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June 01, 2011

PopCap admits Android struggle

Firm prides itself on cross-platform development but admits "breadth and variance" of Android devices pose problems.

Casual gaming king PopCap is renowned for releasing its games on a wide variety of platforms, and prides itself on the fact that it tailors each game to a target platform's features and capabilities. While normally a smooth process, senior game designer David Bishop admits that developing for devices running Google's Android operating system has often been a struggle.

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Price putting Japan off 3DS, survey suggests

Goo Research conducts study of Japanese gamers, with most respondents waiting for a price drop or still satisfied by their DS.
http://www.andriasang.com/e/blog/2011/06/01/goo_3ds_survey/
Andriasang


Crytek wary of cloud gaming

Streamed CryEngine games not possible until latency issues are addressed, says Carl Jones.

Carl Jones, director of global business development at Crytek, has said that predictions of a gaming future based in the cloud are unlikely to come to fruition until ISPs make improvements to network infrastructure.

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Activision reveals Call Of Duty web TV series for Elite subscribers

Eric Hirshberg, CEO of Activision Publishing, tells The Guardian that "top Hollywood talent" has been charged with creating "linear video content" for subscribers to premium online service, set to launch in November.
http://www.guardian.co.uk/technology/gamesblog/2011/jun/01/call-of-duty-elite-web-tv-series
The Guardian


UK PlayStation Store to return tomorrow?

Sony announces that PSN will be down for maintenance from 4.30pm this afternoon until 7am tomorrow; firm has promised full return for its online service before the end of the week.
http://uk.playstation.com/ps3/news/articles/detail/item284695/PlayStation-Network-scheduled-maintenance/
PlayStation.com


Sega gauging interest in PSN Guardian Heroes

Publisher asks Facebook fans if they would buy a PSN version of Saturn re-release, which was announced for XBLA last month.
http://www.facebook.com/Sega
Facebook


Zynga announces social RTS

Empires & Allies, billed as "CityVille meets Risk", to launch today in 12 languages. It's the first product of Zynga's Los Angeles studio, with development staff having worked on the likes of Command and Conquer and LOTR: Battle For Middle Earth.
http://www.zynga.com/about/article.php?a=20110531
Zynga


May 31, 2011

Building better worlds

Crytek on what game engines will look like in 2015.

In the unlikely event of today's consoles still driving the game industry in 2015, their reign will have endured for almost a decade - an unprecedented period of suspended animation for dominant videogame hardware. With the PC marching stubbornly on and handheld devices fast catching up, it's the licensed engine that's evolved the most. Games light enough to run on Xbox 360, flexible enough to port promptly to PS3, scalable enough to satisfy PC, and adaptable enough to spawn phone and tablet tie-ins cannot, by and large, afford to solve that conundrum from scratch.

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New Abertay courses include Maya tutorial

Dundee university's Dare Academy also includes courses covering design and testing, under the Dare To Be Digital banner.
http://www.daretobedigital.com/dare-academy/DareAcademy.php
Dare To Be Digital


US army uses CryEngine 3 for VR training simulation

Crytek's engine powers $57 million project, Dismounted Soldier, for which players wear full-body VR suits to ensure new recruits are trained with "the rigor and realism needed to execute tough and demanding training in full spectrum operations."
http://www.intelligent.net/idweb/company/dismountedsoldier.html
Intelligent Decisions


Mixamo Auto-Rigger exits beta

US firm's tool, which converts static mesh into a rigged character ready for animation in the space of a minute, enters full, paid service for mobile, PC and console developers.
http://www.develop-online.net/news/37768/Mixamo-Auto-Rigger-enters-full-service
Develop


Microsoft reveals new pixel smoothing technique

New algorithm, which turns pixel art into scalable vector assets, revealed in joint paper published by Microsoft Research and the Hebrew University of Jerusalem.
http://www.develop-online.net/news/37775/New-Microsoft-pixel-smoothing-technique-detailed
Develop


Grin founders blame Square Enix for closure

Ulf and Bo Andersson, co-founders of Swedish studio which folded in 2009, claim publisher reneged on $20 million deal for Final Fantasy spin-off, at one point asking for full game code - including music files - to be sent by fax.
http://kotaku.com/5806511/bankrupted-studio-says-square+enix-demanded-code-by-fax-didnt-recognize-ffxii-screenshots
Kotaku


Who cares about the player?

