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October 15, 2008

Links for 2008-10-14 [del.icio.us]

  • Superstruct: Survivability FAQ
    Rewards structure in the game, where you have to participate as a citizen of 2019.
  • Superstruct - news
    Packed with information and breaking news that affects the community
  • Superstruct! ARK 2019
    One of the user-generated subgroups that make up the Superstruct ARG. ARK (Art Replacing Knowledge) was founded as a global arts collective in 2013. As the social balance became more and more volatile, the value of art shifted from the public to privatized interests. Artists were no longer driven by their responsibility to the muse or society but rather by the will of their funding sponsors. An artist without backing was marginalized to obscurity, and those with funding were obligated to follow the ‘company’ line. The social value of arts was reduced to entertainment and its success measured by its monetary popularity. People turned away from the arts as a solution, regarding them instead as an escape, and the artists as escapists. And so, the members of ARK started the movement to escape. Not literally, but through artistic metaphor.
  • Dealing With The Media « Superstruct! ARK 2019
    Futuristic blog post written in 2019 about the decline of mainstream media, using current, real hyperlinks to explain the point
  • Flickr: Lost in Text
    Photos of people lost in their own text-messaging world. Only photos showing people texting, not just pictures of phones and screens and preferably people ignoring the world around them whilst texting. Please tag all photos with lostintext.
  • 3,000 hours of history go online
    It will make news reels, story packages and stills available to staff and students at Newsfilm Online (www.nfo.ac.uk). Content can be downloaded for use in classes and lectures or as part of research projects. The resource will include news stories, unreleased content, single subject documentaries and unedited footage, plus 25,000 items of supporting content, such as scripts and running orders.
  • Grannymar » I was out last night
    Grannymar pleased with her table :-) I was invited by to join the table of Channel 4 TV who were one of the Sponsors of the evening and Stuart Cosgrove *and* Ewan McIntosh presented two of the prizes.
  • Alan in Belfast: The Slugger Awards - for the wee guy and the big names
    Yet another italicised mention of my presence in NI... getting paranoid now :-) Did I get the feeling that Channel 4 - one of the sponsors - are trying really hard to get a foothold in Northern Ireland as they set up the local outpost of their 4iP digital media initiative and build links with the local digital and media community. Stuart Cosgrove *and* Ewan McIntosh both in attendance to hand out awards!
  • Dirty disection of London 2012 logo « Interestingness
    Oh dear... Many months ago I wrote my opinion about the London 2012 logo, so I’m not going to rehash that here. What I do want to point out, is a what I heard on an episode of Mock the Week recently. That the logo looks surprisingly like Lisa Simpson performing felacio on a headless man. Now, unfortunately, that’s all I see…
  • Avant Game: Superstruct Sneak Preview - The "How to Play" Video
    How to join in the fun of superstruct
  • When the Wind Blows | MetaFilter
    This is the Wartime Broadcasting Service. This country has been attacked with nuclear weapons. Communications have been severely disrupted, and the number of casualties and the extent of the damage are not yet known. We shall bring you further information as soon as possible. - The BBC releases its script for use in the event of nuclear war.
  • Herd - the hidden truth about who we are: Ghostbiking
    First sightings were in St Louis (some say San Francisco) in 2003 but since then 68 cities in 28 countries have seen these simple - white-painted bike - shrines to make fatal bike accidents
  • threebillion.com
    100,000,000 views delicious digg this Technorati Blinklist Furl reddit Avril Lavigne: A YouTube Legend 7th Sep 2008 Now that sounds like a massive call, but it is 100% true. In the last couple of days, Lavigne's video for Girlfriend has accomplished two astounding landmarks. Firstly, it has become the most popular video on YouTube of all time. The Evolution of Dance (which has really defined YouTube for the last 3 years) has been shunted it to second (thank you Avril). Secondly and most importantly, it is the first video to have racked up more than 100,000,000 views. To twist it another way, that's the same as 1 in every 60 people in the world watching it on YouTube.
  • Rubbishcorp ® .::. 100,000,000 :
    A ‘cheating’ (or clever, depending on how you look at it) AvrilBandAids.com have created a way to hoodwink the YouTube system. When fans open a browser on the YouTube page, the video is auto refreshed every 15 seconds, thus helping promote the video by being able to ‘view’ it some 5,000+ times per day. I guess whichever way you do look at it, it doesn’t really matter - Lavigne made it to 100,000,000 before anyone else and that will never be up for debate.
  • The DO Lectures | 4th - 8th September 2008
    Let the Doers of the world inspire the rest of us. The Do lectures are all about getting a handful of speakers together in one place, in the hope that they may inspire you to go Do something. To give you the tools and the desire to change the things you care about.


