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June 13, 2011

Facebook nears 700m users but growth is slowing

Despite reaching 687 million users at the start of this month, Facebook's growth has slowed for the second month in a row. In May, it grew by 11.8 million overall, compared to April's 13.9 million and March's 21.5 million. The social network lost around 6 million US users during May, totalling 149.9 million at the end of the month. Canada also fell by 1.5 million, while UK, Norway and Russia lost over 100,000 each. The biggest gains were made in Mexico, growing 11.7 million (+1.7 per cent) and Brazil, growing 1.9 million (+10 per cent).
http://www.insidefacebook.com/2011/06/12/facebook-sees-big-traffic-drops-in-us-and-canada-as-it-nears-700-million-users-worldwide/
Inside Facebook


Tomb Raider gallery

Lara Croft's return is marked by a darker art style that brings things bang up to date, but still retains a soft spot for the series' past: “It’s an origin story,” says Crystal Dynamic global brand director Karl Stewart in our preview of the game. “That’s something we’ve never had before. It’s about keeping the character but taking it in new directions. It’s taking those iconic things and looking at them through the filter of survival.”
http://www.next-gen.biz/features/tomb-raider-preview
Tomb Raider preview


Tomb Raider preview

Lara's latest outing is more than a reboot, it's a rebirth.

In the early days of the project, when there was little else to go by, the team at Crystal Dynamics rallied around a single sentence: ‘You think you know me’. It 
was stark yet evocative, an elegant reminder 
of just how much work lay ahead.

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Microsoft updates WP7 APIs for Android ports

Firm pulls the same trick it did to encourage iOS ports in April: "We've added Android to the Windows Phone API mapping tool to help developers find their way around the Windows Phone platform," reads a post on the Windows Phone developer blog. "Think of the API mapping tool as being like a translation dictionary. For example, let's say that you're planning a vacation to France. Since you don't speak the language, you’ll bring a pocket travel dictionary.”
http://windowsteamblog.com/windows_phone/b/wpdev/archive/2011/06/09/leveraging-your-android-development-expertise-to-build-windows-phone-applications.aspx
Microsoft


Bleszinski: Industry should embrace hackers

Speaking at E3, Epic Games' Cliff Blezsinski pointed to Kinect Fun Labs as evidence that the industry's attitude to hackers and homebrew developers is changing. "I was on a panel with Kudo [Tsunoda]," he said. "He was saying they're embracing a lot of the homebrew and hacker stuff that's going on with Kinect. Generally speaking, when it comes to hackers, you want to embrace a lot of what they are doing instead of fighting it. I think the industry is slowly learning that."
http://www.gametrailers.com/video/e3-2011-gears-of-war/715193
GameTrailers


Molyneux bemoans Fable "mistake"

Tells OXM of his regret at attendees of Microsoft's E3 conference inferring that Lionhead's Kinect title Fable: The Journey was on rails: "I made an horrendous mistake on the press demo of taking out the navigation allowing players to move. I'll just state on record now that Fable: The Journey is definitely not on rails."
http://www.oxm.co.uk/30071/news/molyneux-fable-kinect-demo-a-horrendous-mistake/
OXM


Lulzsec to attack Bethesda?

Prolific hackers turn their attention from the NHS and IMF, hinting at an attack on the Brink publisher and parent company Zenimax: "Big lulz coming up in the near future. Time to show these bitches how it's done."
http://twitter.com/#!/LulzSec/status/79944355640643584
Twitter


Mastering the puppet

Steven Poole wonders who's really in control: the player, or the game?

You’re a slave to love, the grind, or 
’80s metal, sure – but are you also a slave to videogames? It’s a familiar critique (“You’re not playing the game; the 
game is playing you”), but one that seems increasingly to the point. Take the fashion 
for motion control. If you are sprawled at princely ease, pressing small buttons to 
achieve dramatic effects, then you are in command.

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Develop conference programme announced

Full line-up revealed ahead of next month's conference.

Organisers of Brighton's Develop conference have announced the programme of events for this year's conference.

The main conference runs across seven themes, or tracks - Design, Coding, Production, Business, Evolve, Art and The Den. As we reported last month, a keynote address will be given by Mick Hocking of SCEE, in which the head of Sony's worldwide studios stereoscopic 3D team looks at the first year of 3D gaming on PlayStation 3.

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Develop conference programme announced

Full line-up revealed ahead of next month's conference.

Organisers of Brighton's Develop conference have announced the programme of events for this year's conference.

The main conference runs across seven themes, or tracks - Design, Coding, Production, Business, Evolve, Art and The Den. As we reported last month, a keynote address will be given by Mick Hocking of SCEE, in which the head of Sony's worldwide studios stereoscopic 3D team looks at the first year of 3D gaming on PlayStation 3.

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Charles Cecil awarded MBE

Broken Sword creator is named a Member Of The British Empire in Queen's birthday honours list, and tells Develop: "I have had the privilege, and good fortune, to have been creating computer games since the inception of this extraordinary industry, and am profoundly honoured to now be awarded an MBE."
http://www.develop-online.net/news/38000/MBE-for-Charles-Cecil
Develop


3DS sells a million in Japan

Nintendo's latest handheld reaches milestone 13 weeks after launch - significantly more than the eight weeks it took both the DS Lite and DSi to reach a million sales.
http://www.andriasang.com/e/blog/2011/06/13/3ds_million_sales/
Andriasang


Duke Nukem Forever tops UK chart

LA Noire knocked from top spot by Duke's belated return.

It's taken him 14 years of development hell, but Duke Nukem is back on top of the UK all-formats software chart with Duke Nukem Forever.

