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November 08, 2011

Disgaea 4 bundle only available from indie retailers

Tecmo Koei has taken the unusual step of giving an exclusive bundle to independent retailers. MCV reports that UK indies ordering stock of the game - released last Friday - will receive a figurine of Fuka, one of the game's characters, for each copy. The figure will not be available from major high street chains.
http://www.mcvuk.com/news/read/tecmo-koei-offers-indies-exclusive-bundle/087211
MCV

Tecmo Koei has taken the unusual step of giving an exclusive bundle to independent retailers.

MCV reports that UK indies ordering stock of Disgaea 4 - released last Friday - will receive a figurine of Fuka, one of the game's characters, for each copy of the Nippon Ichi RPG. The figure will not be available from major high street chains.

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EDF: Insect Assault announced for PC

Earth Defense Force: Insect Armageddon will be released on Steam before the end of the year, D3 publisher has announced.
http://www.d3p.us/PressDetails.asp?ID=261
D3 Publisher

Earth Defense Force: Insect Armageddon will be released on Steam before the end of the year, D3 publisher has announced.

The game, released for PS3 and Xbox 360 in July, will be released on Steam with all the console versions' DLC, with four brand-new weapon packs also available for purchase. Steam achievements and cloud saving will also be included.


Zelda anniversary 3DS revealed

Nintendo of Europe has announced a limited edition 3DS console celebrating the 25th anniversary of The Legend Of Zelda. A copy of The Legend Of Zelda: Ocarina Of Time 3D will be bundled with the system, which will be on sale in Europe on November 25.
http://www.nintendoworldreport.com/news/28374
Nintendo World Report

Nintendo of Europe has announced a limited edition 3DS console celebrating the 25th anniversary of The Legend Of Zelda.

A copy of The Legend Of Zelda: Ocarina Of Time 3D will be bundled with the system, which will go on sale in Europe on November 25.


Bleszinski: we can do more with Xbox 360

"It's just a matter of code magic, time and effort," says Epic's creative director.

Cliff Bleszinski, creative director at Gears Of War developer Epic Games, believes there is still room for technical improvement on the Xbox 360 despite the system's age.

Microsoft's console will be six years old in two weeks' time, but in a recent interview Bleszinski told us that was an advantage to developers who, having spent so long getting acquainted with the hardware's architecture, can now focus on better exploiting its capabilities.

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Havok licenses Autodesk UI and lighting tech

Middleware firms Havok and Autodesk have announced a partnership that will mean Havok's Vision Engine offers full integration of Autodesk's Scaleform and Beast technology. The news means the Vision Engine will sport a new UI and support for global illumination, a form of realtime lighting which Square Enix worldwide technology director Julien Merceron told us in August was one of the main graphical improvements still to come on the current generation of consoles.

Middleware firms Havok and Autodesk have announced a partnership that will mean Havok's Vision Engine offers full integration of Autodesk's Scaleform and Beast technology.

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COD Elite struggles to cope with demand

Call Of Duty Elite, the social stat-tracking service which launched alongside Modern Warfare 3 last night, is buckling under the weight of demand. Overnight, several Twitter udpates confirmed that the COD Elite team was aware of, and working to fix, problems brought on by the rush of new signups following Modern Warfare 3's launch.
http://www.callofduty.com/elite/status
Call Of Duty

Call Of Duty: Elite, the social stat-tracking service which launched alongside Modern Warfare 3 last night, is buckling under the weight of demand.

Overnight, several Twitter udpates confirmed that the Elite team was aware of, and working to fix, problems brought on by the rush of new signups following Modern Warfare 3's launch.

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Lionhead "on its knees" before Microsoft buyout

A former member of staff at Fable developer Lionhead has admitted the studio was "on its knees" when Microsoft stepped in and bought it. Speaking to Eurogamer, artist James Duncan said that Microsoft's buyout of Peter Molyneux's studio in 2006 brought "jubilation". It stepped in shortly after Lionhead had laid off 50 staff following the poor performance of games including Black & White.
http://www.eurogamer.net/articles/2011-11-04-microsoft-was-fable-dev-lionheads-saviour
Eurogamer

A former member of staff at Fable developer Lionhead has admitted the studio was "on its knees" when Microsoft stepped in and bought it.

Speaking to Eurogamer, artist James Duncan said that Microsoft's buyout of Peter Molyneux's studio in 2006 brought "jubilation". It stepped in shortly after Lionhead had laid off 50 staff following the poor performance of games including Black & White.

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Peta slams "sadistic" Battlefield 3

Animal rights group People For The Ethical Treatment Of Animals (Peta) has taken EA's Battlefield 3 to task over the killing of a rat in the game's singleplayer campaign. In a German-language press release translated by BF3Blog, Peta writes: "The realistic computer game Battlefield 3 treats animals in a sadistic manner. The game gives players the option to kill a rat with a combat knife in the back in order to then lift it by its tail, then toss it away."
http://bf3blog.com/2011/11/battlefield-3-criticized-by-peta-over-animal-cruelty/
BF3Blog

Animal rights group People For The Ethical Treatment Of Animals (Peta) has taken EA's Battlefield 3 to task over the killing of a rat in the game's singleplayer campaign.

