown off in Cannes; voice and gesture-controlled ads coming to Xbox 360 next spring.

Microsoft has officially unveiled Nuads, the Kinect-powered interactive advertising platform on which we first reported last week.

As Microsoft's trademark filing suggested, Nuads - shorthand for Natural User-Interface Advertising - is a platform that will see interactive advertisements on the Xbox 360, a move which Microsoft's Mark Kroese says in a blog post "will change television as we know it - forever."

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Paul Cuisset on Amy

The man behind Flashback discusses his new survival horror.

Paul Cuisset first came to prominence as the creative director of now defunct French studio Delphine Software and is the auteur behind the rotoscoped adventure Flashback, the best selling French game of all time. Now helming Vector Cell, Cuisset's latest project is Amy, a PSN (and eventually XBLA, too) survival horror title in which you must protect the titular Amy, an autistic girl with mysterious powers, from marauding infected townsfolk.

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Lego Universe goes free-to-play

The Lego Group confirms that its MMOG will be available as a free-to-play title this August, though players will be restricted to just two of the game's 15 adventure zones. Vice president Jesper Vilstrup said: "We see Lego Universe as a key element for our digital play division, and are adjusting the business model to make the game more accessible to players, without the immediate obligation to purchase or subscribe." The firm also made clear it does not intend to introduce microtransactions.
http://www.gamesindustry.biz/articles/2011-06-22-lego-universe-builds-free-to-play-option
GI.biz


Dragon Quest X may appear on Wii U

During an investor briefing, nervous shareholders raised concern at the next game in the enormously popular Dragon Quest series only being released for the ageing Wii. In response, CEO Yoichi Wada said Square Enix was looking at also making the game compatible with Wii U, and is currently carrying out "technical investigations" into how to make it possible.
http://www.andriasang.com/e/blog/2011/06/22/dqx_wii_u/
Andriasang


MP renews call for Games Tax Relief

Dundee MP Jim McGovern urges government to review targeted relief "as a matter of priority."

Parliament saw fresh calls for a dedicated Games Tax Relief for the UK videogame industry today after an MP urged culture minister Ed Vaizey to review the issue "as a matter of priority."

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Mighty Milky Way review

WayForward's puzzler is sweet, unique, and occasionally brilliant.

Online doesn't much figure in the success story of DS and Wii, so spare a thought for poor old DSiWare. Forever closeted by Nintendo's terrible online store, it is a swamp of chopped-up boxed games, the usual Gameloft suspects, and half-hearted iPhone ports. As its best moments transfer to the 3DS shop, it would be wrong to call DSiWare a service in decline: it never really got going.

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Cataclysm set for China

The third World Of Warcraft expansion will be released in China, through NetEase, on July 12. Coming seven months after its western launch, this will be the quickest Chinese release of a WOW expansion to date: The Burning Crusade took eight months, and Wrath Of The Lich King was released 23 months later, after being twice rejected by the Chinese government. Blizzard Entertainment CEO Mike Morhaime said: "We've always appreciated Chinese gamers' passion and support for World Of Warcraft, and we're excited that they'll soon be able to enjoy all of the great new content this expansion has to offer."
http://www.gamesindustry.biz/articles/2011-06-22-cataclysm-to-launch-in-china-next-month
GI.biz


Australia reclassifies DOA Dimensions

Tecmo Koei's 3DS fighting game was removed from sale two weeks ago after a media outcry over its PG rating. Nintendo has since resubmitted Dimensions for appropriate classification and it has been awarded an M rating, and should be back on sale in the near future.
http://www.kotaku.com.au/2011/06/dead-or-alive-dimensions-has-been-reclassified/
Kotaku


