In a chart much the same as last week's, LA Noire stays in the lead for its third week despite over halving its sales numbers. The Sims 3: Generations was the week's highest new entry, beating Hunted: The Demon's Forge, which entered at 14.
If there was any sentiment going into Microsoft's E3 briefing this year, it was that Xbox 360 feels like the future. And the past and the present. It was a wheel-and-disc 360 made of Meccano, remember, that in 1936 burned down the Crystal Palace, having suffered the now-infamous 'three red lamps' error. Scientists predict that in the 24th century, the holodeck aboard the USS Enterprise will suffer crap textures because COD sells better on console.
The 2011 Electronic Entertainment Expo kicks off this week, taking place between June 7 and 9 at the Los Angeles Convention Centre in California. You’ll find in-depth coverage of the show and all the big announcements on our site throughout the week, but ahead of that, here’s our guide to some of the event’s highlights.
While not officially the first day of the show, many companies have chosen to hold their respective press conferences on Monday.
Drum Hammer Dig was conceived and built within 48 hours, as part of Ludlum Dare’s 20th design competition, the theme being “It’s dangerous to go alone! Take this!” With a complete set of features but only one level, you should perhaps think of it as a creator’s sketch, or the vertical slice of a larger project.
Electronic Arts has unveiled Origin, a digital distribution platform for PC, which will exclusively host downloads of BioWare's hotly anticipated Star Wars MMOG, The Old Republic (above), when it is released later this year.
Set to launch this afternoon, Origin will offer an initial lineup of over 150 games, and in the coming months will also sell exclusive limited editions of upcoming games including Battlefield 3 and FIFA 12.
Sony Computer Entertainment Europe (SCEE) is to pay the tuition fees of two students on Birmingham City University's game development course, Gamer Camp: Pro.
Game developers of all sizes work on projects that for one reason or another get abandoned. Sometimes the projects just fall flat of original intentions or outside factors force a shutdown. In some cases, these projects act as warning signals and shape the way the company works, or open new doors.
Jack Claw was a project here at Frozenbyte that took a while to incubate and even longer to foster, just to be shut down two years later when the reality hit us in the face, despite the game showing a lot of promise.
Hideo Kojima has unveiled Fox Engine, a development platform that he says will see future Kojima Productions released on multiple platforms with shorter development cycles.
"Up until now we have been developing games exclusively for specific platforms, but in the future we look to go more global," he told GameTrailers in an interview. "We are paving the road to to multiplatform for future titles. Hopefully we can push out great games with shorter development times."
Did anyone tell Polish developer CD Projekt to stop making roleplaying games about a scarred old man in leather trousers? If so, it was in vain. The Witcher 2 is unapologetically faithful to the 2007 original and its hoary protagonist, eager depiction of sex, and morally bleak fantasy world.