In a German-language press release translated by BF3Blog, Peta writes: "The realistic computer game Battlefield 3 treats animals in a sadistic manner. The game gives players the option to kill a rat with a combat knife in the back in order to then lift it by its tail, then toss it away.

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DC Universe sees huge player growth after F2P switch

The userbase of Sony Online Entertainment's PC and PS3 MMOG DC Universe Online has grown by 1000 per cent since it went free-to-play last week, the publisher has confirmed. SOE president John Smedley revealed ths news on Twitter. The surge in new signups has come at a cost, however, with servers struggling to cope with demand.
https://twitter.com/#!/j_smedley
Twitter

The userbase of Sony Online Entertainment's PC and PS3 MMOG DC Universe Online has grown by 1000 per cent since it went free-to-play last week, the publisher has confirmed.

SOE president John Smedley revealed the news on Twitter. The surge in new signups has come at a cost, however, with servers struggling to cope with demand.

"We apologise for the instability," Smedley wrote on Saturday. "We are reconfiguring our servers for the higher populations and we are working on adding more capacity to our servers. The team is hard at work at the office.

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November 07, 2011

EA exec switches to Funzio

Industry veteran Jamil Moledina has left Electronic Arts and joined social gaming developer Funzio. Moledina, who in addition to being director of business development at EA Partners was also executive director of the Game Developers Conference, is now Funzio's vice president of business development.

Industry veteran Jamil Moledina has left Electronic Arts and joined social gaming developer Funzio.

Moledina, who in addition to being director of business development at EA Partners was also executive director of the Game Developers Conference, is now Funzio's vice president of business development.

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Call Of Duty: Modern Warfare 3 review

One hell of a package.

You can read this review in full in our print edition.

Our Christmas 2011 issue, which is on sale November 22, will include an examination of the way Activision has sculpted its miltary shooter into gaming's biggest brand.

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Retooling Joe Danger for XBLA

Hello Games' Sean Murray on breaking the rules to go multiformat.

Released in 2010, Hello Games' Joe Danger was a PSN exclusive and one of the first games to receive backing from Sony's Pub Fund, which matches development costs in exchange for exclusivity. However, last week the Guildford-based studio announced Joe Danger: Special Edition, a remake of the original with kinks ironed out and some 15 hours of extra content, for Xbox Live Arcade. How did that go down with Sony?

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Konami's profits surge on social success

Konami almost tripled its profits in the six months to September 30 despite falling game sales - thanks entirely to success in the social space. Despite a 46.4 per cent drop in sales of consumer games, Konami's net income rose 174 per cent year on year to ¥11.5 billion (£92.1 million). That discrepancy is almost entirely due to social games, where its revenue more than tripled year on year to ¥16.9 billion (£135.3 million).
http://www.konami.co.jp/en/ir/ir-data/meeting/2011/1104.pdf?ref=knm-e_top
Konami

Konami almost tripled its profits in the six months to September 30 despite falling game sales - thanks entirely to success in the social space.

Despite a 46.4 per cent drop in sales of consumer games, Konami's net income rose 174 per cent year on year to ¥11.5 billion (£92.1 million). That discrepancy is almost entirely due to social games, where its revenue more than tripled year on year to ¥16.9 billion (£135.3 million).

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Join Edge on Facebook

Our Facebook page has reached 5000 likes. If you haven't already, join in the conversation - your comment might even end up in Online/Offline in the magazine.

Our Facebook page received its 5000th like up over the weekend. A hat tip to forumite Owwmykneecap for being that special person.

If you're on Facebook and haven't yet joined in the conversation, head over to our page to have your say. You may even see it featured in the Online/Offline section of the magazine.

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Join Edge on Facebook

Our Facebook page has reached 5000 likes. If you haven't already, join in the conversation - your comment might even end up in Online/Offline in the magazine.

Our Facebook page received its 5000th like up over the weekend. A hat tip to forumite Owwmykneecap for being that special person.

If you're on Facebook and haven't yet joined in the conversation, head over to our page to have your say. You may even see it featured in the Online/Offline section of the magazine.

read more


Hello Games: Sony gave all-clear for Joe Danger XBLA

Platform holder gave blessing to XBLA release despite backing original through Pub Fund; Microsoft bent its own rules, too.

Hello Games says Sony gave its blessing for the PSN exclusive Joe Danger to be released on Xbox Live Arcade, despite having backed its development with its Pub Fund.

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Opinion: Language and legitimacy

Tadhg Kelly explains why we must own the language that’s used to describe videogames.

I decided to write a book. It was a book about the fundamentals of game design and how to approach it that had been brewing in my mind for a long time. As I started writing, I realised that my subject was actually deeper than that; I was writing about what games are, as a medium and an art, and trying to get at the heart of why they tick. I was on a mission.

