Mojang, developer of indie PC smash Minecraft, has revealed that the upcoming Android version of the game will be released first on Sony Ericsson’s Xperia Play.
Speaking to Gamasutra, the studio confirmed that the mobile version of Minecraft - which is also headed to iOS devices - will be tweaked to better fit smartphones. In the case of Xperia Play, that means customised controls to make use of the device’s d-pad, touchpads and face buttons.
The developers at Korea's Bluehole Studios realise it’s not enough to simply lure players to upcoming MMOG Tera by dressing their female avatars more scandalously than the competition’s (even though they arguably succeed); such a contentious selling point only accounts for half the game’s potential audience anyway. MMOGs require monthly subscriptions, and you can’t expect players to juggle many concurrently.

Readers entitled to €50 off entry prices if registered before August 9.
The organisers of the Game Developers Conference (GDC) Europe 2011 are offering Edge readers a discount of €50 on All Access, Main Conference or Summits and Tutorials passes.
Now in its third year, GDC Europe will feature over 100 lectures from leading industry figures, and this year features four new summits, focusing on community management, indie games, smartphones and tablets, and social games.
The organisers of the Game Developers Conference (GDC) Europe 2011 are offering Edge readers a discount of €50 on All Access, Main Conference or Summits and Tutorials passes.
Now in its third year, GDC Europe will feature over 100 lectures from leading industry figures, and this year features four new summits, focusing on community management, indie games, smartphones and tablets, and social games.
Enjmin was founded in 2001 and is based in Angoulême, a city in the south west of France. It offers a two-year Masters degree in Games and Interactive Media as well as PhD research programmes in Game Design, Interaction Design, Sound Design, and Ubiquitous Game and Ambient Intelligence. The school is part of the Conservatory of Arts and Trades (CNAM) and is in partnership with the Universities of La Rochelle and Poitiers as well as a long list of companies in the audiovisual and game sectors.
The School of Audio Engineering was founded in 1976 and introduced a previously unheard of focus on hands-on learning. It now spans 55 colleges across 26 countries and, since the turn of the millennium, includes a number of Qantm colleges in Europe and Australia. Its game design degree sees students specialise in either programming or animation and graphics, with both branches learning about development and design within the context of their focus.
The Centre for Digital Entertainment is a collaborative doctoral programme that encompasses the University of Bath, Bournemouth University and a broad range of industry partners who take on students for the majority of their research projects. It’s an interesting setup that sees those learning becoming a functioning part of the industry almost immediately, while providing developers with the resources they need to further their own R&D.

UPDATE: Another PlayStation Blog post confirms PSN will also be down for maintenance in the US, from 8am to 3pm PT.
Sony takes online service down for "scheduled maintenance" but denies imminent return of PS Store.
UPDATE: Another PlayStation Blog post confirms PSN will also be down for maintenance in the US, from 8am to 3pm PT.
Sony takes online service down for "scheduled maintenance" but denies imminent return of PS Store.
Just a few years ago, the prevalence of powerful, gaming-capable smartphones we see today was little more than a pipe dream. Moreover, the idea that traditional handheld consoles would face any real threat was laughable. It’s difficult to recall that time, now that everything from Drop7 to Dead Space lingers temptingly in your pocket, just a download away. And it’s Apple’s iPhone that much of the revolution can be attributed to, despite Google’s Android platform now winning the numbers game.
Just a year and a half ago, on the eve of Unity Technologies’ announcement that it would be launching a free version of Unity, its game development platform, it had 13,000 users. Today, according to company CEO David Helgason, it boasts 450,000 developers.
With the increasing prominence of game industry ‘personalities’ – more often than not serving as the mouthpiece for larger studios’ projects – it’s difficult to shake the picture of the auteur issuing orders down a chain of command, creativity restricted very much to the top tier. Of course, many developers’ experience of working on a big-budget, potentially massmarket, title will be one of focused specialism, and necessarily so.
A lot of (arguably wasted) time has been dedicated to the comparison of games with what were, until very recently, significantly more successful media. Art, literature, films and television – it is, perhaps, an inevitability that, as it struggles to find an identity of its own, apologists for any new form of expression or entertainment will seek to legitimise it within the precedents set out by existing channels.