October 14, 2008

danah boyd on handheld social networking

Danahboyd

"New technology is the devil incarnate. We should go back to the good old days"
"New technology is the panacea we've been looking for."

The reality is much more nuanced than that. It's not about the good or the bad (it's not about pedagogy vs technology, the unfortunately entitled panel session I'll be on later).

danah boyd is talking about teaching young people to think, by taking a look through the viewfinder of social networks and the mobile devices we are already and will increasingly use to access, connect and share on.

It's about teaching young people to think. The reason we taught literature, film, mathematics in the past was to provide a reason for people to think. The introduction of technology alone will not necessarily help young people think. Worse still, technology is seen as a means of unleashing new cash, in a cynical way ("we have all Macs")

We don't just teach algebra to teach algebra. We teach it to help understand the world around us. When we think about teaching (with) technology we have to think about how it fits into this world around us.

That's hard.

Technology is fundamentally taking apart the world around us. Technology opens up the potential to access much stuff around the world, with the teacher and their rear view mirror allowing the context and meaning of that to be brought to light.

The contexts of social networks
Social networking sites have three core structures that make them work:
1. Profile
When we enter a room we tend to take some thought about decorating ourselves: what we wear, do we put on that tie...? Online we are an IP address, a rather undecoratable unappealing code. Therefore, where we create a SNS profile we're taking some care to create a presentation of ourselves within a space. Bedroom culture is the same, but on social networks it's amplified.

2. Friending
There are three clusters of behaviour: 30-40 friends, worried about their nearest and dearest. 300 friends are all the people they met at school, at church at the youth group. Very few teenagers collect Friends (politicians, music), reaching into the hundreds of thousands of friends. Mostly they're boys, collecting "hot girls". They're creating that list that, apparently, lots of boys used to make on paper.

But whether someone is your friend or just your Friend becomes socially awkward. In girl culture girls grew out of the habit of exchanging friendship bracelets to work the equivalent online.

3. The Wall
Comments, testimonials, the wall... in the early days of SNSes, people spoke in the third person about their friends (and still do on LinkedIn, inhabited by older professionals). Later, it began to be used as a space for conversation that complimented other places where conversation was going on (IM, chat).

Looking at it as a stream of text one could be mistaken as meaningless "how are you", "fine", "you?", "OK"...
What's going on is "public social grooming": it's a way to upkeep your social status as friend which, after all, is only a check box at the beginning of the online Friendship.

Why are young people spending so much time on MySpace?
We used to have permission from our parents to roam really far. Nowadays, the circle of navigation has been greatly reduced to the garden, out of public view. We've also tended to programme the lives of our young people more than we ever did, meaning we leave less time than ever for them to socialise.

Other characteristics of online interaction

  • Persistence
  • Replicability
  • Unexpected scalability and visibility
  • Invisible audiences
  • Searchability. collapsed contexts (type of audience, rules of engagement, social scripts)
  • Convergence of public and private

danah reckons than social network structures will go mobile soon, within two years. I would bank on them coming a lot sooner than that, given that many of those with the better phones can already and do already interact on their various SNSes through mobile. In the UK, 3G is cheaper and more ubiquitous than most places on the planet, so we can expect it sooner here.

Location-awareness is increasing, making the network part of social networking even stronger.

Knowledge is online, and when we don't know it first time around we access just in time when we're mobile.

Notes of her talk, as usual, riddled with errors and unreliability.


Links for 2008-10-13 [del.icio.us]

  • Millennial Marketing: Media That Moves Millennials
    TV is still important in the mix: All of this data suggests it would be unwise to overlook traditional media when attempting to reach Millennials and drive them to act. But before we get carried away --or you suspect that I am actually working for the Magazine Publishers of America -- it should also be noted that the same pattern holds for most other age cohorts. The biggest takeaway is the old notion that it's all about the mix -- put your GRP's in multiple media baskets.
  • Wonderland: Operation: Sleeper Cell
    ARG for cancer research: The Agency need your help. They've teamed up with Cancer Research UK to thwart an evil organisation cunningly named 'E.V.I.L'. Your mission is to unlock various sleeper cells hidden many years ago and represented as a square on the grid. Given the right amount of cash you can kick the cells back into action. Some will give you a mission, some contain special operations and live events, but every one will help us and Cancer Research UK in our mission.
  • Mp3 Experiment San Francisco Details at Improv Everywhere
    Here's how flashmobs are organised through blog posts - more complicated instructions than when it's by text message. The iPhone age leading to complexity?
  • Leisa Reichelt's social anaysis on why Twitter's not a waste of time
    What we’re doing is transplanting a natural face-to-face behaviour, phatic expressiveness. Asking why people update their status is like asking “why do you smile at someone?” or “why do you ask how I am?”. It’s just social communication, there’s no meaning or information. It’s like that conversation when you meet someone and you want to ask them a favour, but you have to do a social dance first. You have to pay your dues socially, then you can ask what you want.
  • TheCavesOfMull » home
    What we’re doing is transplanting a natural face-to-face behaviour, phatic expressiveness. Asking why people update their status is like asking “why do you smile at someone?” or “why do you ask how I am?”. It’s just social communication, there’s no meaning or information. It’s like that conversation when you meet someone and you want to ask them a favour, but you have to do a social dance first. You have to pay your dues socially, then you can ask what you want.
  • Tom Harper
  • channel4.com - bite
    Alerting all trend seekers! 6 girls and their cars investigating Britain's freshest trends means one thing - bite season 2 is here.


