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September 12, 2011

Gaikai receives funding from Intel

Cloud gaming service Gaikai has received new funding from Intel's investment organisation Intel Capital. The undisclosed amount came from a total of $24 million invested by Intel in eight different companies, including gaming analytics firm Swrve - who you can read more about in the next issue of Edge magazine, out September 27. "The best computing experiences unite leading-edge hardware with amazing software," said Intel executive vice president Arvind Sodhani. "These investments in best-of-breed software vendors play an integral part in Intel's software strategy by fueling the creation of compelling and unique user experiences across devices."
http://www.gamesindustry.biz/articles/2011-09-12-gaikai-receives-new-investment-from-intel
Gamesindustry.biz

 


September 11, 2011

EA's Origin to host thirdparty content “very soon”

Electronic Arts plans to add thirdparty content to its new Origin digital distribution platform in the near future, putting the service in more direct competition with the likes of Steam, Impulse and Direct2Drive. "Initially, Origin is set up to deliver EA games, but very soon, we'll be delivering thirdparty content to Origin," EA CFO Eric Brown said at a UBS conference in London attended by Gamasutra. "We're fairly excited about Origin," he added. "We have about four million installs of the client, we expect that number to climb substantially as we enter this ... holiday season."
http://www.gamasutra.com/view/news/37136/EAs_Origin_Hosting_ThirdParty_Content_Very_Soon_4M_Client_Installs.php
Gamasutra


Activision vs West and Zampella goes to court in May

Hundreds of millions of dollars at stake in legal battle between the former Infinity Ward bosses and the Call Of Duty publisher.

Infinity Ward founders Jason West and Vince Zampella will go to court with their former employer Activision in Los Angeles on May 7, 2012 in a battle over royalties from the Call Of Duty franchise.

West and Zampella, two of the driving forces behind the creation of the blockbuster firstperson shooter franchise, were fired by Infinity Ward parent company Activision last March for alleged illegal dealings with rival publisher Electronic Arts.

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Activision vs West and Zampella goes to court in May

Hundreds of millions of dollars at stake in legal battle between the former Infinity Ward bosses and the Call Of Duty publisher.

Infinity Ward founders Jason West and Vince Zampella will go to court with their former employer Activision in Los Angeles on May 7, 2012 in a battle over royalties from the Call Of Duty franchise.

West and Zampella, two of the driving forces behind the creation of the blockbuster firstperson shooter franchise, were fired by Infinity Ward parent company Activision last March for alleged illegal dealings with rival publisher Electronic Arts.

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September 10, 2011

News round-up September 5-9

Dragon Quest X, bulky 3DS peripherals and Dead Island's woes - a week in videogame news.

Monday

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September 09, 2011

El Shaddai: Ascension Of The Metatron review

The action game that presents Bible stories by way of psychedelia, sci-fi, anime and videogame oddity.

So El Shaddai is based on the Book of Enoch, a bit 
of antediluvian religious esoterica that outlines the revelations of Noah’s great grandfather. But this is hardly Sunday School stuff. El Shaddai presents Bible stories by way of hippie psychedelia, French sci-fi, Japanese anime and videogame oddity.

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Zynga launches Adventure World

The social gaming titan's latest game for Facebook, Adventure World, was revealed last week. Overnight, Zynga got in touch to confirm that the game, which takes no little inspiration from the Indiana Jones films, is now live on Facebook. This is the first game from Zynga's Boston studio, and it claims it's its "most feature-rich" work so far, with a world 40 times the size of FarmVille. "We call this genre social adventure," said Nabeel Hyatt, general manager of Zynga Boston, "where players can explore, discover and team with friends on an adventure of a lifetime. We hope our players have as much fun playing the game as we had building it." Find out for yourself by following the source link below.
http://www.facebook.com/adventureworld
Facebook


Deus Ex passes two million units shipped

In a press release, Square Enix confirms that it has already shipped two million copies of Deus Ex: Human Revolution since its launch last month. Its first DLC pack, The Missing Link, will be released next month; should you still be on the fence, follow the below source link for our review.
http://www.next-gen.biz/reviews/deus-ex-human-revolution-review
Deus Ex: Human Revolution review


Out There: Cloud energy consumption

Plus the mod that modernises Deus Ex and win every Quarrel.

This one's not ostensibly about videogames, but Google's report on its energy consumption is an eye-opener for the in-the-cloud future of gaming we're headed towards. Gmail generates 1.2kg a year per user, which, Google rather convolutedly claims, equates to less than the energy it requires to drink a bottle of wine, stuff a message into the bottle and throw it into the sea.

