We're working on rebuilding MLC School in Sydney, Australia, with project partner architects BVN Architecture. Part of our exploration has looked at the role of the Seven Spaces in rethinking the learning that might take place, and what effect that will have on the space.
Here's a fun example of simple 'secret' space that I'd love to see more of in school. Wouldn't it be great if the physical space of learning remained one where there were always surprises, beyond the first week of entry to the institution, surprises that might take students several years to discover, which they would want to keep secret for future generations to also have fun with?
We often talk about building in more curiosity to the learning of our young people. Their building is a great place to start that:
Secret Passageway Switch
Use to activate a secret passageway (or turn on a lamp). When placed in a bookshelf, this electrical switch uses your favorite hard-bound book, without damaging it, to conceal its true function.
In September I gave my first (and maybe last!) TEDx talk in London, on something I believe passionately about, and something I do not believe we're getting right, at scale, in schooling.
It's a linguistic nuance that requires significant changes in a teacher's pedagogy, approach, way of thinking and way of of collaborating. It's a change that we're enjoying working through with hundreds of educators on at NoTosh, throughout Australia, the Far East, Europe and, from next year, the USA.
Not on the video, now released by TEDx, is the pledge I was asked to make:
I pledge over this next twelve months to help 10,000 young people discover a problem-finding curriculum, through the development of confidence and skills in their teachers.
Well, with some help from some friends, we did manage to get 10,000 young people discovering a problem-finding curriculum: and we did it in 21 days.
We're working every week now with schools across the world in building The Design Thinking School, a pedagogical framework that borrows from enquiry-based learning and problem-solving curricula to bring new meaning and relevance to students, and we're finding that such a framework works regardless of curriculum, country, culture or language. In independent schools with parents wanting top marks, in city schools where students are disengaged, in suburb schools were students are successful but bored... in every case it's leading to more engaged students and better academic performance, in both elementary and high schools.
I’ve been lucky enough to see our education system from several sides. I’ve been a teacher, an education advisor for government and I’ve worked as a talent spotter for TV companies and digital startups in the creative industries. I’ve noticed something in the way that we teach our young people that has a negative knock-on effect on their very ability later in life to contribute to a creative, sustainable world. With my teams of educators all over the world I’ve also seen the impact of a simple mindshift that every teacher in every classroom can make.
When I worked with the television corporation, my job was to seek out ideas that people had come up with and invest in them. The key: they had to find a problem that no-one else had solved. Out of 3000 ideas, this past three years, I think I’ve recommended about 30 of them. That means that our most creative people have about a 1% success rate in finding problems that need solving.
Currently, the world’s education systems are crazy about problem-based learning, but they’re obsessed with the wrong bit of it. While everyone looks at how we could help young people become better problem-solvers, we’re not thinking how we could create a generation of problem finders.
I’ve discovered just how many per cent of our learners are working in a problem finding curriculum. This summer, I met Simon Breakspear, a young educator from Sydney living in Cambrdige. He told me that the biggest headache he had in his current venture was finding a problem that no-one else had looked at. He went on to point out that he had never had to find a problem like this until this very moment, 25 years into his life. Simon was part of the one percent of us who undertake that bastion of quality learning: a PhD.
Another educator and good friend, Alan November, told me story a little later this summer. He once taught a Community Problem Solving course where, on the first day, he set students the task of finding a problem in the local community that they could then go off and solve using whatever technology they had available.From the front row a hand shot up. “Mr November?” began one of the girls in the class. “You’re the teacher, we’re the students. It’s your job to come up with the problems and give them to us to solve.” This was in 1983.
All our students, their parents and the people teaching them, have been indoctrinated that is teachers who sift through all the things we can learn, find the areas worth exploring, and make up theoretical problems for students to solve. On top of this, most educators believe that it is their job to invent problems at just the right level of difficulty to appeal to every one of the 30 children in front of them.
So we see this disingenuous belief that framing fake problems in different coloured books (the pink ones for the clever kids, the yellow ones for those “who need support”) is the best way to create problem solvers.
It is not.
Teachers, for too long, have actually been doing the richest work of learning for their students. Teachers find problems, frame them and the resources young people can use to solve them. Young people get a sliver of learning from coming up with ideas, based on some basic principles upon which the teacher has briefed them, and the teacher then comes back on the scene to run the whole feedback procedure.
How about something different?
