An online game would be a useful example for this dissertation. Obviously I can't design a full-blown computer game myself, so examples would need to be perhaps:
- an existing digital game
- a game / role-play designed to take place in SecondLife
The former appeals because it can involve the learner trying again and again until successful / imroves. Can be engaging. Can be affective.
Concerns:
- I haven't taken the digital gaming module!
- not related to my current work in any way