Gaikai reveals Walmart deal

Visitors to Walmart's website can now trial streamed games at the click of a mouse button, and buy the full game on the spot as well. Gaikai chief executive David Perry said: "Over the next 12 months, when people see a videogame on TV and want to try it out, they can be sure the fastest way will be on Walmart's website. It's an exciting time and you'll see more sites around the world doing these stealth launches with us."
http://venturebeat.com/2011/06/21/gaikai-scores-a-whopper-of-a-game-distribution-deal-with-walmart-com-exclusive/
VentureBeat


City Of Heroes goes free-to-play

Publisher NCSoft confirms that its superhero MMOG, which launched in 2004, will make the switch to the increasingly popular free-to-play model later this year. A premium subscription will still be available, with non-paying players restricted to two characters per account and locked out of some gameplay elements. Executive producer Brian Clayton said: "Freedom is about getting more content into the hands of our players...For the first time ever, players can choose to enjoy more than seven years of content for free."
http://www.cityofheroes.com/news/news_archive/announcing_city_of_heroes_free_1.html
City Of Heroes


Yakuza series ships 5 million

Sega confirms that it has shipped more than five million copies of the series since the first Yakuza made its debut for PlayStation 2 in 2005. Shipments of Yakuza Of The End, the zombie spinoff that was finally released in Japan two weeks ago after Sega chose to delay its March release following the March earthquake and tsunami, have already passed 400,000 units.
http://www.andriasang.com/e/blog/2011/06/22/yakuza_sales/
Andriasang


Yakuza series ships 5 million

Sega confirms that it has shipped more than five million copies of the series since the first Yakuza made its debut for PlayStation 2 in 2005. Shipments of Yakuza Of The End, the zombie spinoff that was finally released in Japan two weeks ago after Sega chose to delay its March release following the March earthquake and tsunami, have already passed 400,000 units.
http://www.andriasang.com/e/blog/2011/06/22/yakuza_sales/
Andriasang


June 21, 2011

Avalanche interview

The Just Cause developer on heading to New York and next gen games.

While Far Cry may be synonymous with open-world tropical playgrounds, spare a thought for Stockholm-based Avalanche Studios whose Just Cause titles provide destructive holidaying destinations of equal appeal. Just Cause sweetens the deal with a grappling hook, too. Now Avalanche is expanding its operation to the US, opening a studio in New York and starting a new project.

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Avalanche interview

The Just Cause developer on heading to New York and next gen games.

While Far Cry may be synonymous with open-world tropical playgrounds, spare a thought for Stockholm-based Avalanche Studios whose Just Cause titles provide destructive holidaying destinations of equal appeal. Just Cause sweetens the deal with a grappling hook, too. Now Avalanche is expanding its operation to the US, opening a studio in New York and starting a new project.

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Touch Grind BMX review

Expertly pitched controls will keep you coming back.

Digital storefronts are having an inexorable effect on the common videogame: names are ever-blander. Touch Grind BMX? At least it's not called Angry Bikes.

The game belies such drabness. With one finger on the handlebars and another on the rear wheel, you guide a riderless bike through linear courses filled with jumps that may be gnarly. The smooth framerate make things very easy on the eye, and when the perspective starts shifting the camera doesn't miss a thing. The magic, of course, is in the tricks.  

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Essex youth arrested for hacking

The Metropolitan Police Central e-Crime Unit confirms that a 19-year-old man from Wickford, Essex, has been arrested under the Computer Misuse Act and Fraud Act following "an investigation into network intrusions and DDOS attacks against a number of international business and intelligence agencies", in cooperation with the FBI. Channel 4 News reports that the man is a "mastermind" of the hacking group Lulzsec.
http://www.channel4.com/news/claims-lulzsec-hackers-have-obtained-uk-census
Channel 4


PS3 hacker expects jail sentence

While the bulk of media attention was focused on George "Geohot" Hotz, who settled out of court with Sony in March, Alexander "Graf Chokolo" Egorenkov admits he is now facing jail time after running out of money to fund his fight against Sony. Egorenkov has focused on restoring Linux to the PlayStation 3, after Sony removed the feature in a firmware update, ironically to deter hackers. "No money left anymore," he writes on his blog. "Going to jail soon probably because I cannot pay court costs. But I'm ready to stand up for everything I said and go to jail for that too. It's not important to win, more important is to show them that we are ready to fight, that they cannot scare me off that easily. I'm ready to go to jail for my beliefs and my principles."
http://grafchokolo.com/grafchokolo-fight-sony.html/comment-page-12/#comment-6364
Graf Chokolo


