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September 27, 2011

Square Enix CEO: Final Fantasy "has been greatly damaged"

During a Tokyo press conference earlier today, Square Enix CEO Yoichi Wada admitted that the overwhelmingly critical response to the PC release of Final Fantasy XIV had adversely affected the series itself, saying: "The Final Fantasy brand has been greatly damaged."
http://andriasang.com/comyby/
Andriasang

During a Tokyo press conference earlier today, Square Enix CEO Yoichi Wada admitted that the overwhelmingly critical response to the PC release of Final Fantasy XIV means that "the Final Fantasy brand has been greatly damaged."

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Journey slips to 2012

Thatgamecompany's Flower follow-up, the online adventure Journey, never had a concrete release date, though the initial fact sheet said it would be released this year. In a post on the PlayStation Blog, co-founder Jenova Chen reveals that Journey will now be released next spring.
http://blog.eu.playstation.com/2011/09/27/your-journey-begins-spring-2012/
PlayStation Blog

Thatgamecompany's Flower follow-up, the online adventure Journey, never had a concrete release date, though the initial fact sheet said it would be released this year. In a post on the PlayStation Blog, co-founder Jenova Chen reveals that Journey will now be released next spring.

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Jonathan Blow ready for new consoles

Braid creator admits RAM limitations are likely to prevent The Witness appearing on Xbox 360 or PS3.

Jonathan Blow, the independent developer of lauded time-shifting puzzler Braid, has admitted that his upcoming open-world puzzler The Witness is unlikely to appear on the current generation of consoles.

In an interview, one of the most outspoken independents in the industry tells us that porting The Witness to the ageing Xbox 360 and PlayStation 3 would be too arduous a task given their RAM limitations.

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Bethesda announces Skyrim voice cast

Christopher Plummer, Max Von Sydow and Joan Allen are among the Hollywood actors who will lend their voices to the upcoming Elder Scrolls V: Skyrim, publisher Bethesda has announced.

Christopher Plummer, Max Von Sydow and Joan Allen are among the Hollywood actors who will lend their voices to the upcoming Elder Scrolls V: Skyrim, publisher Bethesda has announced.

Plummer, known for his roles in The Sound Of Music and The Insider, will play Greybeard elder Arngeir. Von Sydow, star of The Seventh Seal, Minority Report and The Exorcist, will voice Esbern, chronicler and agent of the Blades.

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Bethesda and Mojang set for Scrolls court fight

Bethesda Softworks and Mojang will settle their trademark dispute in court, Markus Persson, head of the Minecraft studio, has revealed.
http://twitter.com/#!/notch/status/118644693801250816
Twitter

Bethesda Softworks and Mojang will settle their trademark dispute in court, Markus Persson, head of the Minecraft developer, has revealed.

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Renegade Ops review

Avalanche brings its brand of grand scale and fabulous pyrotechnics to '80s arcade action.

During Renegade Ops' first moments, it's tempting to think you're in Panau. The opening level's shimmering sea, perfect beaches and lush foliage sell the game as a sort of top-down Just Cause 2; the return of developer Avalanche's signature explosions merely reinforces that feeling. While Rico Rodriguez's adventure was all about his grappling hook, however, the focus here is on bouncy vehicle physics.

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More misery for Game as losses deepen

Retailer's six-monthly losses more than double despite 40 per cent spike in digital sales.

UK retailer Game Group's financial woes continue following today's announcement of its latest fiscal results, which saw losses more than double and turnover fall by over ten per cent.

In the six months to July 31, turnover fell fom £624.6 million to £558.8 million, a drop of 10.6 per cent. Its pre-tax losses rose by almost 140 per cent, from last year's £21.5 million to a miserable £51.5 million.

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Jonathan Blow interview

The Witness and Braid developer on puzzles, freedom, Minecraft and the future of consoles.

For a preview in our issue that is now out in the UK, we sat down with Braid designer Jonathan Blow to play and discuss his new game, The Witness. An surreal and beautiful open-world puzzle game, developed by Blow and a small team of two core developers, it's a fascinating experiment in player freedom and non-linear game design.

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Gordon Freeman playable in Renegade Ops PC

While Just Cause 2 developer Avalanche Studios' top-down vehicle shooter was released on Xbox Live Arcade and PlayStation Network two weeks ago, publisher Sega has remained tight-lipped about the PC version's release date. Until now: Renegade Ops will be available from Steam on October 14.

While Just Cause 2 developer Avalanche Studios' top-down shooter was released on Xbox Live Arcade and PlayStation Network two weeks ago, publisher Sega has remained tight-lipped about the PC version's release date. Until now: Renegade Ops will be available from Steam on October 14.

To make up for it, PC buyers will be able to choose a fifth playable character: Half-Life protagonist Gordon Freeman. Naturally, he'll be driving the Half-Life 2 buggy, and his special ability sees him unleash the Antlions, as you'll see in the video below.