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Deus Ex sells two million as Square Enix doubles profits

Sales of Deus Ex: Human Revolution helped Square Enix more than double its profits in the six months ending September 30. In total, 2.18 million units of the Eidos Montreal-developed title were sold, accounting for more than a quarter of the publisher's total software sales of 8.4 million.
http://www.square-enix.com/eng/news/pdf/12q2earnings.pdf
Square Enix

Sales of Deus Ex: Human Revolution helped Square Enix more than double its profits in the six months ending September 30.

In total, 2.18 million units of the Eidos Montreal-developed title were sold, accounting for more than a quarter of the publisher's total software sales of 8.4 million. European sales of the game totalled 1.38 million units, with 800,000 copies sold in North America.

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Deus Ex sells two million as Square Enix doubles profits

Sales of Deus Ex: Human Revolution helped Square Enix more than double its profits in the six months ending September 30. In total, 2.18 million units of the Eidos Montreal-developed title were sold, accounting for more than a quarter of the publisher's total software sales of 8.4 million.
http://www.square-enix.com/eng/news/pdf/12q2earnings.pdf
Square Enix

Sales of Deus Ex: Human Revolution helped Square Enix more than double its profits in the six months ending September 30.

In total, 2.18 million units of the Eidos Montreal-developed title were sold, accounting for more than a quarter of the publisher's total software sales of 8.4 million. European sales of the game totalled 1.38 million units, with 800,000 copies sold in North America.

read more


Minecraft passes four million sales

Mojang's indie sandbox, Minecraft, has passed four million sales. The news was revealed in a tweet by studio head Markus "Notch" Persson, and has since been confirmed on the game's official website.
http://www.minecraft.net/stats
Minecraft

Mojang's indie sandbox game Minecraft has passed four million sales.

The news was revealed in a tweet by studio head Markus "Notch" Persson, and has since been confirmed on the game's official website.

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Bioware founders to give BAFTA talk

Ray Muzyka and Greg Zeschuk, co-founders of Mass Effect developer BioWare, are to give BAFTA's Annual Videogames Lecture in London later this month.
http://www.ticketweb.co.uk/user/?region=gb_london&query=detail&event=474171&interface=bafta&referral_id=tw_uk_buyat
BAFTA

Ray Muzyka and Greg Zeschuk, co-founders of Mass Effect developer BioWare, are to give BAFTA's Annual Videogames Lecture in London later this month.

The duo will give their "personal visions for the future of the industry" at BAFTA's headquarters in Piccadilly, London, on November 16. Tickets are available from the source link below for just £6.


Battlefield beats Uncharted in UK chart

Uncharted 3: Drake's Deception failed to take top spot in the UK all-formats chart in its first week on sale, with EA's Battlefield 3 number one for a second week. This has happened before, in 2009 when Uncharted 2: Among Thieves failed to take top spot from another EA title, FIFA 10.

Uncharted 3: Drake's Deception failed to take top spot in the UK all-formats chart in its first week on sale, with EA's Battlefield 3 number one for a second week.

This has happened before, in 2009 when Uncharted 2: Among Thieves failed to take top spot from another EA title, FIFA 10.

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The Adventures Of Tintin: The Secret Of The Unicorn review

Charming, beautiful and packed with too many ideas.

You can read this review in full in our print edition.

Our Christmas 2011 issue, which is on sale November 22, will also feature full reviews and Post Script articles on the season's biggest games, including Skyrim, Modern Warfare 3, Battlefield 3 and Assassin's Creed Revelations.

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Warner Bros confirms Seattle layoffs

Warner Bros Interactive Entertainment has confirmed an unspecified number of layoffs at its Seattle offices. The news was broken by 3D Realms president George Broussard on Twitter, who claimed around 60 staff had been let go from Warner Bros' Seattle operation.
http://uk.gamespot.com/pc/rpg/the-lord-of-the-rings-war-in-the-north/news/6344092/warner-bros-lays-off-around-60-report
Gamespot

Warner Bros Interactive Entertainment has confirmed an unspecified number of layoffs at its Seattle offices.

The news was broken by 3D Realms president George Broussard on Twitter, who claimed around 60 staff had been let go from Warner Bros' Seattle operation.

In a statement, a Warner Bros spokesperson told Gamespot: "As part of the continual review of our business operations and fluctuating market confitions, we have had to make reductions in our WB Games Seattle workforce."


Revenue up, profit down at Zynga

Zynga's profits in the three months to September 30 fell 54 per cent to $12.5 million (£7.8 million) year on year. The slump comes despite an 80 per cent increase in revenue, which rose to $306.8 million (£191.8 million), with the hole in its finances seemingly caused by an increase in staffing numbers.
http://www.sec.gov/Archives/edgar/data/1439404/000119312511296778/d198836ds1a.htm#toc198836_8
SEC

Zynga's profits in the three months to September 30 fell 54 per cent to $12.5 million (£7.8 million) year on year.

The slump comes despite an 80 per cent increase in revenue, which rose to $306.8 million (£191.8 million), with the hole in its finances seemingly caused by an increase in staffing numbers.

read more


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