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August 31, 2011

Persona 4 The Ultimate gallery

Atlus has put development duties into the capable hands of Arc System Works, an appropriate choice given its pedigree of anime-styled fighting games such as Guilty Gear and BlazBlue. Set two months after Persona 4, The Ultimate will feature characters from that game as well as Persona 3. It's due in Japanese arcades next spring, and on PS3 and Xbox 360 next summer.
http://www.andriasang.com/e/blog/2011/09/01/persona_4_fighter/
Andriasang


Hawken trailer

Our latest look at the nine-man Adhesive Games' striking mech combat title comes from last weekend's PAX in Seattle, and shows off the Desert map. Platforms are still to be confirmed, but the team hopes to bring Hawken to Xbox 360, PlayStation 3, and PC.
http://www.hawkengame.com/blog/
Adhesive Games


Gargoyle's Quest review

The Virtual Console return of Capcom's Ghouls N' Ghosts spinoff proves tight platforming is timeless.

It takes something special, these days, to make a Game Boy game worth playing – what was once a marvel now looks like black and white television. Or to be more blunt, many of the machine's classics don't play so well these days, or at least that's what you can infer from Nintendo's drip feed on Virtual Console. 

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Videogame History Museum passes funding target

Kickstarter project passes $30,000 goal with days to spare, but organisers say: "This is just the beginning."

The curators of a proposed Videogame History Museum in Sunnyvale, California, have successfully raised sufficient funds to get the project off the ground through crowdfunding website Kickstarter.

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Take-Two sued by QA tester

The suit, brought by one Aaron Martinez, accuses Take-Two subsidiary Visual Concepts of failing to pay testers for all the hours they worked, or provide the required rest and meal breaks. Take-Two denies the allegations, but as Martinez is seeking class-action status for his suit, the publisher has written to former employees to inform them they may be contacted by the plaintiff's legal team.
http://www.neogaf.com/forum/showpost.php?p=30505619&postcount=1
Neogaf


New Xbox 360 Onechanbara revealed

Siliconera reports that D3 Publisher is at work on Onechanbara Z: Kagura, set for a Japanese Xbox 360 release before the end of the year. The new game ditches series protagonist Aya in favour of vampire sisters Kagura and Saaya.
http://www.siliconera.com/2011/08/30/onechanbara-z-kagura-stars-vampire-sisters/
Siliconera


Inaba denies Bayonetta 2 reports

Platinum Games producer Atsushi Inaba has taken to Twitter to deny rumours of an imminent Bayonetta 2 announcement. The source of the rumours was Hideki Kamiya, who had responded to a fan who had asked about a sequel, saying: "This week…in a game magazine." Inaba said: "There is no such announcement," and went on to explain that Kamiya's followers should bear in mind that his jokes sometimes "push the limit," as Andriasang puts it.
http://www.andriasang.com/e/blog/2011/08/31/no_bayonetta_2_news/
Andriasang


Star Wars Galaxies fan site hacked

The group behind the hack on SWGalaxies.net is ObSec, which according to VentureBeat is a small collective with sympathies for LulzSec and AntiSec. Some 21,000 email addresses and 23,000 passwords were taken in the attack and subsequently posted online.
http://venturebeat.com/2011/08/30/hackers-steal-21000-mostly-weak-user-passwords-from-star-wars-game-fan-site/
VentureBeat


Zynga announces Adventure World

Imminent launch of latest Facebook game a welcome distraction from rumoured IPO woes.

Zynga has announced Adventure World, its latest social game for Facebook, as the company returns to what it does best with its IPO plans apparently put on hold.

Little has been revealed about the game, which draws heavily on the look of the Indiana Jones films and invites players to "explore exotic lands, solve ancient puzzles, and bring your friends along for a ride."

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Daily links: August 31

Metal Slug in real life, women fighters in reasonable armour and the return of Kevin Butler.

Levelling up - that's what games are about, right? Not necessarily, says designer Keith Burgun. It should introduce strategic depth. And he should know - He designed superlative iOS RPG 100 Rogues. His point - levelling up often conflicts with players' rising skill, creating a less challenging experience over time. His solution for some RPGs: what if levelling up lends both positive and negative effects, encouraging players to employ new strategies?

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Playdead has bought itself back from its investors

Founders and management cash in on success of Limbo to reach closer to true independence.

Working with investment banking consultant GP Bullhound, the Copenhagen-based developer has bought itself back from its shareholders.

"We are really happy about how it turned out even though the cost was higher than we had hoped," CEO Dino Patti told us. "The process was very educational and this is a big step on our way to become fully independent."