October 13, 2008

Subverting democratic process for democracy: video republic

One of the challenges of 4iP is to create some projects that help us all get more direct democracy than current 'democratic' systems afford. Apparently we needn't try too hard: YouTube's doing it already.

The systems have been unable to change quickly enough (or at all) beyond the 'safe' model that encourages elites to represent us (as Billy Connolly has said: anyone who wants to be a politician should, as a consequence, never be allowed to become one). Social media means we don't have to continue down the path of this elite choosing which issues are important enough to take on; we can use the wisdom of the crowd to filter and prioritise issues, and even get around to sorting some of those out amongst themselves.

The new fascinating read from Demos on the "Video Republic" shows just how far YouTube and other video sites have gone in opening up alternative democratic routes for youngsters. And, true to form, there's a YouTube video explaining this, too.

John Connell picked the item up
from this parish's online bookmarks and has speedily summarised the main issues, all of which touch on areas that still require development, though, or just cogniscence by those in positions of power to do something about it. Basically: there's more to be gained from us all, foot soldiers and political or decision-making elites, harnessing the power that online video has unleashed:

  • Preparing young people for ‘digital citizenship’
  • Liberating the audiovisual creative commons
  • Broadcasters, both public and private, should release the audio-visual material gathering dust in their archives rather than ensnaring it in complex and expensive digital rights disputes.
  • A digital copyright amnesty:
    There are some categories of older public service broadcast material that could be afforded Creative Commons status. This process could be encouraged by a digital rights amnesty where copyright holders relinquish ownership to the public.
  • Tackling unsuitable content:
    Rather than looking to censor online content – which has been shown to be ineffective - regulation should be based on developing peer or community led censorship and age ratings. Video-hosting platforms should enable involve users in what content to include and exclude on their sites.
  • Internet social responsibility
  • ISPs, video-hosting services and social networking sites should pool a small portion of their profits into a foundation to support video making, widen internet access.
  • A ‘virtual video-making academy’ funded by the private sector would improve the quality of videos on and offline.
  • Setting the statistics free:
    Most important information about online activity still remains out of reach of the public. Video-sharing platforms should collaborate with bodies such as national statistics agencies and academic institutions to release statistics.
  • Connecting the ‘republic’ with mainstream politics:
    Political figures need to avoid using online video to communicate in the same way that they would use television. Instead they should find innovative ways of harnessing the enthusiasm of their supporters.
  • Official bodies like the Central Office of Information should initiate the creation of short videos that detail the processes of democracy, decision making and public service in the UK.

All of these could be met with "it's easier said than done"; it would be rather cool for 4iP to just do it rather than talking about it.


October 11, 2008

Links for 2008-10-10 [del.icio.us]

  • Demos | Publications | Video Republic
    Cheap digital technology and broadband access have broken the moving-image monopoly held by production companies and broadcasters. In its place a new theatre of public information has emerged. It is a messy, alternative realm of video creation and exchange that extends across the internet, television, festivals and campaigns. This report charts the rise of the ‘Video Republic’ across Europe, a new space for debate and expression dominated by young people.
  • TV's future stars will come from the web | Technology | The Guardian
    I have been watching a trailer for Chelsey OMG, a TV series for 16- to 25-year-olds to be shown next month on the social network Bebo, which has more than 80 million users. It is full-length for its genre - three minutes an episode. This is so as not to strain the attention-span of today's teenies and it allows episodes to be viewed secretly at work without reducing the nation's productivity.


October 10, 2008

Links for 2008-10-09 [del.icio.us]


October 07, 2008

Links for 2008-10-06 [del.icio.us]

  • iPhone Developer University Program
    The iPhone Developer University Program is a free program designed for higher education institutions looking to introduce curriculum for developing iPhone or iPod touch applications. USA Only
  • Online resources go mobile with student-developed iPhone applications
    A suite of five software applications developed by students is now being tested on campus. Two of them, for managing course registration and bills, are intended for students. The other three will allow access to Stanford's searchable campus map, get team scores and schedules, and check listings in the university's online directory, StanfordWho.


