Those of you who watched Microsoft's E3 2012 press conference may recall Phil Spencer, corporate vice president of Microsoft Studios, introducing teaser trailers for three new games. At the time, none really caught the eye: such is the way of CG teasers. There was Lococycle, from 'Splosion Man developer Twisted Pixel, and Matter, a Kinect game from Hollywood director Gore Verbinski.
In yesterday’s Wii U hands-on session we looked at some of the asymmetrical gameplay being explored on Nintendo’s new console. Today we’ll talk about two further examples, but first we’ll look at another part of the Wii U picture that hasn’t yet received as much attention: its graphical capabilities.
Disney has released the first trailer for its upcoming videogame-themed animated movie, Wreck-It Ralph.
The film centres around Ralph who, bored with his lot in life as the bad guy in the titular game, escapes the confines of his cabinet to become a hero in firstperson shooter Hero's Duty.
Along the way, he meets a litany of new and familiar faces, including Bowser, Robotnik, and Pac-Man's Blinky at a Bad Anonymous meeting. We're not quite sure what Zangief is doing at that particular gathering, though.
If there’s a story emerging from E3 2012, it’s a story about something that’s missing. With no next-gen hardware to show at their press conferences, Microsoft and Sony both dithered over a selection of (sometimes rather uninspiring) upcoming releases, and then turned their attention towards services instead.
If there’s a story emerging from E3 2012, it’s a story about something that’s missing. With no next-gen hardware to show at their press conferences, Microsoft and Sony both dithered over a selection of (sometimes rather uninspiring) upcoming releases, and then turned their attention towards services instead.
As I've already explained, most of my E3 2012 has been and will be spent in meetings.
The decision to bump 3DS almost entirely from Nintendo's E3 2012 press conference might not have resulted in the Wii U showcase we were hoping for, but it meant Scott Moffitt, Nintendo Of America's EVP of sales and marketing, could focus entirely on the company's plans for its glasses-free handheld.
Nintendo has released final specifications for its console following its E3 2012 conference yesterday, though it hasn't gone into detail on exact component performance. The full details are below, but for impressions of what it's actually like in action, read our Wii-U hands-on.