Ben Cousins joins Ngmoco

Cousins, the free-to-play advocate who was general manager of EA's Easy Studio until his departure in March, joins the mobile studio that was acquired by DeNA last October. Cousins will head up Ngmoco's new operation in Stockholm, which will focus on developing games for the mobile social network Mobage which DeNA intends to bring to the west this year.
http://www.mcvuk.com/news/44998/Ben-Cousins-joins-Ngmoco
MCV


Molyneux admits Kinect problems

Speaking to Gaming Union, the Fable creator admits Microsoft's Xbox 360 motion sensor poses problems to developers used to working with traditional controllers. "I'll admit Kinect has got some problems," he said. "Without a thumb stick, navigation is a real problem. You haven't got any buttons, so ordering the player to do something can be somewhat of a problem. But what Kinect does have is a great sense of freedom and emotion. So that's what we've tried to do with Fable: The Journey."
http://www.gamingunion.net/news/e3-2011-peter-molyneux-interview-part-1--5488.html
Gaming Union


Miyamoto: price may limit Wii U power

Much remains unknown about the precise capabilities of Nintendo's new console, unveiled at E3 earlier this month. In an interview with GameSpot, Shigeru Miyamoto admits that Nintendo's desire to release Wii U at an appealing price point may see that power limited. "We're trying to find the right balance between the CPU and the GPU, and bringing all of that together with the ability to take advantage of the HD capabilities of the system," he explains. "We're very sensitive, of course, to do all of this at an appropriate price. So I don't know that we would be able to sit here and say that it's going to necessarily dramatically outperform the systems that are out now. It's part of the balance that we strike in terms of trying to find entertainment that is new and unique."
http://e3.gamespot.com/story/6320234/e3-2011-miyamoto-speaks-his-mind
GameSpot


US Parents want universal ratings system

A survey of 2,300 parents finds that the majority would like to see a universal ratings system covering games, movies, TV, music and websites. The researchers say: "Given that we are well on the way to digital convergence, where one can watch movies, television shows or videogames all on the same device, it seems that the time may be right to begin seriously considering taking this next step to improve media ratings."
http://www.webmd.com/parenting/news/20110620/parents-rate-the-media-rating-system
WebMD


Binary Domain trailer and release date

Former Edge columnist Toshihiro Nagoshi and his Yakuza team are currently at work on Binary Domain, a squad-based thirdperson shooter which, the below story trailer confirms, will be released in February 2012. The team's work on recent spin-off Yakuza Of The End will have provided valuable experience with shooters, but our principal concern is how Nagoshi can reflect his love of whiskey in the game's sci-fi setting.
http://www.sega.co.uk/binarydomain/
Sega


Avalanche: New York was the cheaper option

Setting up with everyone else on the west coast would have been more expensive, says Just Cause developer.

Swedish developer Avalanche Studios has explained its choice of New York City as the location for its US studio, telling us that it was more cost-effective than setting up on the west coast.

The studio announced its US operation, Avalanche Studios New York, last week. An accompanying press release explained that the new studio would focus on "large-scale, online-enabled original IP", with its first project an unannounced triple-A title to release on next-generation hardware in 2014.

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Professor Layton goes social

Level 5 and DeNA held a joint press conference in Tokyo to announce a new partnership that will see the Professor Layton series made into a social game. Professor Layton Royale, which lets players choose to play as a detective, thief or citizen, is set for release through DeNA's mobile social network, Mobage, this autumn.
http://www.andriasang.com/e/blog/2011/06/21/level_5_dena/
Andriasang


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