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March 06, 2011

A visual evaluation of my wiki migration experiment, its benefits and drawbacks plus a host of questions:

A link to a live map can be found here. There are notes explaining the features of the map (an icon next to the central bubble of the mindmap).

Keywords: IDEL11, wiki

Posted by Ania Rolinska | 2 comment(s)

How I acquired a virtual life in Second Life.

Click on the image below to read on about

  • my personal reflections and impressions 
  • more academic implications in the areas of selfhood, co-presence and implications for education

Posted by Ania Rolinska | 2 comment(s)

This is what Clara wrote in her mid-course feedback:

* Reflection - Does the weblog demonstrate sustained reflection on the course

content and its application for the participant’s professional practice?

 

You are impressively demonstrating sustained reflection. I’ve thoroughly enjoyed seeing how you relate the course materials and environments to your own learning experiences, practice and areas of interest.

 

* Regularity -  Are entries into the weblog frequent and substantial enough to

demonstrate such sustained reflection? Are they spread throughout the duration of the course?

 

Your postings are regular and substantial demonstrating the sustained reflection required for the weblog.

 

* Knowledge and understanding - Does the weblog demonstrate a good understanding of the technologies and ideas introduced?  Does it show a critical awareness of the strengths and weaknesses of a range of technologies and pedagogical approaches?

 

You are meeting this criterion very well.  I’m left in no doubt as to the intelligent, thoughtful engagement with the concepts and technologies and am impressed with the way you draw readings together to create your own frame for understanding.  I have enjoyed your exploration of ideas beyond the strict focus on the course materials – since this course is about exploring digital environments in relation to learning, I see these as ‘variations on a theme’ rather than being off-track.  :)  I would encourage you to delve into the course readings a little more, but having seeing where you are going with this in the ‘Prenksyan polemics’ part of your wiki, I have no doubt you are on track for this.

 

* Communication style and multimodality -  Is the style of the weblog vivid and personal? Are the ideas discussed well-structured and well-argued? Does it make creative use of the weblog form via inclusion of image, media and linkage?

 

The weblog (and now wiki!) are clearly expressing a vivid and engaging personal style.  The play with creativity and visuality makes for a thought-provoking as well as aesthetically pleasing ‘read’.  I can only continue to encourage you in this vein and look forward to seeing what you will do next!  :)

 

Keywords: IDEL11, mid-course feedback

Posted by Ania Rolinska | 1 comment(s)

The first reading or rather skimming of Dreyfus' text raised quite a lot of interest in me. I quite liked his scepticism and I thought 'Great, finally there is one person who is not raving about online learning!' and got down to reread the text more carefully, wanting to hear some refreshing arguments which would stir me to think more carefully of why I personally like online learning.

 

However, each time I reread the text, my head got hotter and I produced this series of responses (click on the image):

 

 

 

Keywords: distance learning, Dreyfus, IDEL11, online learning, skills acquisition

Posted by Ania Rolinska | 0 comment(s)

A series of shorter or longer postings dealing with digital natives fallacy can be found in the Prenskyan Polemics section of my IDEL11 wiki.

The postings are organised in the following way:

1. Digitial natives and immigrants - my take on terminology introduced by Marc Prensky 

2. Is there really a divide? - related issues and questions

3. Summary

4. Clippings

Posted by Ania Rolinska | 0 comment(s)

Three years ago, I was involved with a project in East Lothian which looked at the potential of the Sony PSP as a tool for learning. Here are a few shots of the kind of activities we used the PSP for: 

psp trial

 

PSP- RationBooks (google search)

 

PSP- RationBooks (google search)

Keywords: IDGBL11

Posted by Tess Watson | 0 comment(s)

 

Tonight I took my first challenge of the game ‘Math's Training' on the Nintendo DS Lite. I have been curious about this game and its potential to enhance Numeric skills. My first impressions are that it is 'mediocre'. I am not entirely sure that it is any better than any of the other 'Brain' games currently available for the DS. It quite obviously has the potential to enhance one's mental arithmetic. However:

 

  • It doesn't appear to gauge the current ability of the player as well as a game like My Word Coach'  for example.
  • It keeps thinking that my written ‘8' is a ‘2', my ‘7' is a ‘1' (it won't give me time to put a score through the ‘7'- first game where my writing has proved to be problematic)- I consider myself to have pretty good hand writing, but possibly not when under pressure.
  • It has a really annoying repetitive tune (and I have never said that about any game before- I am getting old!).
-All of which I am utterly sure will not hinder my pupil counterparts. Anyway- these are only my first impressions. I will give it a good run for its money over the weekend. I am keen to hear of what others think of it (in context) compared to alternative games on the market. 