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Tiger Style reveals Lost Mars

Edge columnist Randy Smith's micro development studio Tiger Style, which he runs with David Kalina, has revealed Lost Mars, its follow up to the fantastic Spider: The Secret Of Bryce Manor. Apparently part Metroid, part 1970s-era sci-fi films and part gardening, Lost Mars is being made for iOS and being shown off at a live demo event in Austin, Texas, on September 4. Details are through the source link, and see screenshots in our gallery below. Spider, which was Tiger Style's first game, was one of iOS' first gems - expect a similarly great blend of action and story from Lost Mars.
http://blog.tigerstylegames.com/post/9590189512/this-weekend-were-doing-a-live-demo-of-our-new
Tiger Style


Yakuza 5 announced

Toshihiro Nagoshi's announcement of Yakuza 5 comes with news that Sega has set up a dedicated Yakuza Studio, the first product of which will be Binary Domain, the thirdperson shooter that is due next February. Sega has only just approved Yakuza 5, Nagoshi told Famitsu, and the team has found a way to continue the series despite the devastation wrought on Kamurocho by the zombie infestation depicted in Yakuza Of The End. Also announced was Yakuza Black Panther 2 for PSP, which will feature four extra characters in addition to Tatsuya, the original's protagonist, as well as a return to the fictional Osaka district of Sotenbori, which featured in Yakuza 2.
http://www.andriasang.com/e/blog/2011/08/31/nagoshi_on_yakuza/
Andriasang


Unity Awards finalists announced

Unity Technologies has whittled down "an extensive and stellar list of games" and selected finalists in seven categories: Student, Non-Game, Cross-Platform, Graphics, Gameplay, Grand Prix and Community Choice. The awards will take place during the Unite 11 conference in San Francisco at the end of September. For the full list of finalists, follow the source link below.
http://unity3d.com/awards/finalists
Unity


Stephen Merchant not sure he can face more Portal voice work

In an interview with FMV, the voice of Portal 2's Wheatley said he found the work so tiring he wasn't sure he could do it again. "It seemed like a fun thing to do, but in actual fact it was one of the most tiring things I've ever done," he said. "I was standing in a recording booth shouting down imaginary corridors and falling out of make-believe ceilings. For hours at a time. And I really wanted to do a good job so I was shouting and screaming and leaping about. The thought of doing it again seems so daunting I'm not sure I can face it." Despite the extertion, Merchant added that he was "thrilled people have enjoyed the game so much."
http://www.fmvmagazine.com/?p=1096
FMV


Atlus announces Persona 4 Vita and Arc-developed fighting game

It's been a while since Atlus has said much about its plans for the Persona series, but with Team Persona's work on Catherine complete things are becoming a little clearer. Persona 4 is to be remade for PlayStation Vita under the name Persona 4 The Golden, with extra features including a new character and more voice acting, and "basic preparations" for development of Persona 5 have been completed. Most surprising is the announcement of Persona 4 The Ultimate, a 2D fighting game set two months after Persona 4 and developed by Guilty Gear and BlazBlue studio Arc System Works. The game, which will feature characters from Personas 3 and 4, will hit arcades next spring, with Xbox 360 and PS3 versions to follow in the summer.
http://www.andriasang.com/e/blog/2011/08/31/persona_developments/
Andriasang


August 30, 2011

Child Of Eden bundled with Kinect

Microsoft has announced plans to bundle a downloadable copy of Tetsuya Mizuguchi’s musical shooter Child Of Eden with the current Kinect hardware offering, which includes Kinect Adventures. Launching in all Xbox Live regions excluding Japan, where Child Of Eden has yet to be released, the new bundle will begin appearing in stores next week for the same price as the existing one, “available in limited quantities and while supplies last”. While Child Of Eden is also playable with a traditional Xbox 360 controller, it is widely regarded as a highlight of Kinect’s software line-up. Our review, which you can read through the link below, labelled the game “a convincing example of how motion control can breathe new life into a niche genre” and, “more than that, a masterclass in audio design and the emotive power of CG imagery”.
http://www.next-gen.biz/reviews/child-eden-review
Child Of Eden review


Nokia developer network hacked

Nokia temporarily closed its developer network after it was hacked and user information compromised. The company said members' personal information including dates of birth, email and Skype addresses may have been stolen, but that no credit card details were taken. "A database table containing developer forum members' email addresses has been accessed, by exploiting a vulnerability in the bulletin board software that allowed an SQL Injection attack," the company said. "Initially we believed that only a small number of these forum member records had been accessed, but further investigation has identified that the number is significantly larger.”
http://www.bbc.co.uk/news/technology-14706810
BBC