In the classrooms in which I work, students explore the twenty or so themes upon which our planet really depends, immerse themselves in the ideas and information their teachers, peers and whole communities can impart, find the problems they feel are worth solving, theorise which ones will work and then try them out in a prototype. In their world, we don’t just write an essay or create yet another wiki or blog to describe what our idea is, but we actually build the solution to the problem with our own hands – in this case, these seven year olds built the world’s youngest TEDxKids event, and talked about their research and solutions to some of the world’s most pressing – or simply most interesting - problems. Do animals talk? Do babies have a secret language? Which cancer should we invest in curing first? Why do slugs needs slime?
Others in a Brisbane primary school we’re working chose to explore living for 24 hours without technology to immerse themselves not just in what makes technology so vital, but also the challenges and problems to our wellbeing that technology brings.
It takes courage for a teacher to let go of the reins of learning sufficiently to inspire problem finding where no textbook, teacher or standardized test knows the answer, where the teacher’s voice is but one of 30, 300 or 3000 others chipping in, guiding, coaxing and coaching through the ether. But this kind of learning surpasses the depth of thinking demanding by any traditional textbook, teaching or standardized test.
I began with a story about my friend Alan’s class, his students protesting that “he was the teacher, and they were the students”. Well, he persisted. After a year of problem-finding, those students insisted on the school opening up over the summer vacation so they could continue to find problems and solve them. When a new computer arrived, a student broke into school over the vacation – he didn’t break in to steal the computer, but to practice coding it. It’s rare we hear of students breaking into school to learn. But, I guess that’s what Problem-finding does to people.
For the past year I've been pushing educators we've been working with on The Design Thinking School to get a copy of Prof Guy Claxton's book, What's The Point of School. If ever you've wondered what about the rationale behind the way we currently do things, and what might be a suitable response to the objections of what's being proposed by people like us, then this is a good place to start.
I've summed up the key points for me, along with some of my own commentary, in this post.
In the book, he summarises a literature review that looked at, what he terms, The magnificent eight qualities of powerful learners:
From this, he has also summed up what the research tells us about the reasons we want to learn:
If the only thing we asked teachers to do was to balance their planning, teaching and student learning success against these "three Rs and three Cs", then we'd be doing well each and every day, no questions asked.
Of course, there are always detractors of anything that challenges the status quo of "the curriculum says this", "the exams require that". To this, Claxton retorts: how many of the status quo assumptions have actually been tested against research, and how many of the detractors have themselves read the research if it even exists?
To this point: Research shows that old-fashioned teaching of grammar has been ineffective even in terms of developing pupils' practice literacy. A large-scale review from the University of York in 2005 found no evidence that teaching the parts of speech, noun phrases, relative clauses and so on helped 5-16 year olds improve the quality of their writing:
"Predictably, the traditionalists retaliated to this attack on one of their most cherished beliefs by ignoring research and reiterating their articles of faith.
'Children have to learn the basics and grammar and syntax before the can develop their writing', thundered Nick Seaton, chairman of the campaign for Real Education'. 'A knowledge of grammar must always come before creativity."
And blind faith and bombast must always come before a weighing of the evidence, apparently."
(cf Richard Andrwe, Carole Torgerson, Sue Beverton, Allison Freeman, Terry Locke, Graham Low, Alison Robinson and Die Zhu, 'The effect of grammar teaching on writing development', British Educationa; Research Journal, 2006, 32 (1), pp.39-55)
Good results versus engagement
The research shows that the former is surpassed by the latter. Schools should always be about engagement first and foremost. (Chris Watkins, International School Improvement Network, 2001: learning about learning enhances performance.)
Students need to be encouraged to get into the habit of questioning those founts of "correct" knowledge: textbooks' purpose is to be used as the subject of the following questions:
What do you do to show you're learning?
For 10 years I've been encouraging teachers to keep a learning log, online preferably to share their practice. It's often met with complaints of time to do this, or "who wuld be interested", but for me sharing one's learning is amongst the most important work of the teacher.
Peter Mountstephen in Bath, plays a new musical instrument - badly - at the beginning of every school year and then learns how to play it better throughout the year. Students don't just see him learn - they hear him, warts and all. Who's modelling learning about learning to our children? And what's the effect on learning when adults do, publicly, show their learning?
Public learning logs or learning leaderboards celebrate people who are at the edge of their own learning. Not comparative to others in the class, but how much they have improved on their own learning, into new, uncomfortable places.
A "Riskometer" - or Traffic light systems to let learners show how much risk they feel they are taking - allows teachers to make informed judgements about how hard a kid feels they're pushing themselves.