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Zynga gives Google+ a boost with CityVille

While games arrived on Google's social network, Google+, back in August, support from social gaming titan Zynga was limited, with only Zynga Poker available on the service. That has now changed with the launch of CityVille, the most successful social game on Facebook.
http://www.gamasutra.com/view/news/37454/Zynga_Continues_Google_Push_With_CityVille_Release.php
Gamasutra

While games arrived on Google's social network, Google+, back in August, support from social gaming titan Zynga was limited, with only Zynga Poker available on the service. That has now changed with the launch of CityVille, the most successful social game on Facebook.

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Free-to-play FPS coming to PlayStation Home

Sony has announced Bootleggers, a free-to-play FPS due on PlayStation Home before the end of the year. The game will launch as part of a thorough overhaul of the PlayStation 3 social network, which will see Home split into hubs, dubbed "districts", according to genre. Bootleggers will sit in the Action district, with avatars facing off against each other in a basic multiplayer shooter.
http://www.shacknews.com/article/70303/bootleggers-a-free-to-play-multiplayer-fps-playstation-home
Shacknews

Sony has announced Bootleggers, a free-to-play FPS due on PlayStation Home before the end of the year.

The game will launch as part of a thorough overhaul of the PlayStation 3 social network, which will see Home split into hubs, dubbed "districts", according to genre. Bootleggers will sit in the Action district, with avatars facing off against each other in a basic multiplayer shooter.

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Minecraft hits Android Market this week

With its Xperia Play exclusivity deal expired, Minecraft will be available for all Android devices when developer Mojang releases it on the Android Market this Thursday.
http://www.gamasutra.com/view/news/37471/Minecraft_Expands_Android_Device_Support.php
Gamasutra

With its Xperia Play exclusivity deal expired, Minecraft will be available for all Android devices when developer Mojang releases it on the Android Market this Thursday.

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September 26, 2011

Bethesda suffers setback in Fallout MMOG dispute

Long-running Interplay dispute continues as judge denies publisher's request for a restraining order against co-developer Masthead.

Bethesda Softworks was last week denied a request that would have forbidden Masthead from continuing development on the Fallout MMOG.

A Los Angeles district judge denied Bethesda's motion for a temporary restraining order (TRO) against Masthead, the Bulgarian developer which was contracted by Interplay to develop the MMOG, provisionally titled Fallout Online, before Masthead had even had an opportunity to state its case.

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CPDConsolarium: GBL and Technologies loan service for Scottish schools

Over the past few years the Consolarium team has invested in a variety of technical/digital equipment that it wanted to explore in relation to how its effective and innovative use could impact favourably and positively on teaching and learning contexts in settings from 3-18 years. We have been thinking how best we can utilise this [...]

via


CPDConsolarium: GBL and Technologies loan service for Scottish schools

Over the past few years the Consolarium team has invested in a variety of technical/digital equipment that it wanted to explore in relation to how its effective and innovative use could impact favourably and positively on teaching and learning contexts in settings from 3-18 years. We have been thinking how best we can utilise this [...]

via


CPDConsolarium: GBL and Technologies loan service for Scottish schools

Over the past few years the Consolarium team has invested in a variety of technical/digital equipment that it wanted to explore in relation to how its effective and innovative use could impact favourably and positively on teaching and learning contexts in settings from 3-18 years.

We have been thinking how best we can utilise this ‘cupboard of super stuff’ and how it can be out in schools helping teachers teach and children learn rather than not doing that! After some thought we came up with the idea of establishing a loan service that Scottish teachers could access via Glow – this is what we are now calling CPDConsolarium. Based on the excellent leading work of Con Morris and the CPDCentral team we have designed a community of practice that aims to act as the focal point for teachers to share their experiences, successes and challenges in using GBL, game design and other technologies in their practice.

We have an inventory of over 220 assets that can be loaned by any teacher that joins CPDConsolarium. Before they do this they must first of all join the community by filling in the online membership form. Once this is done they can then browse the searchable catalogue and see what resources are available and when they can loan them. If a resource is free then a bid is submitted. This is an important part because we are asking teachers to begin to reflect on how they plan to use the resource, what impact they anticipate on learning as well as what it means for their own professional development in relation to how the Standard for Full Registration is being addressed by their work in this area. Once submitted it goes through an approval process which can involve e-mails, phone calls to the school or Twitter DMs  by myself to the bidder in order to iron out any problems and to get the resource out to schools.

However, any bid that is accepted comes with a blank wiki page dedicated to that teacher and the resource that they have loaned and an expectation that the developing narrative of their experience will be documented and shared with everyone else. Without agreement to this no kit is sent out.

Some of the kit that is available includes:

  • Sets of Nintendo DS, PSP and a wide variety of games
  • 25 Nintendo Wiis and a wide selection of games
  • 20 Sony PS3s with a wide selection of games
  • 15 Microsoft XBoxes with a range of games
  • 10 Macbooks with I Can Animate & I Can Present installed
  • 10 Graphics Tablets
  • 3D mice
  • Class set of iPod Touches
  • A number of sets of 20 PC Xbox360 controllers for Kodu
  • 2 sets of licences for RPG Maker VX
  • Arduino kits
  • Lego Wedo kits
  • Set of GPS devices
  • and much, much more!