October 06, 2008

New Nintendo DS: another option for 1-2-1

Nintendo_dsi Of all the gaming consoles out there the one I always come back to is the Nintendo DS. It's small, its touchscreen means I don't even need to use a stylus, and the battery life is astounding. The new Nintendo DSi which has just been announced in Japan, due for launch in Europe in the Spring of 2009, opens up the potential even more for the use of gaming consoles as part of a one-to-one computing initiative, for the same price as the current model.

At the recent Emerge 1-2-1 Conference in Calgary, I made the point that I didn't feel the future was in laptops, despite the strong belief from other speakers that the laptop was the only "spread bet" option for learning, able to cope with the maximum demands of the classroom and home. I've always felt that mix and match is the best way forward, much in the same way as we tend to use technology in 'real' life: the right tool for the right job.

Cue the new Nintendo, with its built-in camera and web browser. For most web browsing a small screen and awkward navigation is fine, because most people are not blogging 1000 word theses, but they are Googling and then reading. For most photography in the classroom you don't need high-spec cameras. Learning logs need quick snapshots of progress, and the 0.3 megapixels of the DS, while paling in comparison to most camera phones, will suffice for this purpose.

Wiiwii have a really complete rundown of the new Nintendo DSi. The pic is from Wired, and therefore used illegally here, but I'm going to pay for it with a link to the shovelloads of liveblogging goodness of the moment the new model was unveiled.


October 05, 2008

Links for 2008-10-04 [del.icio.us]

  • Choose a City | Restaurant menus, reviews and maps on urbanspoon.com
    Where do you want to eat? Pick a city to find restaurants and see menus, maps and reviews.
  • Cube - Interactive production company
    We consult, design and develop productions for broadband websites, mobile handsets, live video, interactive digital television and other multi-dimensional channels.
  • Careers: Breaking into advertising | Money | The Guardian
    You may have heard of linear thought - the ability to think logically. And you're probably aware of lateral thinking - the ability to think creatively. But diagonal thinking is a new concept dreamed up by the advertising business to describe the combination of the linear and lateral thinking needed to succeed in creative jobs.
  • 7scenes » Home
    Everywhere around you there’s hidden information. Personal stories and memories, historical and cultural backgrounds, demographics, social relationships and all kinds of other information. Something occurred on every street corner, every tile on every street has been numerously stepped upon, and every brick can claim its own history. Big events happening right now all over the city or quiet past occurrences, forgotten neighborhoods, old trails or lost monuments most persons are not ever aware of. 7scenes lets you place stories, routes and games virtually onto the real world. You can discover and experience these scenes on location along with other people using your mobile phone. Scenes are active and social by nature. All your outdoor experiences can be played back on the web and shared with your friends.
  • Etsy :: Your place to buy and sell all things handmade
  • Little Dishy
    From my Coffee Morning pal, Juliet, and ideal for the Credit Crunch: This blog is all about how to make delicious, gorgeous things by yourself and for others. I hope the things I make and cook will show that you don't have to spend loads of cash to have a glamorous, stylish life.
  • Jam Hot
    We are JamHot. We deal in creative communications, producing inspirational ideas for design, advertising and digital projects.
  • BBC NEWS | Programmes | Letter From America | US English
    What was different? Its name. He'd given them something strange, exotic, unheard of - a Danish name. He had his cartons printed up with a little map of Scandinavia on them. I'll tell you now, don't take out a microscope, don't hope ever to find the name neither as a place name nor a family name. Furthermore it's not Danish, it's Reubie Mattus's double talk, pig Latin Danish. The name it came up with was Haagen-Dazs: H A A G E N hyphen D A Z S. And he iced the cake by giving the hyphenated word an umlaut. There is no umlaut in Danish. There is, in a word, no such word as Haagen-Dazs. I don't think we have to reach very far to prove that his instinct was sound.


October 04, 2008

edu.blogs.com in Wall Street Journal. So what?

Wsj_blog_watch A fascinating and personal insight into the Long Tail in action. Earlier this week I appeared alongside illustrious company in the Wall Street Journal. However, I can't even find the referrals from there in the first few pages of my stats, with links from Google search, other educators and, lo-and-behold, Twitter, knocking the American giant of the printing press off into stat result obscurity.

There are, as usual, a lot of people typing the address into their browsers directly, but no discernible difference from normal numbers. Indeed, there's even been a 400 person decline in my subscription numbers since starting work at Channel 4 (evidently there's a great mistrust of thoughts coming from those who turn to the dark side of the media), a figure that's not buoyed by the one-hit clickers of the WSJ readership.

