Log on:
Powered by Elgg

Rowena Blair :: Feeds

May 09, 2012

Cannon Cat review

Loqheart’s one-tap puzzler tortures cats as it charms players.

Cannon Cat is distraction gaming at its warmest, its most blessedly inane. A blend of vector guesswork and one-tap controls, it plays out in swift little bursts as you fire a red-jumpsuited feline from cannon to cannon to cannon, and then on to the end-of-level warp-gate. Done! There are thousands of offerings like this on iOS already, of course, with dozens more piling up every day.

read more









Iain Banks: My Favourite Game

The acclaimed author talks Culture, the pitfalls of virtual reality, and the draw of Civilization.

Novelist Iain Banks might be better known as Iain M Banks, the pen name under which most of his speculative fiction is published. Of this oeuvre, his Culture series is most widely celebrated, depicting a utopian, galaxy-spanning civilisation whose citizens (when they aren’t meddling in the affairs of lesser races) have plenty of time for gaming.

read more


Bubble Safari: Zynga does it again

NBA Jam creator Mark Turmell unveils his first project since moving from EA last summer.

Zynga has unveiled its latest Facebook game, Bubble Safari, which bears a more than passing resemblance to Taito's Puzzle Bobble, known in the west as Bust-A-Move.

0

read more



May 08, 2012

Find your future at the Wellcome Trust

Creating audio for DICE, or handling the live services behind Battlefield.

London-based charity and museum Wellcome Trust has a space for a project manager of broadcast and games. Working with the senior broadcast and games project manager, as well as external consultants, you'll be tasked with increasing public engagement in biomedical science and the exploration of medicine in its historical, ethical, social and cultural context. It's an unusual outlet for your game development experience and should prove fascinating.

0

read more


The nightmare returns in Aliens: Colonial Marines

Gearbox's official semi-sequel to Aliens emerges from the shadows.

No self-respecting long-running game studio would think of furnishing a lobby without wall-mounted glass display cases. Gearbox Software, just down the road from Dallas, Texas, has plenty to showcase, having ported versions of Halo and 007: Nightfire, and created original IP such as Brothers In Arms and Borderlands. But one of the Gearbox lobby’s cases is curious, because it’s dedicated to an unfinished game.

read more



Zynga survey addresses Words With Friends decline

Survey pitches new features, including leaderboards, offline play and removal of ads, after 1.9 million users leave in a month.

Zynga is working to stem a decline in users of Words With Friends, asking players for their thoughts on possible new features to lure lapsed users back to a game which has lost 1.9 million users in the last month.

0

read more


Scoring Halo 4

Composer and producer Neil Davidge on trading Massive Attack for Master Chief.

Halo 4's composer Neil Davidge has been working in a cocoon of secrecy for the past year and a half since signing on to Microsoft's marquee shooter series. With the game's development shifting from Bungie to internal studio 343 Industries, he has the unenviable task of following up the iconic work of previous composer Marty O'Donnell.

read more


Lovell: Elder Scrolls Online 'will use subscription model'

Gamesbrief consultant Lovell expects Zenimax to opt for monthly payments to hook early adopters, but switch to free-to-play later on.

Nicholas Lovell, founder of videogame business consultancy Gamesbrief, believes that ZeniMax will launch the recently announced Elder Scrolls Online MMOG under the monthly subscription model, but will eventually switch to free-to-play.

0

read more


Lovell: Elder Scrolls Online 'will use subscription model'

Gamesbrief consultant Lovell expects Zenimax to opt for monthly payments to hook early adopters, but switch to free-to-play later on.

Nicholas Lovell, founder of videogame business consultancy Gamesbrief, believes that ZeniMax will launch the recently announced Elder Scrolls Online MMOG under the monthly subscription model, but will eventually switch to free-to-play.

0

read more








EA's digital push pays off

"We've changed from Tower Records to iTunes," says CEO Riccitiello after publisher returns to profit.

Electronic Arts declared its digital push a success last night after its annual financial results showed revenue rising 15 per cent and the company returning to profit.

Total GAAP net revenue for the year ending March 31 was $4.14 billion (£2.56bn), with profits of $76 million (£47m). This time last year EA was hit with a loss of $276 million.

0

read more


<< Back Next >>