Firstly you'll need to try and get back into FlashMx after a few weeks of not using it.. the shear amount of stuff you've forgotten is needed as a catalyst for distraction.
Secondly you'll need access to the internet,
Third, have something in the back of you mind that needs sorting out, in the following case it's CAD software for the Mac, at the moment is seems non exsistant.
and lastly have something really cool to do instead.
OK. the method..
Get into Flash with the following photos.
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These are two photos of a milling machine as found in a general DT workshop.
the difference between the two photos is that one has the guard down the other up.
Fairly simple and you can see where i'm going with them.. the'll go into flash as another quick fire challeng, "whats wrong" "click it" "next level" type thing
Before they can go into flash, we need to get rid of the crap in the background and replace any white space with a transparent background, called the alpha channel... i think.
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This take about an hour to do the two photo.. quicker if you're organised, infinately long if you're not.
With these two images, open flash and get really confused... realise that you've never done this type of action before and start looking on the net for a solution, find a CAD program that is used for MAC, download it and get a pleasant surprise when you see its a Virtual Lego builder
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spend a few hours building stuff and wonder if there is anyway to up the image quality with lighting dynamics.
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Find that the program you need requires two other programs and a separate utility to expand them both.
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Get back to Flash when you realise that you're not achieving anything... although now you're thinking of different applications for the newly found software and you want to incorporate it, or at least make a Lego movie
ok so the mill..
eventually found out how to do the action by looking back at my blog and comparing notes to the past scenes I had done.
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Now I'm getting distracted by this blog....
off to play cooking mama
Keywords: distraction, flash. milling, game design, lego