This sort of self-benchmarked formative assessment is much more motivating than moving up and down a class list or league table. (W. Harlen and R. Deakin-Crick 'A systematic review of the impact of summative assessment and tests on students' motivation for learning', Research Evidence in Education Library, EPPI Centre, Social Science Research Unit, London, 2002.)
The Could Be Curriculum
Learning about learning is a bit more fake when the teacher knew the answers all along. What about a ‘Could be’ curriculum instead of an ‘Is’ curriculum. What about thinking like scientists instead of being taught what scientists discovered?
Learning through an authentic (to the student) challenge avoids the conundrum we hear in many a classroom" “What are you learning? Page 38, sir”. WALT (What Are we Learning Today) needs to be negotiated. not decided in the lesson plan of the teacher and 'shared' at the beginning of a lesson.
Students in one classroom were noted as not putting their hands up when they were stuck or asked "does anyone have any questions?" as they felt you "had to know the answer to the question you were going to ask".
To get around this, matching the creative process of Design Thinking where learners need to start further back in a broad topic, Claxton suggests that teachers instead design "Wild Topics of 'Plores'", areas for exPLORing. This is what we do in our Design Thinking School.
The goal is to explore genuine knowledge making, not regurgitation of consumed transmission. Well designed challenges (quite tight with flexibility) increase attainment, motivation and skills of learning about learning, as well as covering the content. (Jo Bealer, Experiencing School Mathematics, OU Press, Buckingham, 1997)
Battling with duplication
When a subject justifies itself first and foremost on which learning muscles it flexes, then, if another does it better, why duplicate? (e.g. maths/science, French/English).
This excerpt reminds me what St George's School for Girls has been doing with its Curriculum Wall:
Developing empathy
Experiment with building mental models of how someone else would have approached a problem (How would Mahatma Ghandi have approached global warming?)
Buy the book - it'll be by your side for a long time.
Pic: Bored by Matt
In his latest TED Talk, Malcolm Gladwell tells The Strange Tale of the Norden Bombsight, where the US Government spent billions on a technology that didn't solve the real problems of the people using it (bombers had huge accuracy with the machine but this was rendered useless by clouds), and was used for solving problems that didn't exist, too (perfect sighting on a nuclear bomb is not an essential).
Basically, we see governments and institutions continually inventing sights that can finding the pear barrel 20,000 feet below, even though we don't need it. We continually seek solutions to the wrong problems, at great expense, and build things we, and the users of the things, don't need. And finally, we have developed a strong capacity for building success around the wrong metrics to justify our bold, but wrong, decisions.
Sound familiar?
What would happen if, instead of creating this generation of problem solvers, people who can solve imaginery theoretical pseudo problems really well, we helped carve out a generation of curious continual learners who want to find the next great genuine problem that needs solving?
20 years ago if you wanted to win a Formula 1 Grand Prix race, you got yourself a good car and a good driver. Today, you need a team of scores of computer scientists, engineers and mathematicians, analysing your car's computer eveyr millisecond of every lap: without this data harvesting and analysis you will not win a race.
Today's cities, says, Ratti are heading the same way, and many are getting there already. Having placed billions of data connections in our cities over the past few years, cities are beginning to talk back to us, as the artefacts in MoMa's Talk To Me Exhibition show. And it's important that we harness this. Cities currently take up:
Managing cities based on cell phone use
During the World Cup final Ratti's team at MIT's Senseable City Lab saw how cell phone use matched the to and fro of people around the match itself and in cafés and homes around a city. How could this data be used to provide better information to public transport, buses and taxis?
How could rainfall be better predicted, but data on that be provided to taxis on the ground to better ship people around the city - the very question solved by Ratti's team in Singapore:
Tracking Waste
We spend so much energy in our cities and corporations sourcing the goods that make our products, but we know very little about where the waste from our products ends up. Here, harnessing data from pervasive geo-location-aware tags on 3000 products, Ratti's team were able to see the extent to which our waste travels around the world and back. Using this data, could our city fathers and corporations design better waste solutions, not just better sourcing solutions?