Conclusion? It's more worthwhile cultivating online and offline relationships with people than relying on large institutions' pull of strangers with no tangible digital breadcrumbs of their own. Here endeth the lesson.
Pic from Superamit


UK Government Research: Web 2.0 does improve learning

Social_media_use_research New research from Scotland and the UK Government shows that Web 2.0 and gaming can and do make a difference to educational attainment and student experience.

Since the birth of most "web 2.0" technology in the past six years I've been there gathering and even doing some of the research into whether it offers up any improvements on pedagogy and/or student experience in the classroom. It's not stopped healthy questioning of the validity of data, normally in midflow during a keynote, but there has always been a layer of distrust in stats and research that has not been peer reviewed, to the extent that there has been a great excuse for the lack of change by haughty educators and States that don't want to make the effort.

So I'm delighted that colleague Derek Robertson and University of Dundee researcher David Miller have, through their large-scale study, found that playing 20 minutes of Dr Kawashima's Brain Training every day is much more likely to improve attainment and speed of calculation in mathematics (up to 50% faster than the control group). Their results are to be peer-reviewed, hence the frustrating but necessary wait for the graphs, stats and data.

Furthermore, Becta's research into Web 2.0's impact in the classsroom, for which I presented the opening keynote at the expert seminar earlier this year, has just been completely published, and shows

  • Web 2.0 helps to encourage student engagement and increase participation – particularly among quieter pupils, who can use it to work collaboratively online, without the anxiety of having to raise questions in front of peers in class – or by enabling expression through less traditional media such as video.
  • Teachers have reported that the use of social networking technology can encourage online discussion amongst students outside school.
  • Web 2.0 can be available anytime, anywhere, which encourages some individuals to extend their learning through further investigation into topics that interest them.
  • Pupils feel a sense of ownership and engagement when they publish their work online and this can encourage attention to detail and an overall improved quality of work. Some teachers reported using publication of work to encourage peer assessment.

You can read the full research report online, which includes some input from myself and colleague Matt Locke at Channel 4. The recommendations state that all teachers need to be given more significant time to do more complex work with Web 2.0 in their classrooms, directing students learning in these tools. It also, thankfully, helps us see realistically what students do with technology.

Above all comes the caveat that we must not over romanticise what young people are capable of doing with technology without the structure of learning and teachers acting as guides on the side.

Fascinating stuff on which to start building more daring policies. Essential reading for all those who lament the lack of interest in new technologies from "those up top".
Pic from David Muir, his blog is here.


Links for 2008-10-03 [del.icio.us]


October 03, 2008

Looking two times the distance back to forecast the future

Paul_saffo "Hunt for Bin Laden: Experts Agree: Al Quaeda leader is Dead or Alive". Yossi Vardi's photoshopped CNN reportage was certainly amusing but was, above all, a completely accurate forecast. What forecasters mustn't do is try to eliminate the uncertaintly from our futures.

Paul Saffo, formerly of the Institute of the Future, shares some of his secrets and insights from his main job: forecasting the future.

The Information Revolution is over. This is the Media Revolution
Everything in the knowledge and information world is uncertain. The information revolution is done, gone, in the past. We are now gripped by a media revolution - media is information that goes deep down and makes a difference in our life. It's also a shift within this field, from mass media to a very strange new world of personal media. Indeed, it's what my new job is all about - making the convergence of media count and make amplification have a new, almost reversed sense.

Even the information devices of old are now media devices. 1998 saw the first ring tone sold, and 2005 it had become a $2b business, accounting for 10% of the music business. Cell phones are entertainment media devices that happen to be communication devices. They are not information devices.

As Jane McGonigal, still at the Institute of the Future, has repeated: you need to look back twice as far back to see what's ahead. It might not be repeated, but the future will rhyme with it. If we peer back to the 1950s we see huge experimentation in mass media, in ways the television could be used, developed, enhanced. Today's use of the web is probably not even a bump on the landscape compared to what we will use our discoveries today for tomorrow.

Technology_and_time_scalesWhen television emerged in the 1930s, it took some 20 years until it began to take off. Time-sharing (through email) took time from its first developments in the late 70s to become accepted in the 90s. Technology takes time to take hold, but in recent history technology is taking less and less time to make an impact:
This means that email and internet apps are nowhere near the peak of their activity.

S_curve_of_failure Never mistake a clear view as a short distance
The challenge for those trying to predict the future is that, at one stage on the uptake curve you're made to look foolish as no-one joins you in the adoption of the technology. After a while, you give up on that bandwagon and think about what is worth betting your efforts on next. Just as you give up on it everyone else starts to adopt. You therefore look foolish twice over. I've written off many a fashion faux pas on that S curve theory.

