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March 20, 2009

House of the Dead: Overkill Sells 45K

House of the Dead: Overkill Sells 45K

The M-rated grindhouse film-inspired gore fest House of the Dead: Overkill has managed to make a modest bit of headway on the typically family-friendly Wii.

The light gun game from Sega and U.K.-based Headstrong Games sold 45K units during the month of February, NPD told Edge. The game launched February 10.

NPD analyst Anita Frazier said it landed around the 50th spot in the top-100 SKUs for the month in unit sales.

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Digital Remains "Biggest Threat" to GameStop

Digital Remains "Biggest Threat" to GameStop

Leading brick-and-mortar game retailer GameStop has typically brushed off the threat of digital distribution, but one analyst says pressure from direct-to-consumer sales is mounting.

Doug Creutz with Signal Hill said in a Friday research note, "Digital remains [the] biggest threat [to GameStop]."

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Nintendo Praises Wii as a "Social Hub"

Nintendo Praises Wii as a "Social Hub"
Nintendo claims that the sales figures of Wii Play and Wii Remotes demonstrate the console’s strength as a “social hub”.

The platform holder, responding to February’s NPD data, states that sales of Wii Play have passed ten million units. Yet Cammie Dunaway, NOA executive vice president of Sales & Marketing, also commented on what is accepted as the main reason why Wii Play sells so consistently well:

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Australian Devs Hope to Steal Show at GDC

Australian Devs Hope to Steal Show at GDC
The Game Developers’ Association of Australia are claiming that record numbers of the nation’s game developers will attend the upcoming Game Developer’s Conference.

GDAA claims that over 30 developers will be attending the event. “There is no question the current economic crisis has had an adverse effect on our industry, but it has put Australian developers in a unique and enviable position,” said Tom Crago, President of the Game Developers’ Association of Australia.

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Monumental Games Wins Innovation Award

Monumental Games Wins Innovation Award
UK-based independent developer Monumental Games has picked up an award for Innovative Business of the Year at the Fast Growth Business Awards.

The MMO developer was among unfamiliar competition for the prize, competing against recruitment group iProfile, flight search service skyscanner, as well as a substance misuse testing company known as TrimegaLabs.

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Kojima Promoted Within Konami

Kojima Promoted Within Konami
Hideo Kojima has been promoted to a new role within the Konami subsidiary group Kojima Productions.

From April 1, the MGS creator will be promoted to Managing Director Operating Officer and Studio Head of Kojima Productions.

Once a company vice president for Konami, in 2005 Kojima founded Kojima Productions, where his team would go on to develop a number of handheld Metal Gear titles as well as last year’s PS3-exclusive, Metal Gear Solid 4.

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PS3, PSP Continue to Top Japan

PS3, PSP Continue to Top Japan
Sony's PSP and PS3 have both outsold the competition in Japan for a second week running, according to data provided by Media Create.

Total handheld and home console sales for the week ending March 15, however, had fallen sharply; down 21 percent to reach 141,775 combined unit sales.

The PSP sits ahead of the pack with 43,463 sales; a sharp fall from last week's performance which saw the handheld move nearly 60,000 units. The same story is true for the PS3; it holds second and still manages to outsell the DSi, yet sales fell by nearly 12,000 units.

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Sales Analysis: February NPD

Sales Analysis: February NPD
Videogames again showed their resilience in the face of a wretched U.S. economy, generating $1.47 billion for February, a 10 percent year-on-year increase over the prior year, according to research firm NPD Group.

Software was up 9 percent, even on a tough comp, generating $733.5 million. There were a couple interesting data points on the software front.

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March 19, 2009

Games Again Defy Economy

Games Again Defy Economy

The videogame industry in February showed again its ability to be recession proof.

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Xbox 360 Sells 391K in Feb

Xbox 360 Sells 391K in Feb
Ahead of official NPD Group industry sales data, Microsoft has claimed to have sold 391K Xbox 360 hardware units during February, an increase of 53 percent over the same month a year ago.

The figure is also up from January 2009, which saw sales of 309K units.

A September 2008 price cut that brought the entry-level Xbox 360's price to $199 spurred the sales momentum that reached a peak during the holidays.

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PhysX Approved for Wii Devs

PhysX Approved for Wii Devs

Graphics firm Nvidia is now a third-party tools provider for the Nintendo Wii, a deal that makes the PhysX SDK real-time physics engine available to all registered Wii developers.

PhysX is used in over 150 games and is also supported on PC, Xbox 360 and PS3.

Games that use PhysX can create more realistic explosions, character motions, weapon effects, cloth and smoke.

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Halo Wars Sells 1m

Halo Wars Sells 1m
Ensemble Studio’s final game, Halo Wars, has sold over one million units worldwide, according to Microsoft.

The platform holder states that this feat makes it the “best selling real-time strategy game on any current generation console”. Last month Microsoft reported that total downloads for the Halo Wars demo were numbered at around two million.

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Terminal Reality, Streamline Partner on Infernal Engine

Terminal Reality, Streamline Partner on Infernal Engine

Ghostbusters: The Video Game developer Terminal Reality has teamed up with outsourcing and development house Streamline Studios to help establish the Infernal Engine middleware.

As part of the deal, Streamline Studios will become "the content creation partner of choice for developers making games on the Infernal Engine."

