Week 3 – Update on game experience
While I did not enjoy the arcade games, I have enjoyed Solitaire, Tetris and Columns and this week Mahjong and Bookworm. I haven’t had a chance to play Scrabble yet but that is a game I have played since I was a child. I also have always played Solitaire as well as puzzle games such as crosswords and sudoku. I like to look for patterns and also having some time to reflect, although all the games had a timed element but I didn’t find them as frantic as the arcade games.
I didn’t realise how complex Mahjong was – I was concentrating on clearing all the tiles. I did notice the scoring but didn’t understand it. It wasn’t until Anna directed us to the link explaining the rules and the different suits you could make that I realised the complexity. But I am quite happy to play it on a simple level. I think I could get into it, and slowly learn the different suits you could make and think more strategically.
I never gave much thought before this course about defining what is ‘play’. I think I just thought of it as a negative – the opposite of work. But I enjoyed the Kane and Sutton-Smith readings. I liked the focus on the different rhetorics of ‘play’ and situating them within their historical and/or scholarly context. In particular, I find interesting the tension Kane points out between ancient (fate, chance and community) and modern rhetorics (freedom, progress and imagination). As Kane says, there is a paradox:
To be a player is to try to live and thrive between freedom and determinism, chance and necessity. P. 40

vs.

I am not sure, though, how much the modern rhetorics are free of fate and determinism. Progress can be seen as deterministic – particularly following Piaget - that there are stages of development that a child must go through. Intertwining this developmental approach with play, turns play as something inherent in our genetic makeup, something we do not have control over. Rather than being the ‘playthings’ of the gods, the child is a ‘plaything’ of his/her genetic make-up. Kane does touch upon this in saying that there is a tension between the modern rhetoric of play as progress –something that is hard-wired in our make-up and the modern rhetoric of play as imagination. But Kane talks about our biological urge fusing with our creative imagination. But where does our creative imagination come from? It comes back to the age old debate of nature vs. nurture. But instead of posing fate and freedom or nature and nurture as oppositions, shouldn’t they be seem as a kind of continuum – in some areas we have more control than others. Or should they be visualized as concentric circles with freedom within fate/ or nature. That we have certain ‘room for manoeuvre’ within a certain context. Hence, our genetic composition or social circumstances at birth are fate or beyond our control. But within that context, we have some freedom in the ‘raw material’ we have to start with. And isn’t that what happens within game? There are rules that are given but within the context of rules, we have some control over how we play the game.
Kane brings an interesting dimension into the discussion of play – considering what is ethical play.
by dignifying our play with an ethical force, we can begin to create and act, rather than simply consume and spectate p. 62I think his choice of the term dignifying is revealing. It seems he is countering the interpretation of play as being frivolous. But there is also a moral dimension in his argument which is a critique of what he sees as the dominance of Western consumer-oriented society.
References
Kane, P. (2005) Chapter 2, 'A General Theory of Play'. In The Play Ethic : a Manifesto for a Different Way of Living. London, Pan. p35-6
Sutton-Smith, B. (1997) Chapter 1, 'Play and Ambiguity'. In The Ambiguity of Play. Cambridge, Mass: Harvard University Press.


“Mum, you’re not playing a game!”, my eighteen year old daughter exclaimed when she suddenly came into my study.