SecondLife is one such maligned technology - I've managed to hit the middle part of that S Curve about a dozen times in the past three years, and have kept on it; something's afoot in this space. Paul believes it has a smell of the 20 year S Curve in it. He mentions the Cisco SecondLife meetings that my now-Cisco colleague John has talked about before. Likewise, in the nineties publishers would have scoffed if you said that something like the MacBook Pro Nano would make reading books online or on a computer doable - and enjoyable.

The changing nature of innovation
The next big thing is not the semantic web - it's sensors and robots

1950s TV - Broadcast
1980s Time-sharing - Email
1990s Cient sharing - WWW
2000  P2P - Napster
2010  Sensors - Smartifacts

Sensors will lead to smartifacts, robots that can make life easier, more enjoyable, more connected... Think of the current indicators: Roomba, the first robots to kill a human in the war on terror in Yemen in 2002, Nabaztags, robots that drive cars more safely than us... The indicators are already in place, though I think we're probably missing it for the immediate ideas and opportunity that the web is offering in 2008.

We're moving from TV to the web, from the living room to everywhere, from watching and consuming to participating and creating, from few and large organisations to many and small individuals.

We are moving at a tumbling rate from the Consumer Economy where buying and selling rule, to, markedly in the past two weeks, an economy where there are new actors in a Creator Economy. Google makes the perfect example of the success of the Creator Economy. It costs $0 to subscribe to Google, the usage charges are $0 and every time we use it we make it better. That last part is the cost - our search string contributes to the richness of what, in days past, would have been the Manufacturer. The question is, do we care if the $ cost is zero and the [heart] cost is information?

One forecast is looking a dead cert: the future's looking like one heck of a ride.

Quinn's photo of Paul Saffo.

Paul Saffo speaking at the ebic Thought Leader conference, Berlin, at which I am later speaking on the futures panel.


October 01, 2008

Links for 2008-09-30 [del.icio.us]

  • The Interactive Lounge
    This is the only lab in the UK where you can test interactive TV, remote control activity, mobile and the internet at the same time, in the same room, as a single user experience. The lab offers broadcasters, set top box manufacturers, advertisers and content producers a unique insight into the usability of a new service. Being able to switch between different stimuli such as a TV, mobile phone and computer, in one session means we can capture every move as well as the emotion and psychology of the user's experience in the lab.


September 27, 2008

Links for 2008-09-26 [del.icio.us]

  • Brian Sweeney Photgraphy
  • The I Want Wordle — Muck In — Battlefront. You're Already Involved
    A brilliantly revealing and useful Wordle. For a change...
  • Ofcom Review: Public Broadcasters Should Improve Web Discovery | paidContent:UK
    “(So) there may be a role for publicly funded institutions to seek opportunities to introduce users to a wider range of public service content offered by other sites”: ”This might include new online tools that help people ‘bump into’ new websites which otherwise they might not have found, along the lines of stumbleupon.com or last.fm, with a public service perspective.” While the review is predicated on the disruption being caused to TV by digital media, Ofcom’s review shows the internet “is not yet seen as a substitute for high-quality TV content” - only 62 percent of net users have ever consumed public service content online. If anyone’s going to build sites that enhance public discovery like Last.fm aides music discovery it will be Channel 4 - currently creating its £50 million 4iP public online investment fund


September 24, 2008

Roamin' in the Glowmin

AB has just told us about the new 'viral' games of Glow. Of course, whetherh it's viral or not depends on whether folks like me blog about it. So there.


September 23, 2008

4iP and Channel 4 @ the Scottish Learning Festival

Education is a core part of Channel 4's business and, for the past couple of years, the Channel has been a major sponsor and supporter of the Scottish Learning Festival and TeachMeet, the unconference, as well as producing its highly innovative web 'programmes' like Battlefront, Year Dot and The Insiders that educate and inspire.

This year, in a nod to the Channel's ongoing Sexperience campaign, the education commissioning team will be holding a free lunch and set of seminars on how we can engage young people online in sexual education. Sex Ed Up is just one of the places I'll be hanging out over the coming few days in Glasgow at the Scottish Learning Festival. Sign up, and I'll see you there.

Slf_at_the_armadillo

Wednesday:
12h30: Language, learners and the ower of new technologies
Looking forward to hear Ollie speak - someone I've never seen out of the confines of the 7-minute TeachMeet presos.

13h30: Thinking Out Of The (X)Box
You can find the notes for this presentation on my blog already, and take more time over the vids and games.

15h00: Discovery Hour: Inspiring Stories of Technology, Education and Design
Some of the highlights this year, told in short, entertaining stories. Includes an amazing SecondLife project from New Zealand. This is in the large expo area, so please drop in.