Streamline, which has worked on games including Gears of War, Saints Row and Ghost Recon 2, is also using the engine for internal projects and is making Infernal available to production partners.

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Xbox Marketer Joins Ubisoft

Xbox Marketer Joins Ubisoft
Ubisoft has appointed Murray Pannell as its new UK marketing director, who joins the company after six years at Microsoft.

Pannell replaces Ubisoft’s Jon Rosenblatt, who is now leaving the company after three years. Rosenblatt will now work for Electronic Arts as the firm’s European marketing director for its sports titles, a role which Pannell once undertook before joining Microsoft.

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Third Studio Formed from Ex-Ensemble Staff

Third Studio Formed from Ex-Ensemble Staff

"...Tired of online games filled with depressing predictions of post apocalyptic destruction? ... Have you had your fill of dank cellars and dark caves? Well so have we!" reads the website of Windstorm Studios, a new dev house from ex-Ensemble Studios employee Dusty Monk.

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Rockstar North: Bigger Than The Who

Rockstar North: Bigger Than The Who
Rockstar North has sold over‭ ‬100‭ ‬million games since the developer formed,‭ ‬meaning it has achieved the same number of sales as the iconic British rock outfit The Who.

That was the claim made by an MP for the Scottish Green Party,‭ Robin Harper, ‬who addressed his peers on Wednesday during a‭ ‬Scottish Parliament Members‭’ ‬Debate.‭

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Only 3% of Games Have an Adult Rating, says MP

Only 3% of Games Have an Adult Rating, says MP
A Scottish MP has called for an end to the negative perceptions that videogames often attract.

Speaking yesterday at a Scottish Parliament Members’ Debate, Gavin Brown, Conservative MP for Lothians, said that we “must ensure that a positive perception of games is promoted, instead of the negative perception that some games might have attracted.”

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Game Tax Debate: The Full Text

Game Tax Debate: The Full Text

Scottish MPs gathered in‭ ‬Edinburgh this Wednesday to debate the issue of game taxation.‭ ‬Highlights can be found here. Below you can find a full transcript of the debate,‭ ‬taken verbatim from‭ ‬Hansard.‭

 


The Deputy Presiding Officer‭ (‬Trish Godman‭)‬:‭ ‬

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Game Tax Debate: The Highlights

Game Tax Debate: The Highlights
Text in full.

Less than a mile from the headquarters of Rockstar North,‭ on Wednesday the‭ ‬Scottish‭ ‬Parliament‭ ‬Building‭ ‬saw a group of MPs debating one of the most important issues facing the‭ ‬UK games industry today.‭

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Sony to Freeze Staff Wages

Sony to Freeze Staff Wages
Sony will freeze the salaries of its workforce throughout the entirety of the next fiscal year.

Starting from April, the electronic entertainment enterprise will hold off any salary gains, as well as cut bonuses from six months’ pay to four months.

The measures affect the entire corporate structure, including senior management. Annual compensation for managers will fall 10-20 percent through wage cuts, as well as 35-40 percent bonus reductions.

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March 06, 2009

ESRB: Utah Measure "Senseless"

ESRB: Utah Measure "Senseless"

Passing legislation in Utah that aims to regulate the sale of Mature-rated games to customers under 17 years old would be a "grave mistake," says Patricia Vance, president of the Entertainment Software Rating Board.

In an open letter (.pdf) to Utah's "parents and leaders" on Friday, Vance said that the legislation would punish responsible retailers.

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Edge 200: Full Cover Gallery

Edge 200: Full Cover Gallery
By now you’ll have seen thumbnail versions of the 200 different covers of Edge’s forthcoming 200th edition.

Here, we present a gallery showcasing each and every design.

Edge 200: Full Cover Gallery.

Let us know your personal favourites in the comments section below.


Analyst: Lost & Damned May Sell 2m by Year-End

Analyst: Lost & Damned May Sell 2m by Year-End
February's Grand Theft Auto IV add-on content, The Lost & Damned, has sold 1 million copies to date, Webush Morgan analyst Michael Pachter estimated in a Friday research note.

By the end of the year, that figure "will likely double," he says, "giving us greater confidence that Take-Two can achieve its full-year earnings guidance." Full year earnings guidance is pegged between break-even and 20 cents per share on a non-GAAP basis.

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Suda 51, Inafune Presenting at Nordic Game

Suda 51, Inafune Presenting at Nordic Game

Grasshopper Manufacture's Goichi Suda (a.k.a. "Suda 51", pictured) and Capcom's Keiji Inafune will be delivering talks at Nordic Game 2009, event organizers announced Friday.

Suda 51 is the designer behind the stylish and violent games Killer7 and No More Heroes. Inafune is the creator of Mega Man and is executive producer of the upcoming Resident Evil 5.

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Ubisoft's I Am Alive Changes Studios

Ubisoft's I Am Alive Changes Studios

French publisher Ubisoft has moved development of the upcoming adventure game I Am Alive from independent Paris developer Darkworks to internal studio Ubisoft Shanghai.

A statement from Ubisoft on Friday reads, "In order to respect the new launch date for this ambitious title, and Darkworks having other obligations, we have mutually decided to complete development of I Am Alive at Ubisoft Shanghai, as the two studios have collaborated on aspects of the title over the past year."

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