Kidulthood director picks up rights to best-forgotten 2006 PSP game.
Menhaj Huda, director of the British film Kidulthood, has acquired the movie rights to 2006 PSP title Gangs Of London.
The filmmaker, who won a British Independent Film award for his 2006 film about west London youth, has optioned the rights through production firms Pulse Films and Foton Films.
Menhaj Huda, director of the British film Kidulthood, has acquired the movie rights to 2006 PSP title Gangs Of London.
The filmmaker, who won a British Independent Film award for his 2006 film about west London youth, has optioned the rights through production firms Pulse Films and Foton Films.

Developers that spread themselves too thinly “find it hard to keep a balance”, says Nadeo founder.
Florent Castelnerac, founder of TrackMania developer Nadeo, has explained why the firm's user-generated content platform, ManiaPlanet, won’t be making the jump to consoles anytime soon, pointing to Battlefield developer DICE as evidence that developers who shift focus to console development "find it hard to keep a balance."
Florent Castelnerac, founder of TrackMania developer Nadeo, has explained why the firm's user-generated content platform, ManiaPlanet, won’t be making the jump to consoles anytime soon, pointing to Battlefield developer DICE as evidence that developers who shift focus to console development "find it hard to keep a balance."

Tells Lodsys to stop threatening developers with infringement suits as they are covered by Apple's licence.
Apple has intervened on behalf of developers who were the subject of legal threats over alleged patent violations in their products on the App Store.
Last week a number of developers revealed that they had been threatened with legal proceedings by Lodsys, a firm which holds patents covering online help, subscription renewal, in-app purchasing and interactive advertising.
Apple has intervened on behalf of developers who were the subject of legal threats over alleged patent violations in their products on the App Store.
Last week a number of developers revealed that they had been threatened with legal proceedings by Lodsys, a firm which holds patents covering online help, subscription renewal, in-app purchasing and interactive advertising.
Building on E228’s preview feature, Nadeo's founder explains the intricacies of TrackMania’s sequel.
In case you didn’t hear back when Nadeo quietly announced it in 2009, the sequel to TrackMania isn’t just about driving. A mindboggling trio of titles built upon a single ‘OS’, ManiaPlanet incorporates TrackMania 2: Canyon (a back-to-basics, beautified refresh of its racing game construction kit), ShootMania: Storm (a philosophically identical FPS maker), and QuestMania (an RPG maker).

Director reveals next project is “a court drama” based on a Nintendo DS game.
Japanese filmmaker Takashi Miike has hinted that he is at work on a movie adaptation of Capcom’s Ace Attorney series.
Speaking to the Huffington Post at the Cannes Film Festival, where he is promoting Hara-Kiri: Death Of A Samurai, the director revealed that his next project would be something very different indeed.
Japanese filmmaker Takashi Miike has hinted that he is at work on a movie adaptation of Capcom’s Ace Attorney series.
Speaking to the Huffington Post at the Cannes Film Festival, where he is promoting Hara-Kiri: Death Of A Samurai, the director revealed that his next project would be something very different indeed.
“It is a very light comedy that I am filming now,” he said. “[It’s] a court drama, based on a videogame, the Nintendo game DS.”

First gameplay footage confirms USA, England, France and Germany for this year’s Call Of Duty.
Activision has released the first gameplay footage of Call Of Duty: Modern Warfare 3.
The trailer debuted on US TV last night during the NBA western conference finals, and has since been posted on YouTube. It confirms much of what was revealed last week when vast amounts of information on gameplay, plus locations and assets, were leaked.

Inspiration for Adventure Island’s Master Higgins to step down at the end of the month after 26 years.
Toshiyuki Takahashi, the public face of Japanese studio Hudson Soft for more than a quarter of a century, is to leave the firm at the end of this month.