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Console Crysis to be digital-only

Further to this morning's news that Crytek's 2007 PC shooter is headed to PS3 and Xbox 360 comes confirmation from EA that it will be a downloadable title, priced at 1600 MSP / £14.99, run on CryEngine 3 and support 3D. CEO Cevat Yerli said: "We are extremely proud of what we were able to accomplish with Crysis. We set out to create a next-generation FPS and delivered a PC experience that became a benchmark for quality – and still is for many gamers even four years later. By bringing the single-player campaign to console, we believe we are again setting a new standard for quality in downloadable gaming."
http://www.vg247.com/2011/09/09/crysis-for-consoles-to-be-downloadable-priced-at-1600-msp15/
VG247


Max Payne goes mobile

While it is yet to specify target platforms, Rockstar says it is giving "the full HD treatment for mobile devices" to 2001's Max Payne. In a statement, the publisher said: "Available for the first time on mobile, Max Payne will have connectivity to the Rockstar Games Social Club and boast the same features as its PC counterparts, including HD graphics and high-resolution textures that take advantage of the latest mobile technologies, including incredibly customizable controls and support for wired controllers."
http://kotaku.com/5838594/rockstar-bringing-back-classic-max-payne-in-hd--for-mobile-devices
Kotaku


Report: Kimura and Wada leave Grasshopper

Last October, Harvest Moon creator Yasuhiro Wada and Yoshiro Kimura, the brain behind Little King's Story, left Marvelous Entertainment and joined Goichi Suda's studio Grasshopper Manufacture. Now, Siliconera reports that both men quit Grasshopper last month, without having released a single game.
http://www.siliconera.com/2011/09/08/harvest-moon-and-little-kings-story-creators-are-no-longer-at-grasshopper-manufacture/
Siliconera


From Dust PC DRM patched, PS3 version dated

Rock Paper Shotgun reports that Ubisoft has fulfilled its promise to remove From Dust's always-on DRM in a patch; update the game through Steam now and play offline to your heart's content. Meanwhile, Ubisoft confirmed yesterday that the Eric Chahi god sim will finally be released for PlayStation 3 on September 14 in Europe, and September 27 in North America.
http://www.rockpapershotgun.com/2011/09/09/to-ashes-from-dusts-drm-removed
Rock Paper Shotgun


HMV's retail woes continue

The retailer announced a huge loss of £121.7 million in June, and despite offloading HMV Canada and bookshop chain Waterstone's its misery continues. Sales in the eighteen weeks to September 3 fell 21.8 per cent, but an increased focus on technology in selected stores saw their sales more than double. As such it is to roll out its new shop-floor strategy to the majority of its 150 stores before the end of the month.
http://www.hmvgroup.com/media-centre/news/2011/2011-09-09.aspx
HMV


White PS3 confirmed for UK and Ireland

Online retailer GameStop is to sell the white PS3, first released in Japan last year, from November 1. The console, exclusive to Gamestop, comes with a 320GB hard drive and two white Dualshock 3 controllers, at a cost of £249.97.
http://www.gamestop.co.uk/42248_PlayStation_3_PS3_320GB_Classic_White_2_White_Dualshock_Pads.aspx
GameStop


Techland sorry for "inexcusable" Dead Island slur

Launches internal investigation after "feminist whore" reference is found in PC code.

Techland, developer of Dead Island, has apologised for a line of code that called a skill given to one of the game's female characters "Feminist Whore."

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US 3DS sales rocket after price drop

Nintendo reports 185,000 units sold after August 12 price cut, an increase of 260 per cent.

Sales of 3DS rose 260 per cent in the United States following the 40 per cent price drop last month, Nintendo has announced.

In total, Nintendo sold more than 235,000 units in August, around 185,000 of which were sold following the price drop coming into effect on August 12. That, Nintendo says, is a 260 per cent increase over the same 19-day period in July.

Overall more than 590,000 Nintendo systems -  including 190,000 Wii consoles and 165,000 units of the ageing DS - were sold in August. More than 50 million games have been sold so far in 2011.

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The Friday Game: Ludum Dare 21

Chris Donlan sifts through some of the entries from the latest 48 hour game design challenge.

The theme of the latest Ludum Dare challenge was ‘escape’ - a little pedestrian given some of the previous competitions. With only 48 hours in which to make a game, ‘escape’ still worked its strange magic, though, and there were some fascinating – and often extremely polished – entries. Let’s take a look at a few of them.