Graham McAllister's new fortnightly column exploring the interface between player experience and designer intention.

I have an unusual job. At parties, introductions might go something like this:

Anon: “Hi, what do you do?”

Me: “I work in videogames.”

Anon: “You get paid to play games all day?”

Me: “Not really, I only get paid to watch people play games.”

Anon: “Sounds great. I’d like a job like that.”

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Google pulls emulators from Android Market

N64, NES, SNES, Game Gear, Game Boy, Mega Drive and Atari 2600 emulators taken down without warning as Google continues clampdown on unlicensed software.
http://www.engadget.com/2011/05/29/android-markets-most-popular-emulators-disappear-without-a-trac/
Engadget


Amazon hiring for social game developer

Not content with offering Android and Mac downloads, retailer signals move into development, seeking a "game designer to envision, design and create great new social games for Facebook and smartphones."
http://www.insidesocialgames.com/2011/05/27/amazon-wants-to-hire-game-designer-to-create-facebook-and-mobile-social-games/
Inside Social Games


House Of The Dead: Overkill coming to PS3

HD remix of Sega's 2009 Wii title to be released on PS3, with 3D and Move support, this October.
http://www.computerandvideogames.com/303514/news/house-of-the-dead-overkill-coming-to-ps3-move-confirmed/
CVG


Atari offloads Star Trek Online developer for $50 million

Californian developer Cryptic Studios sold to Chinese online gaming firm Perfect World after two years of losses.
http://www.develop-online.net/news/37793/Atari-sells-Cryptic-for-50m
Develop


Black Rock pair form new studio

Nick Baynes and Ian Monaghan, former staff at Brighton-based Split/Second developer closed by Disney earlier this month, set up Roundcube Entertainment.
http://www.gamesindustry.biz/articles/2011-05-31-black-rock-duo-form-roundcube-entertainment
GI.biz


Apple lines up Microsoft E3 clash

WWDC keynote kicks off thirty minutes before Microsoft's E3 conference.
http://www.develop-online.net/news/37801/Apple-dev-conference-to-clash-with-Xbox-keynote
Develop


Dark matters: the future of lighting

Why lighting is the key to videogame photorealism.

What would it take to make a Formula 1 game photorealistic? Ten years ago, you could have started just about anywhere. Likely answers would include, but weren’t limited to: high-resolution textures, better surface simulation, motion blur, depth of field, bloom, virtual lens defects, realtime reflections, and the dynamic modelling of light and shadow. Nowadays, you only have to look at F1 2010 to know that we’re close, the gap coming down to the last of those factors. And tech demos like Epic's Samaritan for its Unreal Engine (pictured above), only prove it.

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Activision calls for Call Of Duty Elite testers

Publisher inviting signups for premium online service's beta.
http://www.callofduty.com/elite
Call Of Duty


Sony preparing major acquisition?

Cash balance of $8.3 billion fuels speculation; Imax and Netflix among rumoured targets.
http://www.bloomberg.com/news/2011-05-30/sony-leads-japan-inc-circling-takeovers-with-2-4-trillion-cash-real-m-a.html
Bloomberg


Interplay on brink due to cash crisis

Fallout MMOG at risk as developer admits it has just $3,000 in the bank.
http://www.computerandvideogames.com/303801/news/fallout-mmo-under-threat/
CVG


Ubisoft still confident in 3DS

Rob Cooper expects sluggish hardware sales to take off as Christmas nears: "Never underestimate Nintendo."
http://www.mcvuk.com/news/44505/Ubisoft-3DS-will-flourish-this-Xmas
MCV


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