Planning a great response to great (and pervasive) data
Analysing data reveals stories - in a telecoms example in the United Kingdom Ratti's team looked at the two connections made with every network communication. This helped redraw the map of Great Britain, with Scotland the first, most clearly marked out communicative community, but with countries like Wales split in two, north and south, and the epic-centre of the echo chamber that is London-London communication clearly marked out:
This analysis of data can therefore suggest to us several things, and reveal the communities around which we might want to build specific services, which often don't match the "official" boundaries marked out by politicians. Something for Scotland will, naturally, be very different for something based around the communication habits of someone in London or Wales. More on the analysis process can be seen in this video and the research paper:
The Copenhagen Wheel - helping individuals to help the community
And how can data be harnessed on a level much more "on the ground", by citizens? The Copenhagen Wheel was a creation from the MIT Senseable City Lab, which makes life easier for the cyclist but uses their efforts to provide information about the city that can be used to help everyone:
It transforms ordinary bicycles quickly into hybrid e-bikes that also function as mobile sensing units. The Copenhagen Wheel allows you to capture the energy dissipated while cycling and braking and save it for when you need a bit of a boost. It also maps pollution levels, traffic congestion, and road conditions in real-time.
Conclusions (and questions that remain!)
This talk was the opening keynote at Smart City Expo in Barcelona, Spain, where I'm giving a talk on how we can harness design thinking to better involve our communities, and our children, in building better cities.
Walking back from dinner in Brisbane last week, Tom and I spotted something brilliant: mistakes. Lots of them.
A group of a half dozen streetdancers were practicing the hard stuff, and it's the part of streetdance that we never see. To get really good at something, you have to practice the hard stuff, not just rejoice in the cool, do-able, 'easy' parts. You have to prepared for a fall, and for your friends laughing at your expense!
Tom had the (Dutch?) courage to go and start asking some questions while I set up the tripod, and Paul, leader of the crew, came over for a chat that he allowed us to record. In it he reveals just how much hip hop practice is a genuinely superb example of formative assessment in action. I don't think he had read Dylan Wiliam's Inside the Black Box, but he might as well have done. Here, you can see talented dancers somewhat hiding away in the dark of a vestibule, practicing the bits they don't want anyone to see. It's a great example of where not having an audience is incredibly important, or at least, only having an audience that one can trust.
You can listen to the interview for yourself, but listen out for these key points:
Meanwhile, Céline Azoulay-Lewin Facebooked me the video clip of a teacher, Sam Seidel, who, with a group of demanding students in a juvenile prison, found that Hip Hop was the key passion they shared, the key mechanism not only of engagement, but in turning these young people who had been told they were at society's bottom rung into responsible leaders with something worth sharing. He asks: what can educators learn from hip hop?
He points out:
Well, only partially true. While researching out a seminar on digital stories I thought I'd plug into Google's ngram viewer, looking at how vocabulary has evolved in the millions of books digitised by Google since the 1800s.
My first search was on ICT. Surprisingly, ICT is not a new phrase, and the C in ICT may not have been added as late as the 1990s but as far back as 1800. My question: "what did ICT mean back in 1800?"
Another interesting search, suggested by Tom, was "teaching,learning". Isn't it fascinating to see how learning has always been more important to authors than teaching. You can even see the industrial revolution kicking in, where teaching streaks ahead. Finally, the progressive movements of the 60s bring learning back to the fore. I wonder what the next 20 years hold for the balance of learning and teaching.
I'm running a workshop on digital storytelling this next two days at Taipei European School, Taiwan, and Tom introduced me to Plot Device, the ultimate vid featuring, I think, every plot device you could ever come across in a film clip.
So, here's my challenge. Can my audience of occasionally faithful readers help decipher each and every one of the plot devices in this clip? Answers in the comments, below (and try to write the time of the device beforehand: e.g. 06:09 Sci-fi, Independence-Day-like invasion with flared video.
Paula Cohen, from Los Angeles, has the kernel of an art project idea for her class. When she told me about it, it felt like an augmented reality twist might make it come true. I can see the concept, but lack the technology skills to see how to pull it off. I'm hoping someone reading this blog might be able to share their expertise and ideas on how to make a living graffiti project come alive. Here is Paula's original email, published with her permission:
I have this project I have been wanting to get off the ground with my students. I was visiting SPARC this summer and it came up of how there is a current ban on murals in Los Angeles going back to some signage legislation that was intended for corporations.
A local drive entails passing a multitude of billboards, many digital, flashing distractive messages and sales. That is when I got this idea to help young people reimagine their communities.
What if they could take a series of digital photos of their communities and through a program like photoshop and deep conversation, they could transform their communities on screen into what they imagined.
For example: lawns could turn into food gardens, billboards could become PSA's and murals, each corner could have a youth center, etc. (Ok, that's my imagination!) Do you have any ideas?
Thank you, Paula
In my mind it's something with Layar that could work best, and I've shared my small selection of AR links with Paula in the hope there's some inspiration in there. But what would you do?