Already the community is growing and we have already approved quite a number of sets of kit.

This resource is here for any Scottish teacher who can access CPDConsolarium with their Glow account. It is our resource, for us to use and to help inform each other of our developing practice. Come and join and empty my cupboard of superb stuff!

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Chillingo to publish Radiangames' iOS debut

Radiangames' Luke Schneider has announced that Super Crossfire, his first iOS game, will be published by Chillingo. In a post on the Radiangames blog, Schneider says that Chillingo's wide reach and track record - it published the original Angry Birds and Cut The Rope, and in June announced that its games had been downloaded 140 million times - would mean his first foray onto the App Store would get the maximum possible exposure.
http://radiangames.com/?p=704
Radiangames

Radiangames' Luke Schneider has announced that Super Crossfire, his first iOS game, will be published by Chillingo.

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Bethesda cool on Wii U support

Speaking to Official Nintendo Magazine, vice president of PR and marketing Pete Hines said that, while there was a "possibility" of Bethesda developing for Wii U, the amount of work involved in porting and localising games for multiple platforms presented something of a stumbling block. "It's definitely a possibility for the future," he said. "We'll look at any platform that will support the games we're trying to make, but that's the key thing - the console has to support the game as it is designed."
http://www.officialnintendomagazine.co.uk/30781/skyrim-studio-wii-u-is-a-possibility/
Official Nintendo Magazine

Speaking to Official Nintendo Magazine, vice president of PR and marketing Pete Hines said that, while there was a "possibility" of Bethesda developing for Wii U, the amount of work involved in porting and localising games for multiple platforms presented something of a stumbling block.

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Out There: Boobs in games

If horror can have them, why can't games? Plus, the game in a box and the one that trashes your PC.

"Boobs and horror are like spaghetti and meatballs - they work better together," says Marc Bell at Digital Romance Lab (don't worry, entirely SFW), because it enhances a feeling of vulnerability in the viewer, but games don't seem to deal with nudity anything like as well. He brings out the less than stellar examples of Splatterhouse and Shadows Of The Damned, asking why they fail to make the skin they show mean anything.

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Deus Ex DLC coded entirely in-house

In news that may come as a relief to those frustrated by the boss battles in Deus Ex: Human Revolution, the game's upcoming DLC has been designed and coded at Eidos Montreal. Last week it was revealed that Human Revolution's boss battles were outsourced to Grip Entertainment, whose president Paul Kruszewski admitted that trying to balance the bosses against the game's freeform augmentation system was "brutally hard."
http://www.eurogamer.net/articles/2011-09-23-deus-ex-dlc-includes-new-boss-battle
Eurogamer

In news that may come as a relief to those frustrated by the boss battles in Deus Ex: Human Revolution, the game's upcoming DLC The Missing Link was designed and coded in-house at Eidos Montreal.

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Zelda and Mario hit eShop this week

Nintendo's two most beloved characters arrive on the 3DS eShop this week with the releases of The Legend Of Zelda: Four Swords Anniversary Edition and Super Mario Land 2: 6 Golden Coins.

Nintendo's two most beloved characters arrive on the 3DS eShop this week with the releases of The Legend Of Zelda: Four Swords Anniversary Edition and Super Mario Land 2: 6 Golden Coins.

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Opinion: Gamers should keep level heads

Getting upset about the right things in the right way is the key to moving videogames forward, says Leigh Alexander.

The work of Charles Dickens frequently illuminated society’s dark side. In A Tale of Two Cities, he examined the French revolution – on its face a noble rebellion against a dispassionate, entitled ruling class – and portrayed in kind the ugliness of the bloodthirsty revolutionaries who manned the guillotines. Dickens wanted readers to understand the complexity of rebellion, and that even those who act for just causes can be capable of as much injustice as the institutions they protest.

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EA updates terms of service to forbid class actions

Users forced to waive right to joint lawsuits or trial by jury before playing online or using Origin.

EA, like Sony, has taken advantage of a recent ruling by the US Supreme Court, and updated its online terms of service to forbid disgruntled users joining together in class-action lawsuits.

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Gears Of War 3 tops UK chart

Final part of Epic's Unreal-powered trilogy enjoys the best launch of the year so far.

Gears Of War 3 is the new number one in the UK all-formats software chart, almost outstripping the launch sales of the first two games in the series as the best-selling new release of the year so far.

Codemasters racer F1 2011 enters the chart at number two as Dead Island, number one for the last two weeks, slips to third after its sales fell 54 per cent.

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Console Crysis released next week

Crytek's 2007 PC shooter Crysis will be released for Xbox 360 and PlayStation 3 on October 4, publisher EA has confirmed.

Crytek's 2007 PC shooter Crysis will be released for Xbox 360 and PlayStation 3 on October 4, publisher EA has confirmed.

The game will only be available as a digital download: for 1600 Microsoft Points from the Xbox Live Marketplace, or £15.99 from the PlayStation Store. The 2007 original has been remastered, runs on CryEngine 3 and supports stereoscopic 3D.


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