This is a very brief blog post to kick off my blog for the Introduction to Digital Game Based Learning module which kicks off on Monday. Since I haven't used the Holyrood Park blogs since IDEL it's going to be quite weird returning here to post updates. (Right now it's also a little challenging - my home broadband has given up the ghost and my new provider/line problems may take a while to correct so I may seem unnaturally shy online for the first week or so since I'll probably still be posting after work from the office.)
At this stage I'm tremendously excited about beginning the course having started to read through Gee (with Whitton lined up for next week) and having seen all the wonderful nostalgic gaming references in the introductory posts to the WebCT discussion boards. It's been a long time since I played games regularly but for a while now I've been wanting to dust off my thumbs and see what's new so the idea of doing this and learning how to use games for learning seems fantastic. I'm especially keen to find out how I can take learning objectives and training ideas and make those into a compelling and fun computer game so I'm already thinking about possible ideas for the final assignment even if it is jumping the gun a little.
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