
Sony reveals that the much-delayed game will be in players' hands later this month and unveils full track list.
In a statement released today, Sony Computer Entertainment has confirmed that Gran Turismo 5 will go on sale in the UK and North America on November 24.

GSC Game World invites users to submit their ideas for missions in the next game.
GSC Game World, the developer behind STALKER, is inviting players to submit ideas for quests to be included in the sequel, scheduled for release in 2012. Interested parties can enter up to five ideas, but each must be no more than half a sheet of A4.

Follow-up study shows that beneficial effects of playing the game remain potent up to four hours post-trauma.

Interactive division to shift focus on to "multi-platform" social and mobile games following continued financial losses.
Disney's game division, responsible for Split/Second and the upcoming Epic Mickey, has announced that it is likely to reduce investment in console development in order to become more profitable, another full year loss.

One of the best things I’ve read about games in a while is Margaret Robertson’s recent article, Can’t Play, Won’t Play, which offers an impassioned deconstruction of the term “gamification”.

Torque engine maker lays off all staff and closes Instant Jam game and InstantAction website.
Director Eric Preisz said in a statement that the Oregon-based company, originally called GarageGames, that torquepowered.com will continue to operate while the company finds a buyer for Torque, which joins Gamebryo as another engine that's currently up for sale.

Middleware maker Emergent putting company assets to auction as possible bankruptcy looms.
Revealed through a document from asset liquidation group Gerbsman Partners, Emergent, best known for making the engine behind Oblivion, Fallout 3 and Warhammer Online, has sustained approximate operating losses of over $30 million since 2005.

Hi5 president Alex St. John rails against Facebook’s apparent hegemony over social gaming.
“I love ragging on Facebook, but they’re going to kick my butt as a utility for keeping up with your kids and grandparents. They will always have a gaming business, but they will never be great at it,” he said during a panel discussion about alternative social networks to Facebook at the Social Gaming Summit in London today.

Facebook Credits are an attractive proposition, says executive vice president of publishing Dennis Ryan.
Speaking at the Social Gaming Summit in London today, Ryan said that Facebook Credits’ ease of transactions makes up for the 30 per cent cut Facebook makes on them. “Easy payment is more important than margin,” he said.

Rock Band developer up for sale as third quarter earnings fall.
US-based media company Viacom, which owns Rock Band developer Harmonix, has announced that it will sell the studio.
Viacom made the announcement in an earnings call today, which outlined the company’s financial performance for the period ending September 30.

Government news site says Activision’s shooter glorifies attempts to kill Fidel Castro.
An article on news site Cubadebate claims that Call Of Duty: Black Ops is “doubly perverse” for the way it represents an assassination attempt on former Cuban president Fidel Castro, and for stimulating “sociopathic attitudes in North American children and adolescents."
The controversy stems from a scenario in the game that sees players infiltrate a Cuban stronghold in Havana to try to assassinate a young Fidel Castro.

Bethesda Softworks parent company confirms acquisition of studio founded by ex-Starbreeze staff.
Following an anonymous Twitter post last week, ZeniMax Media, the owner of various development studios including id Software and Bethesda Softworks, has today confirmed the purchase of Sweden-based developer MachineGames.
MachineGames is working on an unannounced project using the id Tech 5 game engine which will be published by Bethesda Softworks.

Pop Tower to tie PopCap’s hits together with social network features.
Dublin-based developer and publisher of casual games, PopCap, has today announced a partnership with Japan-based developer Taito to bring a mobile game service to the Japanese market.

CEO Kristian Segerstrale says that the next big growth in social games is in connecting with the real world and players’ passions.
Speaking at the Social Gaming Summit at the Chelsea football ground in London today, Segerstrale emphasised that huge change is still coming, even though social gaming has evolved enormously over three years that have elapsed since Facebook launched the Facebook app platform, which allowed thirdparty developers to access its social graph.

Microsoft aims to attract 360 developers to Windows Phone 7 by supporting it with its XNA development platform. But that doesn't mean that the company couldn't do with iPhone developers flocking to it, too. And, already, it's home to one such example, a puzzle game called WordMonger.

Rumours suggest the owner of free-to-play company GamersFirst may be set to revive the MMOG.
GamesIndustry.biz is reporting that US-based videogame company K2 Network has purchased the rights to APB, the Realtime Worlds-developed MMOG that was shut down in September.
The site says an official announcement is forthcoming, and that the deal is in the region of £1.5 million.

Retail revenues plummet as publisher sees rapid growth in online earnings for first half of the fiscal year.
France-based publisher and distributor Atari has posted financial results for the first half of its financial year, ending September 30.
Revenue from online games, including subscriptions and digital distribution, was €12.9 million ( around £11 million), accounting for 43.6 per cent of total net revenue. For the same period last year online revenue accounted for just 2.6 per cent of total revenue.

Second week at number one for Namco Bandai’s PSP game.
New entries from Fallout: New Vegas and DS RPG Radiant Historia couldn’t break God Eater Burst’s reign in the Japan software chart for the week ending November 7.
The top four positions shifted a similar number of units, with Super Mario Collection and Pokemon Black & White managing to edge past last week’s number two, Winning Eleven 2011.
1. God Eater Burst (Namco Bandai, PSP): 61,834

It wasn’t meant to be like this. Not at all. Blizzard’s long-anticipated launch of StarCraft II was meant to be a dream – a triumphant return to the RTS genre that made the company’s name in 1997, when the first StarCraft revolutionised realtime strategy gaming. The centrepiece of the game’s launch?

The Harvest, Luma Arcade's sci-fi action RPG, has become a poster child for Windows Phone 7's gaming credentials. Published by Microsoft Game Studios, it represents a direct extension of traditional Xbox values into the mobile arena - a platform generally provided for with more broadly appealing games. Moreover, virtual controls – which attempt to represent thumbsticks and buttons on the touch screen – have proved distinctly problematic on other touchscreen devices.

Staff cuts at the UK developer due to cancelled project.
UK developer Monumental Games has confirmed that there have been a number of job losses at the company following the cancellation of an unnamed project.
A statement from the company said: “Due to an unexpected project cancellation Monumental has been forced to restructure its business which has resulted in a number of job losses.” The number of cuts has not been disclosed.

Union division to aim to help Unity-based games reach a broader audience.
US-based Unity Technologies, which creates tools for videogame production, announced today at its Unite2010 conference in Montreal a new business division, called Union, which will help developers bring Unity-based games to new platforms and channels.

New studio to develop mobile and online games rather than big-budget titles.
In an interview with Canadian newspaper LaPresseAffaires, Martin Carrier, head of Warner Bros. Montreal, has outlined a new direction for the studio.

Multiformat titles in production for release next year with new investment for games targeting a younger audience.
UK broadcaster Channel 4 has announced new videogame commissions to be funded by its 2011 Education budget. The budget has been guaranteed to match that of this year’s, with an extra £1 million investment dedicated to content for 10-14 year olds.
Games announced for 2011 include online management-sim Footfall from indie developer Preloaded and Yes Chef!, a game designed to educate users on healthy eating.

Trailer and website revealed for upcoming series based on GSC Game World's first-person shooter.
Ukraine-based developer GSC Game World revealed the official trailer and website for an upcoming Stalker television series on the company’s Facebook page yesterday.