Keywords: IDGBL11

Posted by Tess Watson | 0 comment(s)

Here is quick insight into what I think of the Nintendo DS.

 

 

My Word Coach- This game is brilliant for learning spelling and developing vocabulary. It is very cleverly designed. It adapts to the individual learner therefore setting a learning pace. If you make lots of mistakes, it will challenge you with an easier level and vice-versa. Last night I showed this game to a very fluent colleague of mine. I imagine that tonight's challenge will be quite hard! The only thing I dislike about it is the fact that each round of words is timed. Timing is fine in exam conditions, but in an exam you are not actively learning. The time/pressure factor is something that I think can stall learning- but I guess that is one of the basics of game playing.

  • Potential-First impression is that these machines will have more potential in the primary sector and probably more of an impact on boys than girls.
  • Interactivity- You are actually writing. I found this similar to writing on an interactive white board. You are using hand/eye coordination, not just moving a joy-stick and clicking.
  • Communication-They can connect to other DS machines allowing users to communicate and play each other's games.
  • Size-They are compact- anytime anywhere learning.
Twenty years ago I learned my times-tables using a game called Table worms. This was on a BBC computer, in a classroom and it would take about five minutes to warm up. Twenty years on I can individualise my practise of spelling and vocabulary anytime, anywhere and from a hand set!

Keywords: IDGBL11

Posted by Tess Watson | 0 comment(s)

Crazy talk is an application that allows the user to take an image (or portrait) and digitally bring it to life. Here is  my five minute attempt- [kml_flashembed movie="http://video.google.com/googleplayer.swf?docid=2103633650100969" width="400" height="326" wmode="transparent" /]

I hope I don't look and sound like that in real life!  :P You can edit lots of features though I only had time to play with a couple of facial expressions and the voice morphing (for the time being). This software will be fantastic for encouraging writing; what is a character without a script?!

iClone is another piece of software that allows you to edit and personalise your own avatar, create scenes, edit lighting effects and character emotions. It is similar to Media Stage. Here is my five minute attempt:  [kml_flashembed movie="http://www.youtube.com/v/tZ0AwljO6CU" width="425" height="350" wmode="transparent" /] If you look closely you should see that the avatar's face is familiar (I don't think I look too dissimilar!)   ;-)

I know my clips are pretty silly, but this stuff is really fun! I can see it really enthusing and engaging youngsters- They will be learning without knowing it. 

Keywords: IDGBL11

Posted by Tess Watson | 0 comment(s)

 

 

 

Immersive Education was one of the many companys that I had on my ‘To Visit' list at BETT. Media Stage is a 3D virtual perforamce stage. Users are involved in script-writing, casting, set building, propping, directing, lighting, audio-recording, editing and camera skills:

Immersive Education: Students build and populate their sets, select their characters and arrange lighting and cameras using objects from the software library. Character movements, lighting and cameras are in their full control. Students can:

  • Record or type in character dialogue and see it performed with automatic lip-synchronisation
  • Control character movements, gestures and emotions
  • Set camera positions and live edit
  • Save and share performances

John Griffiths from Immersive Education gave me a demonstration of the software. I have to say I was very impressed! It is amazing and almost freaky how realistic you can make your characters. Having an old woman character called Enid say ‘Hello' in my voice was just incredible!

 

 

This software will be/is fantastic for role play. In fact I am lead to believe that it is being used with young offenders, making them realise and understand the consequence of their actions on their victims.

Here is a clip that Ewan McIntosh shot during a Teachmeet in 2006 where media stage was being demonstrated. Click here

Here is another clip where the topic was MacBeth. Click Here

 

 

 

 

Keywords: IDGBL11

Posted by Tess Watson | 1 comment(s)

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