As expected Zynga has filed for an initial public offering (IPO), which the firm hopes will raise about $1 billion.
According to the Wall Street Journal, the FarmVille and CityVille maker is ultimately expected to offer up to ten per cent of its shares at a valuation near or above $20 billion.
US developers Red Fly Studio and Blue Fang have been hit by layoffs that reportedly affect a combined total of up to 55 staff.
Austin, Texas-based Red Fly, which was responsible for Wii and DS platformer Mushroom Men, as well as the Nintendo console versions of Ghostbusters: The Video Game and Star Wars: The Force Unleashed II, told GameSpot that around 30 people were let go on Wednesday June 22.
US developers Red Fly Studio and Blue Fang have been hit by layoffs that reportedly affect a combined total of up to 55 staff.
Austin, Texas-based Red Fly, which was responsible for Wii and DS platformer Mushroom Men, as well as the Nintendo console versions of Ghostbusters: The Video Game and Star Wars: The Force Unleashed II, told GameSpot that around 30 people were let go on Wednesday June 22.
While Unity 3D has rapidly established itself as one of the leading mobile development tools, developer Unity Technologies is now looking to court larger teams with its 3.5 update, due this Autumn. We caught up with company CEO David Helgason to discuss competing with the major engines, not leaving indie developers behind and expanding the company.
Maxim Schoemaker is a game designer from the Netherlands, and his latest piece, Narrow, is wonderfully depressing. Narrow is a high-precision platformer about a man named Albert who can’t stop going into a mine to look for gold. It is also, according to an explanatory Tweet by Schoemaker himself, an examination of “the subjects greed and obsession”.
Disney Interactive has confirmed that Brighton-based Split/Second developer Black Rock Studio is to close.
The publisher has informed the studio’s 40 remaining staff, and said in a statement to Eurogamer: “Disney Interactive Studios confirms that Black Rock Studio’s current project has not been greenlit for further development.
“Consequently the company informed employees yesterday of the intent to enter a consultation process on the proposal to close the studios.”
In the few months following the Humble Frozenbyte Bundle and the launch of the Jack Claw project, the community has been building up the foundations by creating tools and code to ease the journey.
Richard Bartle, co-creator of the first virtual world, MUD, a multiplayer RPG played over ARPAnet from its release in 1978 (read our Making Of MUD article), is known for speaking his mind, but he hasn’t previously been particularly vocal about gaming’s current hot ticket, social games.
Like its proto-Horde predecessor that debuted as an unlockable mode in Resident Evil 4, The Mercenaries is a time trial of violence, pitting the overmatched player against an endless stream of slow, relentless enemies. You shoot, you run out of ammo, and you spend the latter half of the round trying to escape via rooftops and catwalks, in a desperate attempt to avoid the zero score that awaits anyone who fails to survive until the end.
The development kit for Valve's Source engine is now available for free, the developer has confirmed.
Gamers have in fact been able to play mods made using the engine without charge since the release last year of Valve's free co-op shooter Alien Swarm. Now Rock Paper Shotgun reports that the developer has gone further and made the Source SDK completely free, following the news earlier this week that multiplayer shooter Team Fortress 2 was switching to the free-to-play model.
FIFA 11 has claimed the number one spot on the Nordic chart, which collates sales data from Norway, Sweden, Finland and Denmark.
Former chart-topper LA Noire jumps two places to second, ahead of Lego Pirates Of The Caribbean, The Sims 3 and The Sims 3: Generations.
The week’s highest new entry is FEAR 3 at number six, while Duke Nukem Forever, the best-seller for the previous fortnight, slips to eleventh.
After the “horrendous mistake” that was his Fable: The Journey demo during Microsoft’s E3 press conference, it wasn’t entirely a surprise that he wasn’t going to repeat it for his Gamelab conference session today in Barcelona.
Limbo, Danish studio Playdead’s indie hit that was released on Xbox Live Arcade last year, is headed to PlayStation Network and PC.
Limbo, Danish studio Playdead’s indie hit that was released on Xbox Live Arcade last year, is headed to PlayStation Network and PC.