The Take-Two shooter knocks another of its games, LA Noire - which had occupied top slot for three weeks - back into second place, with 505 Games' Zumba Fitness rising one place to third.

PS3 sequel Infamous 2 is the week's second-highest new entry at fourth, with THQ's Red Faction: Armageddon making its debut in eighth place.

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Nintendo and Epic Games hacked

Unreal Engine firm admits loss of personal data; Nintendo shuts websites down due to "possible phishing threat."

Nintendo and Epic Games have joined the growing ranks of videogame firms whose websites have been hacked, with the Club Nintendo website currently offline and Epic briefly taking down its websites and forums.

Epic admitted it had been attacked on Friday, with founder Tim Sweeney explaining: "The hackers may have obtained the email addresses and encrypted passwords of forum users. Plaintext passwords weren't revealed, but it's possible that those passwords could be obtained by a brute-force attack on the encrypted passwords."

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June 12, 2011






June 10, 2011

E3 2011 round-up

Here’s our round-up of the biggest announcements from E3 2011.

For all of our coverage from the event, visit the E3 topic page.

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E3 2011 round-up

Here’s our round-up of the biggest announcements from E3 2011.

For all of our coverage from the event, visit the E3 topic page.

read more


The Land of Me in Dundee: Building dens in Templeton Woods

Some months ago we began a pilot project in three local authorities using a resource called The Land of Me. At one of the early meetings in Dundee we met Bernadette Donald from Wallacetown Nursery and she talked about how she planned to use this resource to help support teaching and learning in her setting. Bernadette talked about the opportunities that can arise from the context of this resource, particularly in relation to taking the children outdoors. This aspiration to take learning outdoors resonates very loudly with the aims of Curriculum for Excellence. Part of the rationale that can be found in Curriculum for Excellence through Outdoor Learning states that:

Outdoor learning experiences are often remembered for a lifetime. Integrating learning and outdoor experiences, whether through play in the immediate grounds or adventures further afield, provides relevance and depth to the curriculum in ways that are difficult to achieve indoors…it signposts ways for teachers, educators and their partners to plan for and use the outdoor environment to provide imaginative learning and teaching which is relevant, lively and motivating.1 all staff at every level of involvement with the education of children and young people have a responsibility to make the most of the outdoor environment to support the delivery of the experiences and outcomes of Curriculum for Excellence……Well-constructed and well-planned outdoor learning helps develop the skills of enquiry, critical thinking and reflection necessary for our children and young people to meet the social, economic and environmental challenges of life in the 21st century. Outdoor learning connects children and young people with the natural world, with our built heritage and our culture and society, and encourages lifelong involvement and activity in Scotland’s outdoors.

Taking this rationale on board and considering the needs of her learners Berrnadette planned to take the learning away from the digital screen and to use the context of The Land of Me to allow her and her colleagues to take it out in to the woods (Templeton Woods) so that the children could build a den! She also thought this was a perfect opportunity to introduce this environment to many children who live quite close to it but who have never been to visit this forest on their doorstep. Have a look at this montage of photographs that shows what happened on their visit. Click on the picture to view the slideshow:

Dens

Bernadette and I managed to get some time to chat about the Land of Me and to find out why she was interested in taking learning outdoors and just what it was about this resource that enabled this to happen. Have a listen to what Bernadette had to say about this.

As a result of our conversation being interrupted by a youngster in her Royal Wedding dress the interview is in two parts: Here is the end of our discussion!

Bernadette points out a number of issues about this resource and her subsequent pedagogy when planning to use it. These include:

  • Context of the world and subsequent discussions about it have led to lots of child-centered enquiry and active learning
  • Children spending some time at the computer screen but resource acts as springboard for activity away from the screen
  • Has encouraged an increased interest in story-telling
  • Perfect opportunity to work in partnership with Countryside Rangers to plan the visit to the woods
  • Forest setting allowed the children to explore the habitat where real forest creatures live and to have an adventurous day building their very own forest den
  • Purposeful way to involve parents in children’s learning
  • The game itself also had positive impact on young children who have English as a second language

The experience of taking learning outdoors is seen within CfE as one of the fundamental aspects of teaching and learning that will contribute to the development of the whole person. The aspiration to expose learners to an adventurous approach to learning is also at the core of outdoor pedagogy.

It is also argued that the outdoor environment encourages staff and pupils to see each other in a different light, building positive relationships and improving self-awareness and understanding of others. Building dens in the woods is a great place to start!

via


Ico & Shadow Of The Colossus Collection gallery

The most striking thing about these screens isn't the admirable job that has been done in updating Fumito Ueda's PlayStation 2 classics in HD and 3D. Rather, it's the memories of our first playthroughs, and the sudden, overwhelming urge to go back and experience them both again before the collection's release in September.
http://blog.us.playstation.com/2011/06/07/coming-this-september-the-ico-shadow-of-the-colossus-collection-for-ps3/
Sony


Spanish police "arrest PSN hackers"

The New York times reports that Spanish police have arrested three suspected members of the 'hacktivist' group Anonymous - one each from Gijon, Barcelona and Valencia - in connection with attacks on PlayStation Network as well as various corporate and government websites around the world.
http://www.nytimes.com/2011/06/11/technology/11hack.html?_r=2
New York Times


Codemasters confirms data breach

Dirt developer hacked last Friday; personal details, but no financial information, taken during attack.

UK developer Codemasters has today revealed that customer personal data was taken by hackers in an attack on June 3.

The studio has spent the intervening days identifying the scope of the attack and has ascertained that hackers gained access to its main and corporate websites, the Dirt 3 VIP code redemption page, the Codemasters EStore, and its customer database.

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