16h45: BBC Scotland Learning: Preparing learners for 21st century life
Wondering what our friends at the Beeb are going to do over the next few months.

18h00: TeachMeet08
My last TeachMeet for a while, and my last (ever?) as compère, it looks like I'll have to leave around 8pm for a working dinner.

Slf_at_the_armadillo_2

Thursday:
09h30: Can Nintendo's Dr Kawashima impact on mental maths? An extended study

I'm keen to see the results of LTS's 500-Nintendo DS experiment across Scotland.

10h30: 21st Century Teacher: Your personal professional development network
Find out what basic online skills you need to acquire to understand this virtual Web 2.0 world, and learn how Ewan created a personal network of peer support across every continent. Importantly, learn some tricks about how to cope with the rapid innovation on the web in 2008.

12h00: Discovery Hour: Inspiring Stories of Technology, Education and Design
Some more highlights of this year.

13h15-14h15: Sex Ed Up
How and when should we teach our children about sex? Earlier this year the FPA (formerly the Family Planning Association) and Brook - which provides sexual health advice to under 25’s - called for sex and relationship education to become compulsory in primary and secondary schools. It sparked off huge controversy with critics arguing that this would compromise childhood innocence, encourage underage sex, increase rates of teenage pregnancy, abortion and sexually transmitted infections (STIs). Sex Ed Up! will allow you to debate these contested issues and see some of the programmes and projects in the season.

14h30: Channel 4 Education Showcase
Showing off some of the amazing (and free) projects you can get your students involved in.

Pic 1: Misty Morning   |   Pic 2: SECC


September 21, 2008

Links for 2008-09-20 [del.icio.us]

  • IO Professional Learning Series
    Students re-mixed images and designs from historical documents to produce fresh interpretations of the stories that helped to shape Canada's past and our current national identity. The students' Virtual Museum will be permanently linked to the "Canada in a Box" display at the Canadian Museum of Civilization in Hull Quebec.
  • Steve's Digicams - Main Menu


September 20, 2008


Learning 2.008 Shanghai: my session summaries

Warlick_2 I've had an all-too-brief time in Shanghai with some inspiring folk and vibrant sessions. Their notes can often be found in the conference ning, after each topic, but I've also got some notes crafted over time on the blog which run along some of the lines discussed. My website 'Strategy' page will lead you down into more detail on other tangents we covered, but the main points would seem to be covered in:

I've not had time to see the city and have been pursuing some 4iP stuff (though I'm technically "on holiday" for these two days) in the wee small hours after midnight as colleagues finish up their days in Glasgow. The time zone is not kind, which only makes me lend more admiration to the organising team, led by Jeff. Collaboration across time zones, regardless of the nings, Google Docs and good ol' email you use, doesn't take away from the fact that you have to be awake to deal with it.
Pic: David Warlick


Shanghai. Credit Crunch. Boxer Shorts

Alex_cartoon_boxer_shorts_3 Former colleague Penny Sim was quick to spot the connection between my predicament in Shanghai, its quaint resolution and the credit crunch cartoon from Alex in this week's Telegraph. I just thought it was a novel way to get three seemingly unconnected words together in one blog post title.


September 19, 2008

On boxer shorts, and a' that

Alex_cartoon_boxer_shorts It's true. I could have come half way around the world to Shanghai with nothing but carry-on luggage and the saintly wife of Mr Thinking Stick, who went out this morning to get some boxer shorts from Carrefour for me. Jolly nice they are, too. Something to remember the trip by, if you will. Former colleague Penny Sim at LTS was quick enough in her Twitter and newsreading skills to find the Telegraph's topical cartoon that might just go someway to explaining my predicament. Thankfully, I have the Utechts to get me out of this particular crunch.


Are you part of this, or just a reflection of it?

Mccann The thing about social media is that you have to be, ahem, social. That means you have to be in it, not anti-social by ignoring people or trashing others' work. It's a shame that one of the largest ad agencies out there, McCann Erickson, feels the need to rip-off others' work, without even a casual link out to the people they're attempting to copy.

Common Craft have for years now provided the web with superb, short, witty videos explaining the most complex areas of the live web. They have been viewed millions of times, blogged by thousands. They're part of the currency of the web, appearing on Governmental and company intranets and external sites. Why, then, have McCann repackaged/stolen the idea and produced something that's mediocre at best, plain boring rather than plain English? Their version of Web 2.0 in Plain English is presented by someone with a clean corporate accent, the images used tarnished by the polish of corporate graphic artists.

Any company or organisation stands to gain a heck of a lot more linking out to the talent that's there already, employing it if it needs something more specific than is currently provided. Fair enough, McCann's corporate customers may not be connected (yet) into the world of Common Craft, but McCann are in a position to create some real change by introducing them to the real literature, rather than the York Notes version of it.