Google shutting social developer Slide

Google has confirmed plans to close social game and apps developer Slide. Acquired for around $200 million a little over a year ago as part of what was then speculated to be wider efforts to build Facebook rival Google+, the studio was formed in 2005 by PayPal co-founder Max Levchin, who is to leave Google. Slide-created apps and games like SuperPoke! Pets, Top Fish and Photovine, the last of which was only released last week, will reportedly be retired over the coming months. “Max has decided to leave Slide and Google to pursue other opportunities, and we wish him the best,” a Google spokesperson told AllThingsD. “Most of the team from Slide will remain at Google to work on other opportunities.”
http://allthingsd.com/20110825/max-levchin-to-leave-google-as-slide-is-shut-down/
AllThingsD


THQ Digital Warrington vets form new studio

A trio of senior staff members recently made redundant when THQ Digital Warrington closed its doors have established a new UK games outfit based in the North West. Founded by Digital Warrington senior concept artist Paul Dolan, studio graphic designer Donna Jennett and art director Stuart Jennett, Alien Apple Studios will offer a range of concept design services from vehicle, character, environment and UI design through to product branding, Develop reports. “It’s exciting times for studios like us, in the games industry especially there is a long-term change in the production model starting to emerge with outsourcing becoming the norm,” said Jennett. “As well as the big publishers there’s also a boom in small independent studios again that hopefully we can provide for. We’ve already had some amazing interest, we’re a strong team with a lot of skills and imagination to offer and I’ve every confidence for Alien Apple Studios' future.”
http://www.develop-online.net/news/38530/Second-studio-surfaces-after-THQ-UK-closure
Develop


Sega announces Rhythm Thief & The Emperor's Treasure for 3DS

The publisher announced Rhythm Thief earlier this month in its Japanese guise, which translates as Rhythm Phantom Thief R: Inheritance of the Emperor Napoleon, but has confirmed a western localisation - and, thankfully, a shorter name - in a press release this afternoon. The game casts players as Raphael, the titular thief, on a quest to discover the truth behind his father's disappearance in Paris with a blend of puzzle-solving and rhythm action. While the visuals may draw inspiration from Level-5's Layton series, the sight of a three-man dance team on a Nintendo handheld brings to mind Inis' DS classic Osu! Tatakae! Ouendan, which can only be a good thing. Rhythm Thief will be released for 3DS - with multiplayer and StreetPass support - early next year.
http://www.sega.co.uk/news/?n=5300
Sega


Facebook: we're an opportunity, not a threat

Sean Ryan says publishers can help Facebook gaming mean more than just FarmVille.

Facebook has insisted that the surge in popularity of social games presents an opportunity, not a threat, to traditional game companies, and called on them to bring their "sophisticated" wares to the social network.

Speaking to MCV, Facebook's global head of game partnerships Sean Ryan said that there was already evidence that the tide was beginning to turn, with a host of big publishers noticing, and making inroads into, opportunities in social gaming.

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Driver San Francisco review

Ubisoft Reflections has just upshifted the rules of racing.

There have been concept car games, but could this be the first high-concept car game? Ubisoft Reflections’ Driver San Francisco is given a ludicrous but ultimately rather brilliant twist – a narrative crutch for extravagant mechanics that’s no less weird than the metaphysical premise of Life on Mars or Quantum Leap.

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XBLA Radiant Silvergun dated

Developer Treasure's website confirms that the long-awaited Xbox Live Arcade release of its beloved Saturn shooter will launch on September 14, costing 1200 Microsoft Points. We've contacted Microsoft to ask if that's a worldwide release date, and will update when we hear more.
http://www.treasure-inc.co.jp/index01.html
Treasure


Eight-year-old fighting game player gets sponsored

It's not every day that a player who only makes the top 48 at a fighting game tournament finds a sponsor, but The Traveling Circus has made an exception for Noah Solis. And little wonder: the player who won over the crowd at the Evolution Championships earlier this month is just eight years old. "I went with TTC as my sponsor because they treat me good, they are nice people, they give me hope in my future, and they believe in my ability," Solis said. "I like their name. They are nice to me, my dad is comfortable with their character and my brothers approve." Solis is in esteemed company at TTC - it also sponsors Taiwanese Street Fighter player Gamerbee, and Japan's Tokido - and as well as arranging travel to tournaments TTC is to release a line of Noah clothing, some of which will be designed by the boy himself.
http://www.gameinformer.com/b/news/archive/2011/08/27/at-the-age-of-8-noah-quot-the-prodigy-quot-solis-lands-enviable-job.aspx
Game Informer


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