I thought I would use a post to list a few quotes from this week’s readings. Hopefully they will be useful when I come to writing the synoptic paper :-)
Greenfield (1984) This paper is somewhat dated. However it summarises the early research of video games. Many of it’s findings are still relevant today:
- “Video games have been dubbed the marriage between television and computers”
- “Popular arcade games involve tremendous amount of visual action, and is may be one source of their appeal”
- “Video Games are the first medium to combine dynamism with active participatory role for the child”
- “Another concern about video games is that they are merely sensorimotor games of eye-hand coordination and that they are therefore mindless”
- “The motivating features of video games are beginning to be put to more explicit educational use”
Kane (2005) A General Theory of Play. Considers all the dimensions of play.
Caillois (2001) Classification of Games
Newman (2004) What is a video game?
- “Elements of the video game table 2.1: Graphics, Sound, Interface, Gameplay and Story”
- “What a video game is not: a bunch of cool features, a lot of fancy Graphics, a series of challenging puzzles, an intriguing setting and story” (Rollings and Morris, 2000)
- Why do players play? “Rouse (2000) identifies a range of player motivations and expectations. Among them, three are particularly notable: Challenge, immersion and players expect to do, not to watch”.
- “Video games may be understood as a form of ‘embodiment experience”
Keywords: IDGBL11