Update: Having met a nice chap from McCann the other day, the video's inspiration has since been added. Good job, guys! :-)


September 18, 2008

Enjoy an unflattened world in transit, in Hong Kong

Shanghai It's rare that I do the "parachuting into a conference" kind of thing (in fact, I've never done it) and I've oft been heard lampooning the quacks and snakeoil salesman conference speakers who do. I like to get to know a location, its people, its goals well before I open my mouth to proclaim on what I happen to think is a useful way forward.

Unfortunately, with the desire to give my all to a new job, Learning 2.008 in Shanghai, China, is just that. Mea culpa, and I hope to make up for the lack of conversations I could have had in the days preceding this unconference-y conference over the next 46 hours. I'll have spent longer getting to and from Shanghai from Scotland than I will in situe, and have relied, jealously, on the morning views, sights, smells and random foot massages of my co-keynoters to fill in the cultural gaps I will undoubtedly miss this Friday and Saturday.

I'll enjoy this trip like many I've had this year, and have a slight tinge of sadness, too, as it marks the last of my long-haul endeavours for the forseeable future. This past year has been exceptional for my young family and me, beginning with a six week old Catriona making her maiden aeroplane voyage in a 60-hour round trip to New Zealand, where I presented to some of the most innovative, homogenous groups of 1400 people I have ever met. It's the only place where a session of cupstacking at breaktime ensued, involving some of the countries most senior education officials. The team at Core Education made us feel not like visitors, but like family, and took care of us (and Catriona) as if she was their own daughter. One of them is providing full circle this weekend in coming to Shanghai.

I've seen dedication to learning like no other in India, teachers who take innovation in their stride, quickly, and see the point behind the tool in terms of pedagogy. Brains like sponges, hearts of gold. I've been daunted by knowledgeable Canadians and heartened that there's always something new for everyone to learn. Frustrated everywhere with educators who think someone else will make the changes for them. Ready to hang and quarter the guys who came up with America's assessment regime.

Holland's educators inspired me with their respect for good design principles in learning, a desire for the process to be as elegant as the final product. Florida's language teacher community took me and my family into their home, figuratively and literally, and soaked up every opportunity to make learning (for themselves as well as their students) more engaging. My work with Alas Media in LA, soon to be released through Learning and Teaching Scotland's MFLE, made my want to move my family into their studio for a whole year in itself.

Ireland's opportunity to make a difference with nearly €250m, and my opportunity to help them, made me feel that those "up top" of the system really do have the learners' needs at their heart. Slovenia's seriously strong technology infrastructure and application of this to improve literacy blew me away.

Whichever shortsighted fool told us that the world was flat, I have a message in a bottle for you: it's not just spiky. It's undulating, with more variations than an American news columnist up a skyscraper could experience in a lifetime. It's full of people who want to connect, not so much on an equal (read: Western) basis, but on an equal basis of give and take, of compromise, of sharing of cultures. Why is it that technology can, sometimes, lead us to read from the same songsheet?

Personally, I prefer the countries where the music is incomprehensible. But beguiling. For all that I love the vibrance of cities with 25m inhabitants, and I've been in a few this year, the vibrance is astonishingly samey. It's when I've gone out to the smallest (and poorest) communities in the countryside where I've had the best craic, the most enrichening learning experiences, whether that is in the plains around Agra or the pubs of Islay. I do hope that the localised spikiness continues, undiluted by the global tools we create and use.

Pic: Shanghai


September 17, 2008

Links for 2008-09-16 [del.icio.us]

  • Visual Artists Ireland
    Visual Artists Ireland is an all Ireland body for professional visual artists. It provides services, facilities and resources for artists, initiates artistic projects and publications and acts as an advocate on behalf of individual artists. The organisation was established in 1980 and has a current membership of over 1,400 artists.
  • Sessions | TechCrunch50 Conference 2008
    A bunch of tasty startups for 2008
  • STYLITES IN BEIJING
  • The Truth About Teen Girls - TIME
    In the aftermath of the Gloucester pregnancy spurt, some experts spoke of a Juno effect, girls getting pregnant to emulate that movie's protagonist. Local teens scoffed at this idea. "Pregnant celebrities are no big deal," says Ashley Hill, 16, a (not pregnant) senior at Gloucester High. "Most teenagers aren't dumb. They can tell the difference between fact and fiction." Studies support her: teens are less susceptible to media firestorms that galvanize the grownups, like those set off by a famous pregnant person or a seminaked tween star. But when most outlets say the same thing, the effect can be overwhelming. "We call this the drip-drip vs. the drench effect," says Brown.


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