Glissaria
Lee Miller

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The Friday Game: Ludum Dare 21

Chris Donlan sifts through some of the entries from the latest 48 hour game design challenge.

The theme of the latest Ludum Dare challenge was ‘escape’ - a little pedestrian given some of the previous competitions. With only 48 hours in which to make a game, ‘escape’ still worked its strange magic, though, and there were some fascinating – and often extremely polished – entries. Let’s take a look at a few of them.

Glissaria
Lee Miller

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Star Fox 64 3D review

Can a 3D makeover blow away 14 years' worth of cobwebs?

At first, it is as if scales are falling from your eyes. Fourteen years ago, no little imagination and faith were required to picture Star Fox 64’s rough polygons as an approximation of 3D, but now it is a reality: Fox McCloud and chums really are flying into the screen.

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Arc's Persona fighting game trailer

This is the first footage of Arc System Works' Persona fighting game, Persona 4 The Ultimate In Mayonaka Arena, and it's shaping up nicely. Given Arc's recent past it's little surprise that Arena bears more than a passing resemblance to its anime-themed fighter BlazBlue, an accessible and welcoming game that deserved a wider audience. Here's hoping the more recognisable Persona cast gives Arena a leg up when it's released in arcades next spring, and consoles next summer.
http://www.andriasang.com/e/blog/2011/09/09/persona_4_ultimate_trailer/
Andriasang


Crysis confirmed for PS3 and 360

Rumours that Crytek's 2007 byword for powerful gaming PCs was headed to consoles first broke in July, when the Korean ratings board outed a planned Xbox 360 and PS3 release. That has now been confirmed, and while no specific date was given, the EA-published title will be released next month.
http://www.gametrailers.com/video/exclusive-debut-crysis/720428
Gametrailers


No Last Guardian at TGS

When Fumito Ueda admitted he wouldn't be at E3 in June it was widely assumed that our next look at The Last Guardian would come at this month's Tokyo Game Show. Sadly, in a post on the PlayStation Blog, Sony's associate product marketing manager Brian Dunn reveals that won't be the case after all. "We wanted to confirm that The Last Guardian is not on the schedule for this year's Tokyo Game Show," he writes. "However we can assure you that Ueda-san and the rest of the development team are hard at work to bring his lofty vision to life and deliver the very best gaming experience possible."
http://blog.us.playstation.com/2011/09/08/ico-shadow-of-the-colossus-collection-hit-soon-see-final-box-art/
PlayStation Blog


NPD: US retail spend falls again

Deus Ex tops software chart after just five days on shelves, but retail sales revenue falls for a fourth consecutive month.

Market research firm NPD Group has revealed that US retail videogame spend fell 23 per cent last month.

Total US videogame sales in August were $669.9 million, a 23 per cent drop year on year. This is the fourth decline in as many months; only twice this year has NPD reported growth at retail.

Deus Ex: Human Revolution was the month's best-selling game despite only being on sale for five days in the month, as overall software sales fell 37 per cent to $285.9 million.

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September 08, 2011

Activision: Social, mobile markets “have finally reached critical mass”

Activision plans to step up its efforts in the social and mobile gaming markets in a “thoughtful, methodical way”, chief financial officer Thomas Tippl said at the Citi 2011 Tech Conference in New York today. While the firm is no stranger to the digital marketplace – its online sales grew to a record $423 million in the second quarter of 2011, representing 37 per cent of the company's net revenues – its exploration of the social and mobile spaces has been cautious, with activity generally tied to extensions of its core franchises. Tippl said this will change, albeit not overnight, Gamasutra reports. "We're methodically investing in social and mobile gaming projects. While our goal is always to be number one in anything we do, even if we only get to half of our fair share in mobile and social over the next three years, it will still represent a significant upside, given that the mobile and social gaming markets have finally reached critical mass. And I expect it to grow at a double-digit clip for the foreseeable future. To date, we've mostly [explored social and mobile] around our existing franchises. In the future you will see more activity on our part to broaden our social and mobile parts of the portfolio. But it's going to be done in a thoughtful, methodical way, and in a way that will tend to create value for our shareholders, as opposed to venture capitalists and private equity firms [that are contributing to] what I would call a bubble valuation."
http://www.gamasutra.com/view/news/37109/Activision_Assures_Methodical_Entry_Into_Social_Mobile.php
Gamasutra


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